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47 lines
1.5 KiB
Markdown
47 lines
1.5 KiB
Markdown
# Instructions
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See also: http://www.exilemod.com/forums/topic/dms-defents-mission-system/#post-10434
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## To install:
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Put the pre-packed PBO in your ```@ExileServer\addons\``` directory. It should be alongside ```exile_server``` and ```exile_server_config```.
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If you are using infiSTAR and want to keep ```_CGM = true;```, then set ```_UMW = true;```, and add ```DMS_MissionMarkerCircle```, ```DMS_MissionMarkerDot``` to ```_aLocalM```,
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so your ```_aLocalM``` would look like:
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```
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_aLocalM = ["DMS_MissionMarkerCircle","DMS_MissionMarkerDot"];
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```
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## Optional:
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### To modify the config:
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* Download the a3_dms folder
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* Edit the config.sqf to your preferences.
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* Pack the a3_dms folder with a PBO tool (**PBO Manager** or Arma 3 Tools suite)
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* Follow the "To install:" steps useing the PBO you just created instead of the pre-packed one.
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### ~~HEADLESS CLIENT:~~
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![Warning](https://upload.wikimedia.org/wikipedia/commons/thumb/d/dd/Achtung.svg/200px-Achtung.svg.png)
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**Headless client is currently broken as of the 4th of September, do not use it as it WILL crash your server.**
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~~Add this code to the TOP of your initPlayerLocal.sqf~~
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```
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if (!hasInterface && !isServer) then
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{
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1 spawn
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{
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waitUntil {player==player};
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DMS_HC_Object = player;
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publicVariableServer "DMS_HC_Object";
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};
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};
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```
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#### Thanks:
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- [shaworth](https://github.com/shaworth) for making the README all nice and pretty :)
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- [Defent] for creating Defent's Mission System.
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- [eraser1] for his constant codebase improvments.
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