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Updated docs
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1.6 KiB
#VirtualGarage
Instructions:
v0.7.7
- Remove XM8_Apps
- Install XM8
- Replace "mpmissions\Exile.\ExAdClient\VG"
- Replace and pack "@ExileServer\addons\exad_vg"
- Update "@ExileServer\extDB\sql_custom_v2\exile.ini" ->
[loadVehicleIdPage]
SQL1_1 = SELECT id FROM vehicle WHERE deleted_at IS NULL AND territory_id IS NULL LIMIT ?,?
Number Of Inputs = 2
SQL1_INPUTS = 1,2
OUTPUT = 1
v0.7.6
- Replace or merge "mpmissions\Exile.\ExAdClient\VG\customize.sqf"
- Replace or merge "mpmissions\Exile.\stringtable.xml"
- Replace "mpmissions\Exile.\ExAdClient\VG" - Big update
- Replace "mpmissions\Exile.\XM8_apps\apps\XM8_VG"
- Replace and pack "@ExileServer\addons\exad_vg"
v0.7.3
- Replace "mpmissions\Exile.\ExAdClient\VirtualGarage\postInit.sqf"
v0.7.0
- Copy over the new VirtualGarage Package in "stringtable.xml"
- Replace and pack "@ExileServer\addons\exad_vg"
v0.6.1
- Modify config.cpp ("CfgInteractionMenus" >> "Flag")
class VG : ExileAbstractAction
{
title = "Virtual Garage";
condition = "(([_object, getPlayerUID player] call ExileClient_util_territory_getAccessLevel) select 0) >= ExAd_VG_ACCESS_LEVEL";
action = "[] spawn {[] call ExileClient_gui_xm8_show; UISleep 1; call XM8_VG_checkNearByFlags}";
};
v0.5.1
- Add battleye exceptions
- Replace "ExAdClient\VirtualGarage\Functions"
- Replace "ExAdClient\VirtualGarage\CfgHints.cpp"
- Replace "XM8_apps\apps\XM8_VG"
160428 12:00 . v0.5.0
- Full installation