DMS_Exile/@ExileServer/addons/a3_dms/scripts/fn_IsNearWater.sqf
eraser1 e8eedfa538 More features, fixes, tweaks
* NEW CONFIG VALUES: ```DMS_MarkerPosRandomization```,
```DMS_MarkerPosRandomRadius```, and ```DMS_RandomMarkerBrush```
* With the above configs, you can randomize the marker positions in a
random position around the actual mission center.
* You can also "force" DMS_fnc_CreateMarker to randomize (or not
randomize) the marker position with optional boolean parameter of index
3.
* Changed the default (non-randomized) circle marker "brush". It should
be a solid circle.
* Created new functions ```DMS_fnc_SelectOffsetPos``` and
```DMS_fnc_SelectRandomVal```
* Adjusted a couple functions to use them.
* Fixed ```DMS_fnc_IsNearWater```.
2015-09-10 17:48:56 -05:00

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/*
DMS_fnc_IsNearWater
Original function by WAI
Improved by eraser1
Usage:
[
_position,
_radius
] call DMS_fnc_IsNearWater
*/
private["_result","_position","_radius"];
_result = false;
_position = _this select 0;
_radius = _this select 1;
try
{
for "_i" from 0 to 359 step 45 do
{
if (surfaceIsWater ([_position,_radius,_i] call DMS_fnc_SelectOffsetPos)) then
{
throw true;
};
};
}
catch
{
_result = true;
};
_result