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EBM update
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@ -1,7 +1,7 @@
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/*Turn the following line on by removing the "//" at the beginning of the line.
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But be careful! People who don't have the APEX DLC can not see the Buildings! They can walk through them!!!!*/
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//#define USE_APEX_Buildings 1 //Don't remove this - Apex Buildings are fucked up :/
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//#define USE_APEX_Buildings 1
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///////////////////////////////////////////////////////////////////////////////
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// Extended Base Mod
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@ -10,9 +10,9 @@ class Land_HBarrier_1_F_Kit { quality = 1; price = 5500;sellPrice = 50;
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class Land_HBarrier_3_F_Kit { quality = 1; price = 19000;sellPrice = 50; };
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class Land_HBarrier_5_F_Kit { quality = 1; price = 40000;sellPrice = 50; };
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class Land_BagBunker_Tower_F_Kit { quality = 1; price = 100000;sellPrice = 50; };
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class CamoNet_OPFOR_open_F_Kit { quality = 1; price = 1000; sellPrice = 50; };
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class CamoNet_INDP_open_F_Kit { quality = 1; price = 1000;sellPrice = 50; };
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class CamoNet_BLUFOR_open_F_Kit { quality = 1; price = 1000;sellPrice = 50; };
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//class CamoNet_OPFOR_open_F_Kit { quality = 1; price = 1000; sellPrice = 50; };Removed
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//class CamoNet_INDP_open_F_Kit { quality = 1; price = 1000;sellPrice = 50; };Removed
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//class CamoNet_BLUFOR_open_F_Kit { quality = 1; price = 1000;sellPrice = 50; };Removed
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///////////////////////// V0.0.2
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class Land_CncBarrier_F_Kit { quality = 1; price = 7500;sellPrice = 50; };
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class Land_Stone_4m_F_Kit { quality = 1; price = 15000;sellPrice = 50; };
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@ -93,7 +93,7 @@ class Land_Radar_Small_F_Kit { quality = 1; price = 150000; sellPrice = 5
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class Land_Cargo_addon02_V2_F_Kit { quality = 1; price = 20000;sellPrice = 50; }; //Slumplane
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class Land_TableDesk_F_Kit { quality = 1; price = 20000;sellPrice = 50; };
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class Land_ToiletBox_F_Kit { quality = 1; price = 10000;sellPrice = 50; };
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class Land_Pier_Box_F_Kit { quality = 1; price = 500000;sellPrice = 50; };
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//class Land_Pier_Box_F_Kit { quality = 1; price = 500000;sellPrice = 50; }; Removed
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///////////////////////// V0.1.8
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class Land_ChairWood_F_Kit { quality = 1; price = 1000;sellPrice = 50; };
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class BlockConcrete_F_Kit { quality = 1; price = 20000;sellPrice = 50; };
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@ -122,7 +122,7 @@ class Land_TTowerSmall_1_F_Kit { quality = 1; price = 20000;sellPrice = 5
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///////////////////////// V0.2.1 Hotfix
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///////////////////////// V0.2.2
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class Exile_Plant_GreenBush_Kit { quality = 1; price = 10000;sellPrice = 50; };
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class Land_nav_pier_m_F_Kit { quality = 1; price = 200000;sellPrice = 50; };
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//class Land_nav_pier_m_F_Kit { quality = 1; price = 200000;sellPrice = 50; };Removed
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class Land_SharpStone_01_F_Kit { quality = 1; price = 26000;sellPrice = 50; };
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class Land_SharpStone_02_F_Kit { quality = 1; price = 25000;sellPrice = 50; };
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class Land_Sleeping_bag_F_Kit { quality = 1; price = 10000;sellPrice = 50; };
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@ -148,36 +148,36 @@ class Land_Sink_F_Kit { quality = 2; price = 27000;sellPrice = 50; };
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///////////////////////// V0.2.5
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class Land_Atm_02_F_Kit { quality = 6; price = 100000;sellPrice = 50; };
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///////////////////////// V0.2.6
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/*#ifdef USE_APEX_Buildings //Don't remove this - Apex Buildings are fucked up :/
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class Land_PillboxBunker_01_big_F_Kit { quality = 6; price = 150000;sellPrice = 50; };
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#ifdef USE_APEX_Buildings
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//class Land_PillboxBunker_01_big_F_Kit { quality = 6; price = 150000;sellPrice = 50; };
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class Land_BagBunker_01_small_green_F_Kit { quality = 3; price = 75000;sellPrice = 50; };
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class Land_PillboxBunker_01_rectangle_F_Kit { quality = 6; price = 120000;sellPrice = 50; };
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class Land_PillboxBunker_01_hex_F_Kit { quality = 6; price = 110000;sellPrice = 50; };
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class Land_PillboxWall_01_3m_F_Kit { quality = 4; price = 6000;sellPrice = 50; };
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class Land_PillboxWall_01_6m_F_Kit { quality = 4; price = 10000;sellPrice = 50; };
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class Land_Airport_01_controlTower_F_Kit { quality = 5; price = 60000;sellPrice = 50; };
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//class Land_PillboxBunker_01_rectangle_F_Kit { quality = 6; price = 120000;sellPrice = 50; };
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//class Land_PillboxBunker_01_hex_F_Kit { quality = 6; price = 110000;sellPrice = 50; };
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//class Land_PillboxWall_01_3m_F_Kit { quality = 4; price = 6000;sellPrice = 50; };
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//class Land_PillboxWall_01_6m_F_Kit { quality = 4; price = 10000;sellPrice = 50; };
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//class Land_Airport_01_controlTower_F_Kit { quality = 5; price = 60000;sellPrice = 50; };
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class Land_HBarrier_01_line_3_green_F_Kit { quality = 2; price = 6000;sellPrice = 50; };
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class Land_HBarrier_01_line_5_green_F_Kit { quality = 2; price = 8000;sellPrice = 50; };
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class Land_HBarrier_01_tower_green_F_Kit { quality = 4; price = 50000;sellPrice = 50; }; //changed
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class Land_trench_01_forest_F_Kit { quality = 3; price = 9500;sellPrice = 50; };
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class Land_trench_01_grass_F_Kit { quality = 3; price = 9500;sellPrice = 50; };
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class Land_GarageShelter_01_F_Kit { quality = 2; price = 20000;sellPrice = 50; }; //V0.2.7
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//class Land_trench_01_forest_F_Kit { quality = 3; price = 9500;sellPrice = 50; };
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//class Land_trench_01_grass_F_Kit { quality = 3; price = 9500;sellPrice = 50; };
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//class Land_GarageShelter_01_F_Kit { quality = 2; price = 20000;sellPrice = 50; }; //V0.2.7
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class Land_HBarrier_01_big_tower_green_F_Kit { quality = 2; price = 20000;sellPrice = 50; }; //V0.2.8
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class Land_Bagbunker_01_large_green_F_Kit { quality = 2; price = 20000;sellPrice = 50; }; //V0.2.8
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class Land_Bagfence_01_short_green_F_Kit { quality = 1; price = 2000;sellPrice = 50; }; //V0.2.8
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class Land_Bagfence_01_long_green_F_Kit { quality = 1; price = 2000;sellPrice = 50; }; //V0.2.8
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class Land_PetroglyphWall_02_F_Kit { quality = 1; price = 8500;sellPrice = 50; }; //V0.2.8
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class Land_PetroglyphWall_01_F_Kit { quality = 1; price = 8500;sellPrice = 50; }; //V0.2.8
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//class Land_PetroglyphWall_02_F_Kit { quality = 1; price = 8500;sellPrice = 50; }; //V0.2.8
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//class Land_PetroglyphWall_01_F_Kit { quality = 1; price = 8500;sellPrice = 50; }; //V0.2.8
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class Land_IRMaskingCover_02_F_Kit { quality = 1; price = 15000;sellPrice = 50; }; //V0.2.8
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class Land_IRMaskingCover_01_F_Kit { quality = 1; price = 10000;sellPrice = 50; }; //V0.2.8
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class Land_Breakwater_02_F_Kit { quality = 3; price = 35000;sellPrice = 50; }; //V0.2.8
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class Land_Breakwater_01_F_Kit { quality = 3; price = 35000;sellPrice = 50; }; //V0.2.8
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class Land_BasaltWall_01_gate_F_Kit { quality = 3; price = 150000;sellPrice = 50; }; //V0.2.8
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class Land_BasaltWall_01_8m_F_Kit { quality = 3; price = 15000;sellPrice = 50; }; //V0.2.8
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class Land_BasaltWall_01_4m_F_Kit { quality = 3; price = 15000;sellPrice = 50; }; //V0.2.8
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//class Land_Breakwater_02_F_Kit { quality = 3; price = 35000;sellPrice = 50; }; //V0.2.8
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//class Land_Breakwater_01_F_Kit { quality = 3; price = 35000;sellPrice = 50; }; //V0.2.8
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//class Land_BasaltWall_01_gate_F_Kit { quality = 3; price = 150000;sellPrice = 50; }; //V0.2.8
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//class Land_BasaltWall_01_8m_F_Kit { quality = 3; price = 15000;sellPrice = 50; }; //V0.2.8
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//class Land_BasaltWall_01_4m_F_Kit { quality = 3; price = 15000;sellPrice = 50; }; //V0.2.8
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class Land_Ammobox_rounds_F_Kit { quality = 1; price = 2000;sellPrice = 50; }; //V0.2.8
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class Land_Airport_01_hangar_F_Kit { quality = 2; price = 50000;sellPrice = 50; }; //V0.2.8
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#endif */ //Don't remove this - Apex Buildings are fucked up :/
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#endif
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///////////////////////// V0.2.7
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class Land_i_House_Small_03_V1_F_Kit { quality = 2; price = 25000;sellPrice = 50; };
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class Land_i_House_Big_01_V2_F_Kit { quality = 2; price = 50000;sellPrice = 50; };
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@ -187,4 +187,110 @@ class Land_Research_house_V1_F_Kit { quality = 4; price = 40000;sellPrice
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///////////////////////// V0.2.8
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class Land_Suitcase_F_Kit { quality = 2; price = 40000;sellPrice = 50; };
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class B_Slingload_01_fuel_F_Kit { quality = 6; price = 70000;sellPrice = 50; };
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class B_Slingload_01_Ammo_F_Kit { quality = 6; price = 70000;sellPrice = 50; };
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class B_Slingload_01_Ammo_F_Kit { quality = 6; price = 70000;sellPrice = 50; };
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///////////////////////// V0.3.1
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class Land_FlatTV_01_F_Kit { quality = 3; price = 5000;sellPrice = 50; }; //Thank you Kurewe for providing me those codes from here :)
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class Land_ChairPlastic_F_Kit { quality = 3; price = 1000;sellPrice = 50; };
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class Land_GamingSet_01_console_F_Kit { quality = 5; price = 70000;sellPrice = 50; };
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class Land_GamingSet_01_controller_F_Kit { quality = 5; price = 70000;sellPrice = 50; };
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class Land_GymBench_01_F_Kit { quality = 2; price = 5000;sellPrice = 50; };
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class Land_GymRack_03_F_Kit { quality = 2; price = 5000;sellPrice = 50; };
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class Land_OfficeCabinet_01_F_Kit { quality = 2; price = 1000;sellPrice = 50; };
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class Land_OfficeChair_01_F_Kit { quality = 2; price = 1000;sellPrice = 50; };
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class Land_PCSet_01_case_F_Kit { quality = 5; price = 70000;sellPrice = 50; };
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class Land_PCSet_01_keyboard_F_Kit { quality = 5; price = 70000;sellPrice = 50; };
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class Land_PCSet_01_mouse_F_Kit { quality = 5; price = 70000;sellPrice = 50; };
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class Land_PCSet_01_screen_F_Kit { quality = 5; price = 70000;sellPrice = 50; };
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class Land_Printer_01_F_Kit { quality = 5; price = 3000;sellPrice = 50; };
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class Land_RattanChair_01_F_Kit { quality = 2; price = 1000;sellPrice = 50; };
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class Land_RattanTable_01_F_Kit { quality = 2; price = 1000;sellPrice = 50; };
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class Land_Sleeping_bag_blue_F_Kit { quality = 1; price = 1000;sellPrice = 50; };
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class Land_Sleeping_bag_brown_F_Kit { quality = 1; price = 1000;sellPrice = 50; };
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class Land_Trophy_01_bronze_F_Kit { quality = 3; price = 50000;sellPrice = 50; };
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class Land_Trophy_01_gold_F_Kit { quality = 6; price = 100000;sellPrice = 50; };
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class Land_Trophy_01_silver_F_Kit { quality = 5; price = 80000;sellPrice = 50; };
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class Land_Sun_chair_green_F_Kit { quality = 1; price = 2000;sellPrice = 50; };
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class Land_Sunshade_01_F_Kit { quality = 1; price = 2000;sellPrice = 50; };
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class Land_Sunshade_02_F_Kit { quality = 1; price = 2000;sellPrice = 50; };
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class Land_Sunshade_03_F_Kit { quality = 1; price = 2000;sellPrice = 50; };
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class Land_Sunshade_F_Kit { quality = 1; price = 2000;sellPrice = 50; };
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class Land_TablePlastic_01_F_Kit { quality = 1; price = 2000;sellPrice = 50; };
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class Land_WoodenTable_large_F_Kit { quality = 1; price = 2000;sellPrice = 50; };
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class Land_WoodenTable_small_F_Kit { quality = 1; price = 2000;sellPrice = 50; };
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class OfficeTable_01_new_F_Kit { quality = 3; price = 2000;sellPrice = 50; };
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class Land_DieselGroundPowerUnit_01_F_Kit { quality = 5; price = 70000;sellPrice = 50; };
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class Land_EngineCrane_01_F_Kit { quality = 5; price = 25000;sellPrice = 50; };
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class Land_PalletTrolley_01_yellow_F_Kit { quality = 3; price = 20000;sellPrice = 50; };
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class Land_PressureWasher_01_F_Kit { quality = 3; price = 20000;sellPrice = 50; };
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class Land_WeldingTrolley_01_F_Kit { quality = 3; price = 20000;sellPrice = 50; };
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class Land_Workbench_01_F_Kit { quality = 3; price = 5000;sellPrice = 50; };
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class ArrowDesk_L_F_Kit { quality = 1; price = 1000;sellPrice = 50; };
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class ArrowDesk_R_F_Kit { quality = 1; price = 1000;sellPrice = 50; };
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class PlasticBarrier_02_grey_F_Kit { quality = 1; price = 5000;sellPrice = 50; };
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class PlasticBarrier_02_yellow_F_Kit { quality = 1; price = 5000;sellPrice = 50; };
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class PlasticBarrier_03_blue_F_Kit { quality = 1; price = 5000;sellPrice = 50; };
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class PlasticBarrier_03_orange_F_Kit { quality = 1; price = 5000;sellPrice = 50; };
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class RoadBarrier_F_Kit { quality = 3; price = 1000;sellPrice = 50; };
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class RoadBarrier_small_F_Kit { quality = 3; price = 1000;sellPrice = 50; };
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class RoadCone_F_Kit { quality = 3; price = 1000;sellPrice = 50; };
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class RoadCone_L_F_Kit { quality = 3; price = 1000;sellPrice = 50; };
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class TapeSign_F_Kit { quality = 3; price = 1000;sellPrice = 50; };
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class Land_Target_Dueling_01_F_Kit { quality = 5; price = 3000;sellPrice = 50; };
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class TargetP_Inf_F_Kit { quality = 5; price = 3000;sellPrice = 50; };
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class Fridge_01_closed_F_Kit { quality = 3; price = 1000;sellPrice = 50; };
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class Land_MetalCase_01_large_F_Kit { quality = 2; price = 15000;sellPrice = 50; };
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class Land_Microwave_01_F_Kit { quality = 3; price = 1000;sellPrice = 50; };
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class Land_ShelvesWooden_F_Kit { quality = 1; price = 5000;sellPrice = 50; };
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class Land_ShelvesWooden_blue_F_Kit { quality = 1; price = 5000;sellPrice = 50; };
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class Land_ShelvesWooden_khaki_F_Kit { quality = 1; price = 5000;sellPrice = 50; };
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class Land_ToolTrolley_01_F_Kit { quality = 3; price = 12000;sellPrice = 50; };
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class Land_ToolTrolley_02_F_Kit { quality = 3; price = 12000;sellPrice = 50; };
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class Land_Sign_Mines_F_Kit { quality = 3; price = 1000;sellPrice = 50; };
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class Land_PortableHelipadLight_01_F_Kit { quality = 1; price = 10000;sellPrice = 50; };
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class PortableHelipadLight_01_blue_F_Kit { quality = 1; price = 10000;sellPrice = 50; };
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class PortableHelipadLight_01_green_F_Kit { quality = 1; price = 10000;sellPrice = 50; };
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class PortableHelipadLight_01_red_F_Kit { quality = 1; price = 10000;sellPrice = 50; };
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class PortableHelipadLight_01_white_F_Kit { quality = 1; price = 10000;sellPrice = 50; };
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class PortableHelipadLight_01_yellow_F_Kit { quality = 1; price = 10000;sellPrice = 50; }; //Thank you Kurewe for providing me those codes until here :)
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class Land_GamingSet_01_powerSupply_F_Kit { quality = 5; price = 80000;sellPrice = 50; };
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class Land_GamingSet_01_camera_F_Kit { quality = 5; price = 80000;sellPrice = 50; };
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class WaterPump_01_forest_F_Kit { quality = 4; price = 70000;sellPrice = 50; };
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class WaterPump_01_sand_F_Kit { quality = 4; price = 70000;sellPrice = 50; };
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class Land_TripodScreen_01_large_F_Kit { quality = 4; price = 60000;sellPrice = 50; };
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class Land_TripodScreen_01_dual_v2_F_Kit { quality = 4; price = 50000;sellPrice = 50; };
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class Land_TripodScreen_01_dual_v1_F_Kit { quality = 4; price = 50000;sellPrice = 50; };
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class TargetP_Inf_Acc2_F_Kit { quality = 5; price = 3000;sellPrice = 50; };
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class TargetBootcampHuman_F_Kit { quality = 5; price = 3000;sellPrice = 50; };
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class Target_F_Kit { quality = 5; price = 3000;sellPrice = 50; };
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class Land_SatelliteAntenna_01_F_Kit { quality = 3; price = 10000;sellPrice = 50; };
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class Land_Projector_01_F_Kit { quality = 3; price = 1000;sellPrice = 50; };
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class Land_PortableGenerator_01_F_Kit { quality = 3; price = 20000;sellPrice = 50; };
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class Land_Obstacle_Ramp_F_Kit { quality = 1; price = 10000;sellPrice = 50; };
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class MetalBarrel_burning_F_Kit { quality = 1; price = 10000;sellPrice = 50; };
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///////////////////////// V0.3.1
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class EBM_Brickwall_window_Kit { quality = 1; price = 3000;sellPrice = 50; };
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class EBM_Brickwall_stairs_Kit { quality = 1; price = 1000;sellPrice = 50; };
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class EBM_Brickwall_floorport_door_Kit { quality = 1; price = 10000;sellPrice = 50; };
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class EBM_Brickwall_floorport_Kit { quality = 1; price = 1000;sellPrice = 50; };
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class EBM_Brickwall_floor_Kit { quality = 1; price = 1000;sellPrice = 50; };
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class EBM_Brickwall_door_Kit { quality = 1; price = 5000;sellPrice = 50; };
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class EBM_Brickwall_hole_Kit { quality = 1; price = 1000;sellPrice = 50; };
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class EBM_Helipad_Kit { quality = 1; price = 50000;sellPrice = 50; };
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class EBM_Airhook_Kit { quality = 1; price = 10000;sellPrice = 50; };
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class EBM_Parksign_Kit { quality = 1; price = 500;sellPrice = 50; };
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class EBM_Brickwall_Kit { quality = 1; price = 1000;sellPrice = 50; };
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///////////////////////// V0.3.4
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class EBM_Metalwall_window_Kit { quality = 5; price = 30000;sellPrice = 50; };
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class EBM_Metalwall_stairs_Kit { quality = 5; price = 10000;sellPrice = 50; };
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class EBM_Metalwall_floorport_door_Kit { quality = 5; price = 100000;sellPrice = 50; };
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class EBM_Metalwall_floorport_Kit { quality = 5; price = 20000;sellPrice = 50; };
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class EBM_Metalwall_floor_Kit { quality = 5; price = 10000;sellPrice = 50; };
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class EBM_Metalwall_door_Kit { quality = 5; price = 50000;sellPrice = 50; };
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class EBM_Metalwall_hole_Kit { quality = 5; price = 20000;sellPrice = 50; };
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class EBM_Metalwall_half_Kit { quality = 5; price = 20000;sellPrice = 50; };
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class EBM_Metalwall_Kit { quality = 5; price = 10000;sellPrice = 50; };
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class EBM_Medikit_Kit { quality = 5; price = 50000;sellPrice = 50; };
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class EBM_pollard_Kit { quality = 5; price = 10000;sellPrice = 50; };
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class EBM_ATM_Kit { quality = 5; price = 10000;sellPrice = 50; };
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@ -1,7 +1,7 @@
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/*Turn APEX Buildings on by removing the "//" at the beginning of the line.
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But be careful! People who don't have the APEX DLC can not see the Buildings! They can walk through them!!!!*/
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//#define USE_APEX_Buildings 1 //Don't remove this - Apex Buildings are fucked up :/
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//#define USE_APEX_Buildings 1
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class ExtendedBaseMod
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{
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@ -13,9 +13,9 @@ class ExtendedBaseMod
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"Land_HBarrier_3_F_Kit",
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"Land_HBarrier_5_F_Kit",
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"Land_BagBunker_Tower_F_Kit",
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"CamoNet_OPFOR_open_F_Kit",
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"CamoNet_INDP_open_F_Kit",
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"CamoNet_BLUFOR_open_F_Kit",
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//"CamoNet_OPFOR_open_F_Kit",Removed
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//"CamoNet_INDP_open_F_Kit",Removed
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//"CamoNet_BLUFOR_open_F_Kit",Removed
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///////////////////////// V0.0.2
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"Land_CncBarrier_F_Kit",
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"Land_Stone_4m_F_Kit",
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@ -96,7 +96,7 @@ class ExtendedBaseMod
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"Land_Cargo_addon02_V2_F_Kit", //Slumplane
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"Land_TableDesk_F_Kit",
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"Land_ToiletBox_F_Kit",
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"Land_Pier_Box_F_Kit",
|
||||
//"Land_Pier_Box_F_Kit",// Removed!
|
||||
///////////////////////// V0.1.8
|
||||
"Land_ChairWood_F_Kit",
|
||||
"BlockConcrete_F_Kit",
|
||||
@ -125,7 +125,7 @@ class ExtendedBaseMod
|
||||
///////////////////////// V0.2.1 Hotfix
|
||||
///////////////////////// V0.2.2
|
||||
"Exile_Plant_GreenBush_Kit",
|
||||
"Land_nav_pier_m_F_Kit",
|
||||
//"Land_nav_pier_m_F_Kit",// Removed
|
||||
"Land_SharpStone_01_F_Kit",
|
||||
"Land_SharpStone_02_F_Kit",
|
||||
"Land_Sleeping_bag_F_Kit",
|
||||
@ -149,38 +149,38 @@ class ExtendedBaseMod
|
||||
"Land_Metal_rack_F_Kit",
|
||||
"Land_Sink_F_Kit",
|
||||
///////////////////////// V0.2.5
|
||||
"Land_Atm_02_F_Kit",
|
||||
//"Land_Atm_02_F_Kit",
|
||||
///////////////////////// V0.2.6
|
||||
/*#ifdef USE_APEX_Buildings //Don't remove this - Apex Buildings are fucked up :/
|
||||
"Land_PillboxBunker_01_big_F_Kit",
|
||||
#ifdef USE_APEX_Buildings
|
||||
//"Land_PillboxBunker_01_big_F_Kit",
|
||||
"Land_BagBunker_01_small_green_F_Kit",
|
||||
"Land_PillboxBunker_01_rectangle_F_Kit",
|
||||
"Land_PillboxBunker_01_hex_F_Kit",
|
||||
"Land_PillboxWall_01_3m_F_Kit",
|
||||
"Land_PillboxWall_01_6m_F_Kit",
|
||||
"Land_Airport_01_controlTower_F_Kit",
|
||||
//"Land_PillboxBunker_01_rectangle_F_Kit",
|
||||
//"Land_PillboxBunker_01_hex_F_Kit",
|
||||
//"Land_PillboxWall_01_3m_F_Kit",
|
||||
//"Land_PillboxWall_01_6m_F_Kit",
|
||||
//"Land_Airport_01_controlTower_F_Kit",
|
||||
"Land_HBarrier_01_line_3_green_F_Kit",
|
||||
"Land_HBarrier_01_line_5_green_F_Kit",
|
||||
"Land_HBarrier_01_tower_green_F_Kit", //name changed
|
||||
"Land_trench_01_forest_F_Kit",
|
||||
"Land_trench_01_grass_F_Kit",
|
||||
"Land_GarageShelter_01_F_Kit", //V0.2.7
|
||||
//"Land_trench_01_forest_F_Kit",
|
||||
//"Land_trench_01_grass_F_Kit",
|
||||
//"Land_GarageShelter_01_F_Kit", //V0.2.7
|
||||
"Land_HBarrier_01_big_tower_green_F_Kit",//V0.2.8
|
||||
"Land_Bagbunker_01_large_green_F_Kit",//V0.2.8
|
||||
"Land_Bagfence_01_short_green_F_Kit",//V0.2.8
|
||||
"Land_Bagfence_01_long_green_F_Kit",//V0.2.8
|
||||
"Land_PetroglyphWall_02_F_Kit",//V0.2.8
|
||||
"Land_PetroglyphWall_01_F_Kit",//V0.2.8
|
||||
//"Land_PetroglyphWall_02_F_Kit",//V0.2.8
|
||||
//"Land_PetroglyphWall_01_F_Kit",//V0.2.8
|
||||
"Land_IRMaskingCover_02_F_Kit",//V0.2.8
|
||||
"Land_IRMaskingCover_01_F_Kit",//V0.2.8
|
||||
"Land_Breakwater_02_F_Kit",//V0.2.8
|
||||
"Land_Breakwater_01_F_Kit",//V0.2.8
|
||||
"Land_BasaltWall_01_gate_F_Kit",//V0.2.8
|
||||
"Land_BasaltWall_01_8m_F_Kit",//V0.2.8
|
||||
"Land_BasaltWall_01_4m_F_Kit",//V0.2.8
|
||||
//"Land_Breakwater_02_F_Kit",//V0.2.8
|
||||
//"Land_Breakwater_01_F_Kit",//V0.2.8
|
||||
//"Land_BasaltWall_01_gate_F_Kit",//V0.2.8
|
||||
//"Land_BasaltWall_01_8m_F_Kit",//V0.2.8
|
||||
//"Land_BasaltWall_01_4m_F_Kit",//V0.2.8
|
||||
"Land_Ammobox_rounds_F_Kit",//V0.2.8
|
||||
"Land_Airport_01_hangar_F_Kit",//V0.2.8
|
||||
#endif*/ //Don't remove this - Apex Buildings are fucked up :/
|
||||
#endif
|
||||
///////////////////////// V0.2.7
|
||||
"Land_i_House_Small_03_V1_F_Kit",//Bungalow
|
||||
"Land_i_House_Big_01_V2_F_Kit",
|
||||
@ -191,5 +191,109 @@ class ExtendedBaseMod
|
||||
"Land_Suitcase_F_Kit",
|
||||
"B_Slingload_01_fuel_F_Kit",
|
||||
"B_Slingload_01_Ammo_F_Kit",
|
||||
///////////////////////// V0.3.1
|
||||
"Land_FlatTV_01_F_Kit", //Thank you Kurewe for providing me those codes from here :)
|
||||
"Land_ChairPlastic_F_Kit",
|
||||
"Land_GamingSet_01_console_F_Kit",
|
||||
"Land_GamingSet_01_controller_F_Kit",
|
||||
"Land_GymBench_01_F_Kit",
|
||||
"Land_GymRack_03_F_Kit",
|
||||
"Land_OfficeCabinet_01_F_Kit",
|
||||
"Land_OfficeChair_01_F_Kit",
|
||||
"Land_PCSet_01_case_F_Kit",
|
||||
"Land_PCSet_01_keyboard_F_Kit",
|
||||
"Land_PCSet_01_mouse_F_Kit",
|
||||
"Land_PCSet_01_screen_F_Kit",
|
||||
"Land_Printer_01_F_Kit",
|
||||
"Land_RattanChair_01_F_Kit",
|
||||
"Land_RattanTable_01_F_Kit",
|
||||
"Land_Sleeping_bag_blue_F_Kit",
|
||||
"Land_Sleeping_bag_brown_F_Kit",
|
||||
"Land_Trophy_01_bronze_F_Kit",
|
||||
"Land_Trophy_01_gold_F_Kit",
|
||||
"Land_Trophy_01_silver_F_Kit",
|
||||
"Land_Sun_chair_green_F_Kit",
|
||||
"Land_Sunshade_01_F_Kit",
|
||||
"Land_Sunshade_02_F_Kit",
|
||||
"Land_Sunshade_03_F_Kit",
|
||||
"Land_Sunshade_F_Kit",
|
||||
"Land_TablePlastic_01_F_Kit",
|
||||
"Land_WoodenTable_large_F_Kit",
|
||||
"Land_WoodenTable_small_F_Kit",
|
||||
"OfficeTable_01_new_F_Kit",
|
||||
"Land_DieselGroundPowerUnit_01_F_Kit",
|
||||
"Land_EngineCrane_01_F_Kit",
|
||||
"Land_PalletTrolley_01_yellow_F_Kit",
|
||||
"Land_PressureWasher_01_F_Kit",
|
||||
"Land_WeldingTrolley_01_F_Kit",
|
||||
"Land_Workbench_01_F_Kit",
|
||||
"ArrowDesk_L_F_Kit",
|
||||
"ArrowDesk_R_F_Kit",
|
||||
"PlasticBarrier_02_grey_F_Kit",
|
||||
"PlasticBarrier_02_yellow_F_Kit",
|
||||
"PlasticBarrier_03_blue_F_Kit",
|
||||
"PlasticBarrier_03_orange_F_Kit",
|
||||
"RoadBarrier_F_Kit",
|
||||
"RoadBarrier_small_F_Kit",
|
||||
"RoadCone_F_Kit",
|
||||
"RoadCone_L_F_Kit",
|
||||
"TapeSign_F_Kit",
|
||||
"Land_Target_Dueling_01_F_Kit",
|
||||
"TargetP_Inf_F_Kit",
|
||||
"Fridge_01_closed_F_Kit",
|
||||
"Land_MetalCase_01_large_F_Kit",
|
||||
"Land_Microwave_01_F_Kit",
|
||||
"Land_ShelvesWooden_F_Kit",
|
||||
"Land_ShelvesWooden_blue_F_Kit",
|
||||
"Land_ShelvesWooden_khaki_F_Kit",
|
||||
"Land_ToolTrolley_01_F_Kit",
|
||||
"Land_ToolTrolley_02_F_Kit",
|
||||
"Land_Sign_Mines_F_Kit",
|
||||
"Land_PortableHelipadLight_01_F_Kit",
|
||||
"PortableHelipadLight_01_blue_F_Kit",
|
||||
"PortableHelipadLight_01_green_F_Kit",
|
||||
"PortableHelipadLight_01_red_F_Kit",
|
||||
"PortableHelipadLight_01_white_F_Kit",
|
||||
"PortableHelipadLight_01_yellow_F_Kit", //Thank you Kurewe for providing me those codes until here :)
|
||||
"Land_GamingSet_01_powerSupply_F_Kit",
|
||||
"Land_GamingSet_01_camera_F_Kit",
|
||||
"WaterPump_01_forest_F_Kit",
|
||||
"WaterPump_01_sand_F_Kit",
|
||||
"Land_TripodScreen_01_large_F_Kit",
|
||||
"Land_TripodScreen_01_dual_v2_F_Kit",
|
||||
"Land_TripodScreen_01_dual_v1_F_Kit",
|
||||
"TargetP_Inf_Acc2_F_Kit",
|
||||
"TargetBootcampHuman_F_Kit",
|
||||
"Target_F_Kit",
|
||||
"Land_SatelliteAntenna_01_F_Kit",
|
||||
"Land_Projector_01_F_Kit",
|
||||
"Land_PortableGenerator_01_F_Kit",
|
||||
"Land_Obstacle_Ramp_F_Kit",
|
||||
"MetalBarrel_burning_F_Kit",
|
||||
///////////////////////// V0.3.2
|
||||
"EBM_Brickwall_window_Kit",
|
||||
"EBM_Brickwall_stairs_Kit",
|
||||
"EBM_Brickwall_floorport_door_Kit",
|
||||
"EBM_Brickwall_floorport_Kit",
|
||||
"EBM_Brickwall_floor_Kit",
|
||||
"EBM_Brickwall_door_Kit",
|
||||
"EBM_Brickwall_hole_Kit",
|
||||
"EBM_Helipad_Kit",
|
||||
"EBM_Airhook_Kit",
|
||||
"EBM_Parksign_Kit",
|
||||
"EBM_Brickwall_Kit",
|
||||
///////////////////////// V0.3.3
|
||||
/*"EBM_Metalwall_window_Kit",
|
||||
"EBM_Metalwall_stairs_Kit",
|
||||
"EBM_Metalwall_floorport_door_Kit",
|
||||
"EBM_Metalwall_floorport_Kit",
|
||||
"EBM_Metalwall_floor_Kit",
|
||||
"EBM_Metalwall_door_Kit",
|
||||
"EBM_Metalwall_hole_Kit",
|
||||
"EBM_Metalwall_half_Kit",
|
||||
"EBM_Metalwall_Kit",*/ //not recommended to turn them on, but if you want to, remove the /* */
|
||||
"EBM_Medikit_Kit",
|
||||
"EBM_pollard_Kit",
|
||||
"EBM_ATM_Kit"
|
||||
};
|
||||
};
|
Loading…
Reference in New Issue
Block a user