Bug fix for Occupy Random Spawns..

Corrected formatting when naming a targeted player.
This commit is contained in:
kuplion 2017-03-24 08:02:13 +00:00 committed by GitHub
parent a82a82565d
commit 347189c86b
2 changed files with 1 additions and 1 deletions

View File

@ -451,7 +451,7 @@ _livePlayers call BIS_fnc_arrayShuffle;
{
if (SC_randomSpawnNameTarget) then
{
["toastRequest", ["InfoTitleAndText", format["Raid group Incoming!", "A squad of Police have been despatched to take out %1!",name _selectedPlayer]]] call ExileServer_system_network_send_broadcast;
["toastRequest", ["InfoTitleAndText", ["Raid group Incoming!", format["A squad of Police have been despatched to take out %1!",name _selectedPlayer]]]] call ExileServer_system_network_send_broadcast;
}
else
{