v23 changes & fixes

This commit is contained in:
second_coming 2016-04-18 15:12:54 +01:00
parent 560dba02ff
commit 71cd1d9f0c

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@ -144,7 +144,7 @@ SC_maximumCrewAmount = 2; // Maximum amount of AI allo
SC_maxNumberofVehicles = 4;
// Array of ground vehicles which can be used by AI patrols
SC_VehicleClassToUse = [ "Exile_Car_LandRover_Green","Exile_Bike_QuadBike_Black","Exile_Car_Octavius_White"];
SC_VehicleClassToUse = [ "Exile_Car_LandRover_Green","Exile_Bike_QuadBike_Black","Exile_Car_UAZ_Open_Green"];
// Settings for roaming airborne AI (non armed helis will just fly around)
SC_maxNumberofHelis = 1;