Merge pull request #2 from MGTDB/patch-1
Update ExileServer_object_construction_database_load.sqf
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d81200a6ec
@ -12,7 +12,7 @@
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private["_constructionID","_data","_position","_vectorDirection","_vectorUp","_constructionObject","_damageLevel","_public","_pinCode"];
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_constructionID = _this;
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//LIST ANY OBJECT THAT NEEDS TO BE DYNAMICALY CREATED HERE!
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private _DynamicObjects = ["Exile_Construction_ConcreteDoor_Static", "Exile_Construction_ConcreteGate_Static", "Exile_Construction_WoodGate_Static", "Exile_Construction_WoodDoor_Static", "Exile_Construction_ConcreteWindowHatch_Static", "Exile_Construction_WoodGate_Reinforced_Static", "Exile_Construction_WoodDoor_Reinforced_Static", "Exile_Construction_ConcreteFloorHatch_Static"];
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private _DynamicObjects = ["Exile_Construction_ConcreteDoor_Static", "Exile_Construction_ConcreteGate_Static", "Exile_Construction_WoodGate_Static", "Exile_Construction_WoodDoor_Static", "Exile_Construction_ConcreteWindowHatch_Static", "Exile_Construction_WoodGate_Reinforced_Static", "Exile_Construction_WoodDoor_Reinforced_Static", "Exile_Construction_ConcreteFloorHatch_Static","Exile_Construction_WoodDrawBridge_Static","Exile_Construction_WoodDrawBridge_Reinforced_Static"];
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//^^^
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_data = format ["loadConstruction:%1", _constructionID] call ExileServer_system_database_query_selectSingle;
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_position = [_data select 4, _data select 5, _data select 6];
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