Update ExileServer_object_player_event_onMpKilled.sqf
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@ -204,5 +204,4 @@ if !(_systemChat isEqualTo "") then
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_victimPosition = getPos _victim;
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format["insertPlayerHistory:%1:%2:%3:%4:%5", getPlayerUID _victim, name _victim, _victimPosition select 0, _victimPosition select 1, _victimPosition select 2] call ExileServer_system_database_query_fireAndForget;
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format["deletePlayer:%1", _victim getVariable ["ExileDatabaseId", -1]] call ExileServer_system_database_query_fireAndForget;
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"deleteDeadPlayer:1" call ExileServer_system_database_query_fireAndForget;
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true
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