ExAd/BattlEye/scripts.txt
Bjanski 916e91a4db Release v0.7.0
Implemented Hacking
Ppdated Core and VG
2016-05-06 09:52:30 +02:00

10 lines
891 B
Plaintext

eventHandler !="ExAd_ACTION_PARACHUTE_DETACH = (findDisplay 46) displayAddEventHandler ["KeyDown",{"
compile !="call compile format[\"_messageParameters call ExAd_fnc_%1;\",_messageName]"
createVehicle !="_parachuteObject = createVehicle [\"Steerable_Parachute_F\", getPosATL player, [], 0, \"CAN_COLLIDE\"]"
addAction !="ExAd_ACTION_PARACHUTE = player addaction [format"
drawLine3D !="drawLine3D [cursorTarget modelToWorld ["
playableUnits !="(({alive _x}count playableUnits) >= ExAd_HACKING_MIN_PLAYERS_ONLINE)"
Entities !="waitUntil {sleep 0.1; {player distance _x < 10 max (sizeOf typeOf _x)} count (player nearEntities [\"Helicopter_Base_F\", 20]) == 0}"
Units !="(({alive _x}count playableUnits) >= ExAd_HACKING_MIN_PLAYERS_ONLINE)"
disableCollisionWith !="_parachuteObject disableCollisionWith player"
remoteexec !="_this remoteExec [\"ExAdServer_fnc_clientRequest\",2]"