v31 typo fixes

This commit is contained in:
second_coming 2016-04-27 16:06:04 +01:00
parent 07c1d2e304
commit 61e9e2e5da
3 changed files with 25 additions and 3 deletions

17
changeLog.txt Normal file
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@ -0,0 +1,17 @@
=================================================================================
V28-V31 (27-04-2016)
=================================================================================
Altereed a few eventhandlers
Fixed multiple static spawns so they are independent of each other
=================================================================================
V27 (26-04-2016)
=================================================================================
Added the option fully control the gear assigned to bandit and survivor units
Added the option for helicopters as public transport, the heli travels between traders and lands for about 60 seconds. Setting SC_occupyTransportClass to a helicopter classname will switch it over to using a helicopter, if you want to continue using the land vehicle set SC_occupyTransportClass to a land vehicle.
Added the option to set the maximum crew (crew count will be a random number between the max and min). The applies for all AI vehicles.
Added a separate SC_VehicleClassToUseRare list of vehicles which spawn 10% of the time in place of the standard SC_VehicleClassToUse list.

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@ -24,7 +24,7 @@ SC_occupationVersion = "v31 (27-04-2016)";
{
diag_log format ["[OCCUPATION]:: Occupation %2 Giving the server time to start before starting [OCCUPATION] (%1)",time,SC_occupationVersion];
waitUntil { !(isNil "DMS_MinMax_Y_Coords") };
sleep 10;
diag_log format ["[OCCUPATION MOD]:: Occupation %2 Loading Config at %1",time,SC_occupationVersion];

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@ -2,11 +2,16 @@
_logDetail = _this select 0;
if(SC_infiSTAR_log && !isNil "INFISTARVERSION") then
infiSTARinstalled = true;
if(isNil "INFISTARVERSION") then { SC_infiSTAR_log = false; };
if(SC_infiSTAR_log) then
{
['A3_EXILE_OCCUPATION',_logDetail] call FNC_A3_CUSTOMLOG;
}
else
{
diag_log _logDetail;
};
};
infiSTAR