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7c4ce49f9a
Using _location = _requestingPlayer modelToWorldVisual [0,0,0.2]; to get requesting player feet location and adding 0.2m to the height, as the current method enables glitching. Dead player on the roof of a base, gets revived and falls through the floor Also added a separate location for the poptab bag without the additional height |
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enigma_exile_revive | ||
enigma_exile_revive.pbo | ||
enigma_exile_revive.pbo.bak |