ExAd/mpmissions/Exile.Altis/ExAdClient/VirtualGarage/Functions/fn_allowVGStore.sqf
[GADD]Monkeynutz b36d94d927 Added code for Combat Storing
This file contains the code for the Combat Storing option.
2017-09-20 19:31:25 +01:00

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/*
fn_allowVGStore.sqf
Copyright 2016 Jan Babor
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
private ["_res","_flag","_cmon1","_cmon2","ExAd_STOP_COMBAT_STORING"];
_cmon1 = if (ExileClientPlayerIsInCombat && ExAd_STOP_COMBAT_STORING)exitWith{["ErrorTitleAndText", ["ExAd - Virtual Garage", "You cannot store Vehicles While in Combat!"]] call ExileClient_gui_toaster_addTemplateToast;};
_cmon2 = if (isNil "ExAdCurFlagNetId")exitWith{diag_log "ExAdClient: allowVGStore - ExAdCurFlagNetId is nil";false};
_flag = objectFromNetId ExAdCurFlagNetId;
_allowedVeh = _flag call ExAd_fnc_allowedVGVeh;
_storedVeh = count (_flag getVariable ["ExAdVGVeh", []]);
_res = if(_allowedVeh > _storedVeh)then{true}else{false};
_res