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b83a9e6746
You can now have multiple crates in a mission (or none at all!). Keep in mind that this changes the way you define your crates and their loot values |
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.. | ||
AddMissionToMonitor.sqf | ||
AILocalityManager.sqf | ||
BroadcastMissionStatus.sqf | ||
CleanUp.sqf | ||
CleanUpManager.sqf | ||
CreateMarker.sqf | ||
FillCrate.sqf | ||
findSafePos.sqf | ||
FindSuppressor.sqf | ||
IsNearWater.sqf | ||
isPlayerNearbyARRAY.sqf | ||
MissionsMonitor.sqf | ||
MissionSuccessState.sqf | ||
OnKilled.sqf | ||
RemoveMarkers.sqf | ||
SelectMagazine.sqf | ||
SetAILocality.sqf | ||
SetGroupBehavior.sqf | ||
SpawnAIGroup.sqf | ||
SpawnAISoldier.sqf | ||
SpawnCrate.sqf | ||
SpawnNonPersistentVehicle.sqf | ||
TargetsKilled.sqf |