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* NEW CONFIG VALUE: "DMS_ai_offload_Only_DMS_AI" * You can use "DMS_ai_offload_Only_DMS_AI" to offload only AI spawned by DMS. This should resolve any issues with other mission systems from DMS. * Increased "DMS_playerNearRadius" from 75 meters to 100 meters. * You can now define "absolute" mission conditions. If this mission condition is met, it immediately counts the mission as completed. Add "true" after the completion argument to turn it into an "absolute" win condition. * Added compatibility with RS_VLS by [Rod Serling](https://github.com/Rod-Serling). |
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.. | ||
FSM | ||
missions | ||
objects | ||
scripts | ||
static | ||
$PBOPREFIX$ | ||
$PREFIX$ | ||
config.cpp | ||
config.sqf | ||
fn_DMS_postInit.sqf | ||
fn_DMS_preInit.sqf |