DMS_Exile/@ExileServer/addons/a3_dms
eraser1 c512ef72d2 Finally another update...
* NEW CONFIG VALUE: "DMS_HideBox".
* Loot vehicles cannot be lifted, pushed, or damaged until the mission
is completed successfully. Then the vehicle will be added to the Exile
simulation monitor.
* AI in vehicles will be automatically ejected on death.
* Another potential fix for launchers not despawning off of AI
sometimes.
* When an AI gunner from an armed ground vehicle is killed, the driver
will be switched to the gunner seat after 5-10 seconds. This prevents
the driver from driving around aimlessly and trolling.
* The above feature should now also work on AI that have been offloaded
now (doing so was a major, major pain in the ass, and is the reason why
there was no update yesterday).
2015-09-18 18:26:41 -05:00
..
FSM Forgot to rename a couple things :P 2015-09-10 12:44:17 -05:00
missions Fixes + Tweaks + Features 2015-09-16 22:37:17 -05:00
objects Update! 2015-09-13 01:15:21 -05:00
scripts Finally another update... 2015-09-18 18:26:41 -05:00
static Couple things 2015-08-28 11:37:23 -05:00
$PBOPREFIX$ Fixed things 2015-08-31 22:43:55 +02:00
$PREFIX$ Fixed things 2015-08-31 22:43:55 +02:00
config.cpp AI Vehicles! 2015-09-14 22:50:09 -05:00
config.sqf Finally another update... 2015-09-18 18:26:41 -05:00
fn_DMS_postInit.sqf Use config function definitions 2015-09-04 22:40:00 -05:00
fn_DMS_preInit.sqf Fixes + Tweaks + Features 2015-09-16 22:37:17 -05:00