Update occupationTransport.sqf
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@ -223,7 +223,7 @@ while {true} do
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_transportDriver = _transport getVariable "SC_assignedDriver";
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// Make _transportDriver stop when players near him.
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while {alive _transportDriver} do
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while {true} do
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{
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_pos = position _transport;
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@ -256,4 +256,4 @@ while {true} do
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// Spawn another heli
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uiSleep 15; // delay the start
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};
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};
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