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Silly mistake
No more ever dupe
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@ -104,7 +104,7 @@ if (!local _requestingPlayer) then
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// Remove all items from dead body
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// Remove all items from dead body
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_clear =
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_clear =
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{
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{
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_this = _object;
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_object = _this;
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removeAllActions _object;
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removeAllActions _object;
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removeAllAssignedItems _object;
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removeAllAssignedItems _object;
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removeHeadgear _object;
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removeHeadgear _object;
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