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https://github.com/Defent/DMS_Exile.git
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d4733a5559
* NEW CONFIG VALUE: "DMS_MaxSurfaceNormal" * The above config value now determines the maximum incline that a mission can spawn on. Default value is 0.95, which should be sufficiently flat. * Added some grouping explanations in mission config settings. * Added check for A3XAI for the lovely ["Face"/"dayzai"](https://github.com/dayzai) * Added ability for people to use a static export from M3Editor. DMS will then calculate the relative position, and spawn it at the mission. Example provided in testmission.sqf. * Fixed an issue with DMS_fnc_TargetsKilled always returning false. |
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fn_AddMissionToMonitor.sqf | ||
fn_AILocalityManager.sqf | ||
fn_BroadcastMissionStatus.sqf | ||
fn_CalcPos.sqf | ||
fn_CleanUp.sqf | ||
fn_CleanUpManager.sqf | ||
fn_CreateMarker.sqf | ||
fn_FillCrate.sqf | ||
fn_FindSafePos.sqf | ||
fn_FindSuppressor.sqf | ||
fn_ImportFromM3E_Convert.sqf | ||
fn_ImportFromM3E.sqf | ||
fn_IsNearWater.sqf | ||
fn_IsPlayerNearby.sqf | ||
fn_MissionsMonitor.sqf | ||
fn_MissionSuccessState.sqf | ||
fn_OnKilled.sqf | ||
fn_RemoveMarkers.sqf | ||
fn_SelectMagazine.sqf | ||
fn_SelectMission.sqf | ||
fn_SelectOffsetPos.sqf | ||
fn_SelectRandomVal.sqf | ||
fn_SetAILocality.sqf | ||
fn_SetGroupBehavior.sqf | ||
fn_SpawnAIGroup.sqf | ||
fn_SpawnAISoldier.sqf | ||
fn_SpawnAIStatic.sqf | ||
fn_SpawnAIVehicle.sqf | ||
fn_SpawnCrate.sqf | ||
fn_SpawnNonPersistentVehicle.sqf | ||
fn_TargetsKilled.sqf |