mirror of
https://github.com/Defent/DMS_Exile.git
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50 lines
1.2 KiB
Plaintext
50 lines
1.2 KiB
Plaintext
/*
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DMS_AILocalityManager
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Created by Defent and eraser1
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Offloads AI groups to a nearby client in order to improve server performance.
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*/
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if !(DMS_ai_offload_to_client) exitWith {};
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{
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// Exile already has a group cleanup system, so we'll leave empty groups for it
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if ((count (units _x))>1) then
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{
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private ["_leader", "_group", "_owner"];
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_leader = leader _x;
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_group = _x;
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if ((!isNull _leader) && {(alive _leader) && {!isPlayer _leader}}) then
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{
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if (isNull DMS_HC_Object) then
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{
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if (DMS_DEBUG) then
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{
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diag_log format ["DMS_DEBUG AILocalityManager :: DMS_HC_Object is null! Finding owner for group: %1",_group];
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};
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_owner = objNull;
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{
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if ((groupOwner _group) isEqualTo (owner _x)) exitWith
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{
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_owner = _x;
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};
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} forEach allPlayers;
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if ((isNull _owner) || {(_owner distance2D _leader)>3500}) then
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{
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[_group,_leader] call DMS_SetAILocality;
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};
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}
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else
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{
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if (DMS_DEBUG) then
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{
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diag_log format ["DMS_DEBUG AILocalityManager :: Setting ownership of group %1 to HC (%2)",_group,DMS_HC_Object];
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};
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_group setGroupOwner (owner DMS_HC_Object);
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};
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};
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};
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} forEach allGroups; |