DMS_Exile/@ExileServer/addons/a3_dms/FSM/missions.fsm
Defent da3599c2ca Added an FSM
This one handles the loop for cleanup, mission check and select mission.
2015-08-29 03:58:25 +02:00

221 lines
12 KiB
Plaintext

/*%FSM<COMPILE "scriptedFSM.cfg, dms_main">*/
/*%FSM<HEAD>*/
/*
item0[] = {"",7,210,821.012817,321.000000,829.012817,329.000000,0.000000,""};
item1[] = {"INIT",0,250,516.749146,-106.908607,606.749146,-56.908607,0.000000,"INIT"};
item2[] = {"true",8,218,775.000000,25.000000,875.000000,75.000000,0.000000,"true"};
item3[] = {"Waiting",2,250,775.000000,100.000000,875.000000,150.000000,0.000000,"Waiting"};
item4[] = {"",7,210,596.000000,321.000000,604.000000,329.000000,0.000000,""};
item5[] = {"___min_loop_2",4,218,625.012756,175.000000,725.012756,225.000000,1.000000,"1 min loop"};
item6[] = {"Check_Mission_Running",2,250,624.311890,250.000000,724.311890,300.000000,0.000000,"Check Mission" \n "Running" \n "Status"};
item7[] = {"",7,210,521.000000,321.000000,529.000000,329.000000,0.000000,""};
item8[] = {"___min_loop_1",4,218,777.816040,173.598328,867.816040,223.598328,2.000000,"1 min loop"};
item9[] = {"",7,210,521.000000,46.000000,529.000000,54.000000,0.000000,""};
item10[] = {"",7,210,670.311951,321.000000,678.311951,329.000000,0.000000,""};
item11[] = {"Mission_Cleanup",2,250,774.311890,250.000000,874.311890,300.000000,0.000000,"Mission Cleanup"};
item12[] = {"",7,210,669.887329,234.306717,677.887329,242.306702,0.000000,""};
item13[] = {"INITIALIZE",4,218,655.694763,-107.164581,745.694763,-57.164581,0.000000,"INITIALIZE"};
item14[] = {"PREPARE",2,250,780.348511,-108.565193,870.348511,-58.565193,0.000000,"PREPARE"};
item15[] = {"___Min_loop",4,218,914.967773,173.130890,1004.967773,223.130890,3.000000,"1 Min loop"};
item16[] = {"Select_Mission",2,250,915.668457,249.519714,1005.668518,299.519714,0.000000,"Select Mission"};
item17[] = {"",7,210,956.270142,321.086121,964.270142,329.086121,0.000000,""};
link0[] = {0,10};
link1[] = {1,13};
link2[] = {2,3};
link3[] = {3,5};
link4[] = {3,8};
link5[] = {3,15};
link6[] = {4,7};
link7[] = {5,12};
link8[] = {6,10};
link9[] = {7,9};
link10[] = {8,11};
link11[] = {9,2};
link12[] = {10,4};
link13[] = {11,0};
link14[] = {12,6};
link15[] = {13,14};
link16[] = {14,2};
link17[] = {15,16};
link18[] = {16,17};
link19[] = {17,0};
globals[] = {0.000000,0,0,0,0,640,480,2,451,6316128,1,326.983643,1179.875732,440.842163,-196.198654,1217,909,1};
window[] = {2,-1,-1,-1,-1,903,208,1502,169,3,1235};
*//*%FSM</HEAD>*/
class FSM
{
fsmName = "dms_main";
class States
{
/*%FSM<STATE "INIT">*/
class INIT
{
name = "INIT";
itemno = 1;
init = /*%FSM<STATEINIT""">*/""/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "INITIALIZE">*/
class INITIALIZE
{
itemno = 13;
priority = 0.000000;
to="PREPARE";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"!isnil ""bis_fnc_init"""/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "Waiting">*/
class Waiting
{
name = "Waiting";
itemno = 3;
init = /*%FSM<STATEINIT""">*/"// Waiting for next task to proceed with."/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "___Min_loop">*/
class ___Min_loop
{
itemno = 15;
priority = 3.000000;
to="Select_Mission";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _selectMission) > 60)"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
/*%FSM<LINK "___min_loop_1">*/
class ___min_loop_1
{
itemno = 8;
priority = 2.000000;
to="Mission_Cleanup";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _cleanupTime) > 60)"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_cleanupTime = time;"/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
/*%FSM<LINK "___min_loop_2">*/
class ___min_loop_2
{
itemno = 5;
priority = 1.000000;
to="Check_Mission_Running";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"((diag_tickTime - _missionStatusCheck) > 60)"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/"_missionStatusCheck = time;"/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "Check_Mission_Running">*/
class Check_Mission_Running
{
name = "Check_Mission_Running";
itemno = 6;
init = /*%FSM<STATEINIT""">*/"call DMS_MissionStatusCheck;"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
itemno = 2;
priority = 0.000000;
to="Waiting";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "Mission_Cleanup">*/
class Mission_Cleanup
{
name = "Mission_Cleanup";
itemno = 11;
init = /*%FSM<STATEINIT""">*/"call DMS_CleanUpManager;"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
itemno = 2;
priority = 0.000000;
to="Waiting";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "PREPARE">*/
class PREPARE
{
name = "PREPARE";
itemno = 14;
init = /*%FSM<STATEINIT""">*/"private [""_missionStatusCheck"",""_cleanupTime"",""_selectMission""];" \n
"diag_log (""DMS :: Initializing FSM mission script"");" \n
"" \n
"_missionStatusCheck = diag_tickTime;" \n
"_cleanupTime = diag_tickTime;" \n
"_selectMission = diag_tickTime;"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
itemno = 2;
priority = 0.000000;
to="Waiting";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
/*%FSM<STATE "Select_Mission">*/
class Select_Mission
{
name = "Select_Mission";
itemno = 16;
init = /*%FSM<STATEINIT""">*/"call DMS_selectMission;"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links
{
/*%FSM<LINK "true">*/
class true
{
itemno = 2;
priority = 0.000000;
to="Waiting";
precondition = /*%FSM<CONDPRECONDITION""">*/""/*%FSM</CONDPRECONDITION""">*/;
condition=/*%FSM<CONDITION""">*/"true"/*%FSM</CONDITION""">*/;
action=/*%FSM<ACTION""">*/""/*%FSM</ACTION""">*/;
};
/*%FSM</LINK>*/
};
};
/*%FSM</STATE>*/
};
initState="INIT";
finalStates[] =
{
};
};
/*%FSM</COMPILE>*/