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a little bug fix to hopefully stop duping
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@ -100,8 +100,10 @@ if (!local _requestingPlayer) then
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[_requestingPlayer] joinSilent ExileServerGraveyardGroup;
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_money = _requestingPlayer getVariable ["ExileMoney", 0];
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// Remove all items from dead body
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_clear = {
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_clear =
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{
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_this = _object;
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removeAllActions _object;
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removeAllAssignedItems _object;
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@ -120,6 +122,12 @@ if (!local _requestingPlayer) then
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_moneyHolder setVariable ["ExileMoney", _money, true];
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};
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//remove money from the dead body
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_requestingPlayer setVariable ["ExileMoney", 0];
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//move deadplayer far far away!
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_requestingPlayer setpos [0,0,0];
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_accountData = format["getAccountStats:%1", _requestingPlayerUID] call ExileServer_system_database_query_selectSingle;
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_group = createGroup independent;
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12
README.md
12
README.md
@ -2,17 +2,8 @@
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Exile Revive System
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changelog
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13/01/16 -- prevent duping of gear by revived player.
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14/01/16 -- prevent accessing gear on player being revived (stops duping).
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15/01/16 -- hotfix to enable access to corpse inventory after a failed revive.
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17/01/16 -- updated animations for revive, place defib on ground as part of revive process.
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02/02/16 -- added support for GR8 Humanity Script, hopefully fixed any God mode issues against AI.
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03/03/16 -- updated to support Exile 0.9.6
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------------------------------------------------------------------------------------------------------------------------------------------------------
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-----------------------------------------------------HOW TO INSTALL ENIGMA EXILE REVIVE V0.65---------------------------------------------------------
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-----------------------------------------------------HOW TO INSTALL ENIGMA EXILE REVIVE V0.80---------------------------------------------------------
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------------------------------------------------------------------------------------------------------------------------------------------------------
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@ -26,7 +17,6 @@ DMS_ai_offload_Only_DMS_AI = true;
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The AI that was being spawned are being taken over by DMS and this will NOT WORK IF YOU HAVE IT SET TO FALSE!!!!! (which it is by default!)
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First add the startup paramaters @Enigma to your server!
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Copy the @Enigma Folder to your Server Root!
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