Update README.md

This commit is contained in:
Redbeard-Actual 2016-10-03 16:34:49 -07:00 committed by GitHub
parent 3b9df750d4
commit 19e0fd70d6

View File

@ -1,10 +1,20 @@
# RAGE_MAP_ADDON
This is just my little map addon for ARMA 3 Exile.
What is it?
It contains map content I am producing for Tanoa and eventually other maps.
It is a server addon that adds lootable buildings and other map objects to your ARMA 3 EXILE server.
This addon should work on any ARMA 3 server.
Actually, it will work on any ARMA 3 server.
Just Download and copy the RAGE_MAP_ADDON.PBO into you servers @ExileServer/addons folder and start the server.
How does it work?
If you want to turn certain content off and on, you can adjust that in the globaldefines.hpp.
It's a pretty simple setup. You have two options:
You can drop the RAGE_MAP_ADDON.PBO into your server's @ExileServer/addons folder and start that puppy up!
Unpack the RAGE_MAP_ADDON.PBO and edit the globaldefines.hpp. Each area of map content can be switched off or on from there. Repack that RAGE_MAP_ADDON.PBO, drop it into the @ExileServer/addons folder of your server. Then start it on up.
Features:
Addon will detect which map you are running on your server. If you are running a map for which the addon has content, the addon will add it.
Easy to pick and choose which map content you desire through the globaldefines.hpp.
So freaking easy to install! OMFG! So easy!
Any buildings in the addon are lootable. This has been tested a lot. Because it is kind of pointless to add building that don't spawn loot.