a3_exile_occupation/scripts/occupationMonitor.sqf

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_logDetail = format ["[OCCUPATION:Unstick]:: Initialised at %1",time];
[_logDetail] call SC_fnc_log;
{
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if(isNull _x) exitWith { SC_liveHelisArray = SC_liveHelisArray - [_x]; };
_logDetail = format ["[OCCUPATION:Unstick]:: Air: %1 is active",_x];
[_logDetail] call SC_fnc_log;
_x setFuel 1;
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sleep 2;
_originalSpawnLocation = _x getVariable "SC_vehicleSpawnLocation";
_pos = position _x;
_nearestMarker = [allMapMarkers, _pos] call BIS_fnc_nearestPosition; // Nearest Marker to the Location
_posNearestMarker = getMarkerPos _nearestMarker;
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_group = group _x;
_isFrozen = _group getVariable["DMS_isGroupFrozen",false];
if (!_isFrozen && (_pos distance _posNearestMarker < 750)) then
{
_GroupLeader = leader (group _x);
_GroupLeader doMove _originalSpawnLocation;
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}
else
{
_logDetail = format ["[OCCUPATION:Unstick]:: Air: %1 is currently frozen",_x];
[_logDetail] call SC_fnc_log;
};
}forEach SC_liveHelisArray;
{
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if(isNull _x) exitWith { SC_liveVehiclesArray = SC_liveVehiclesArray - [_x]; };
_logDetail = format ["[OCCUPATION:Unstick]:: Land: %1 is active",_x];
[_logDetail] call SC_fnc_log;
_x setFuel 1;
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_group = group _x;
_isFrozen = _group getVariable["DMS_isGroupFrozen",false];
if (!_isFrozen) then
{
[_x] call SC_fnc_unstick;
}
else
{
_logDetail = format ["[OCCUPATION:Unstick]:: Land: %1 is currently frozen",_x];
[_logDetail] call SC_fnc_log;
};
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sleep 2;
}forEach SC_liveVehiclesArray;
{
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if(isNull _x) exitWith { SC_liveBoatsArray = SC_liveBoatsArray - [_x]; };
_logDetail = format ["[OCCUPATION:Unstick]:: Sea: %1 is active",_x];
[_logDetail] call SC_fnc_log;
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_x setFuel 1;
_group = group _x;
_isFrozen = _group getVariable["DMS_isGroupFrozen",false];
if (!_isFrozen) then
{
[_x] call SC_fnc_unstick;
}
else
{
_logDetail = format ["[OCCUPATION:Unstick]:: Sea: %1 is currently frozen",_x];
[_logDetail] call SC_fnc_log;
};
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sleep 2;
}forEach SC_liveBoatsArray;
_logDetail = format ["[OCCUPATION:Unstick]:: Finished at %1",time];
[_logDetail] call SC_fnc_log;