mirror of
https://github.com/Bjanski/ExAd.git
synced 2024-08-30 16:52:14 +00:00
e2740f3584
Adjusted some haloParachute code and fixed a syntax error in postInit.sqf
10 lines
882 B
Plaintext
10 lines
882 B
Plaintext
eventHandler !="ExAd_ACTION_PARACHUTE_DETACH = (findDisplay 46) displayAddEventHandler ["KeyDown",{"
|
|
compile !="call compile format[\"_messageParameters call ExAd_fnc_%1;\",_messageName]"
|
|
createVehicle !="_parachuteObject = createVehicle [\"Steerable_Parachute_F\", getPosATL player, [], 0, \"CAN_COLLIDE\"]"
|
|
addAction !="ExAd_ACTION_PARACHUTE = player addaction [format"
|
|
drawLine3D !="drawLine3D [cursorTarget modelToWorld ["
|
|
playableUnits !="(({alive _x}count playableUnits) >= ExAd_HACKING_MIN_PLAYERS_ONLINE)"
|
|
Entities !="waitUntil {sleep 0.1; ({player distance _x < (10 max (sizeOf typeOf _x))} count (player nearEntities [\"Air\", 20])) == 0};"
|
|
Units !="(({alive _x}count playableUnits) >= ExAd_HACKING_MIN_PLAYERS_ONLINE)"
|
|
disableCollisionWith !="_parachuteObject disableCollisionWith player"
|
|
remoteexec !="_this remoteExec [\"ExAdServer_fnc_clientRequest\",2]" |