DMS_Exile/@ExileServer/addons/a3_dms/scripts
eraser1 829943bf65 mI gramur Iz gUd (new mission, function, and features)
* **NEW CONFIG VALUES**:

|DMS_MarkerText_ShowMissionPrefix|
|DMS_MarkerText_MissionPrefix|
|DMS_MarkerText_ShowAICount|
|DMS_MarkerText_AIName|
* New function: DMS_fnc_SpawnPersistentVehicle. It will spawn
inaccessible vehicles by default and convert VALID pincode inputs to the
proper format.
* New mission: "Car Thieves" (thieves.sqf). It uses the new
DMS_fnc_SpawnPersistentVehicle. When the mission is completed
successfully, the code is displayed in the completion message.
* You can now add a "prefix" to the marker text of each mission.
* You can now display the number of remaining AI in the marker text (it
should update about every 15 seconds).
* Rearranged the missions in the config to look prettier. Don't judge.
* Added the "Zamak", "Tempest", and "HEMMT" to "DMS_TransportTrucks"
array. Removed "Exile_Car_Van_Black"
* "dynamicTextRequest" messages will now appear at the top of the
screen, so it shouldn't distract/block stuff in focus.
* Fixed some spelling, improved some grammar (will require mission
updates, it's really minor though).
2015-10-04 22:27:22 -05:00
..
fn_AddMissionToMonitor.sqf mI gramur Iz gUd (new mission, function, and features) 2015-10-04 22:27:22 -05:00
fn_AILocalityManager.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_BroadcastMissionStatus.sqf mI gramur Iz gUd (new mission, function, and features) 2015-10-04 22:27:22 -05:00
fn_CalcPos.sqf Update! 2015-09-13 01:15:21 -05:00
fn_CleanUp.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_CleanUpManager.sqf Use config function definitions 2015-09-04 22:40:00 -05:00
fn_CreateMarker.sqf mI gramur Iz gUd (new mission, function, and features) 2015-10-04 22:27:22 -05:00
fn_FillCrate.sqf Relatively minor tweaks today 2015-09-25 19:28:04 -05:00
fn_FindSafePos.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_FindSuppressor.sqf Use config function definitions 2015-09-04 22:40:00 -05:00
fn_ImportFromM3E_Convert.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_ImportFromM3E.sqf Fixes + Idiot-proofing + New Function 2015-09-20 15:26:08 -05:00
fn_IsNearWater.sqf More features, fixes, tweaks 2015-09-10 17:48:56 -05:00
fn_IsPlayerNearby.sqf Update + PBO 2015-09-05 01:03:20 -05:00
fn_IsValidPosition.sqf Some more required changes... sorry 2015-10-03 22:32:42 -05:00
fn_MissionsMonitor.sqf mI gramur Iz gUd (new mission, function, and features) 2015-10-04 22:27:22 -05:00
fn_MissionSuccessState.sqf Fixes + Idiot-proofing + New Function 2015-09-20 15:26:08 -05:00
fn_OnKilled.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_RemoveMarkers.sqf mI gramur Iz gUd (new mission, function, and features) 2015-10-04 22:27:22 -05:00
fn_SelectMagazine.sqf Use config function definitions 2015-09-04 22:40:00 -05:00
fn_SelectMission.sqf Important restructuring, minor fix(es) 2015-09-20 23:42:33 -05:00
fn_SelectOffsetPos.sqf More features, fixes, tweaks 2015-09-10 17:48:56 -05:00
fn_SelectRandomVal.sqf More features, fixes, tweaks 2015-09-10 17:48:56 -05:00
fn_SetAILocality.sqf Minor Update for today... 2015-09-13 23:52:02 -05:00
fn_SetGroupBehavior.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_SpawnAIGroup.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_SpawnAISoldier.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_SpawnAIStatic.sqf 'SPLOSIONS! (And some RPT spam reduction) 2015-09-25 01:41:04 -05:00
fn_SpawnAIVehicle.sqf 'SPLOSIONS! (And some RPT spam reduction) 2015-09-25 01:41:04 -05:00
fn_SpawnBanditMission.sqf Important restructuring, minor fix(es) 2015-09-20 23:42:33 -05:00
fn_SpawnCrate.sqf Finally another update... 2015-09-18 18:26:41 -05:00
fn_SpawnMinefield.sqf Finally another update... warming up 2015-09-30 21:29:33 -05:00
fn_SpawnNonPersistentVehicle.sqf Fix Variable Error for RS_VLS Call 2015-09-28 09:53:57 -07:00
fn_SpawnPersistentVehicle.sqf mI gramur Iz gUd (new mission, function, and features) 2015-10-04 22:27:22 -05:00
fn_TargetsKilled.sqf Fixes + Idiot-proofing + New Function 2015-09-20 15:26:08 -05:00