V58 Tweaks
This commit is contained in:
parent
03a3fcc2fa
commit
82279417a1
Binary file not shown.
@ -55,7 +55,7 @@ if(time < 300) exitWith
|
|||||||
if(!alive _selectedPlayer OR _distanceFromSelectedPlayer >= 500) then
|
if(!alive _selectedPlayer OR _distanceFromSelectedPlayer >= 500) then
|
||||||
{
|
{
|
||||||
// Select a new target or despawn if not target near
|
// Select a new target or despawn if not target near
|
||||||
_nearPlayers = player nearEntities ["Exile_Unit_Player", 250];
|
_nearPlayers = player nearEntities ["Exile_Unit_Player", 500];
|
||||||
{
|
{
|
||||||
_selectedPlayer = _x;
|
_selectedPlayer = _x;
|
||||||
_playersPosition = position _selectedPlayer;
|
_playersPosition = position _selectedPlayer;
|
||||||
@ -79,12 +79,12 @@ if(time < 300) exitWith
|
|||||||
_group allowFleeing 0;
|
_group allowFleeing 0;
|
||||||
_wp = _group addWaypoint [_destination, 0] ;
|
_wp = _group addWaypoint [_destination, 0] ;
|
||||||
_wp setWaypointFormation "Column";
|
_wp setWaypointFormation "Column";
|
||||||
_wp setWaypointBehaviour "COMBAT";
|
_wp setWaypointBehaviour "AWARE";
|
||||||
_wp setWaypointCombatMode "RED";
|
_wp setWaypointCombatMode "RED";
|
||||||
_wp setWaypointCompletionRadius 25;
|
_wp setWaypointCompletionRadius 25;
|
||||||
_wp setWaypointType "SAD";
|
_wp setWaypointType "SAD";
|
||||||
|
|
||||||
[_group, _destination, 500] call bis_fnc_taskPatrol;
|
[_group, _destination, 350] call bis_fnc_taskPatrol;
|
||||||
_group allowFleeing 0;
|
_group allowFleeing 0;
|
||||||
_group setBehaviour "AWARE";
|
_group setBehaviour "AWARE";
|
||||||
_group setCombatMode "RED";
|
_group setCombatMode "RED";
|
||||||
@ -103,9 +103,6 @@ if(time < 300) exitWith
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
{
|
|
||||||
|
|
||||||
}forEach units _group;
|
|
||||||
|
|
||||||
// Make sure the target is being hunted
|
// Make sure the target is being hunted
|
||||||
_group reveal [_selectedPlayer,1.5];
|
_group reveal [_selectedPlayer,1.5];
|
||||||
@ -113,12 +110,12 @@ if(time < 300) exitWith
|
|||||||
_group allowFleeing 0;
|
_group allowFleeing 0;
|
||||||
_wp = _group addWaypoint [_destination, 0] ;
|
_wp = _group addWaypoint [_destination, 0] ;
|
||||||
_wp setWaypointFormation "Column";
|
_wp setWaypointFormation "Column";
|
||||||
_wp setWaypointBehaviour "COMBAT";
|
_wp setWaypointBehaviour "AWARE";
|
||||||
_wp setWaypointCombatMode "RED";
|
_wp setWaypointCombatMode "RED";
|
||||||
_wp setWaypointCompletionRadius 25;
|
_wp setWaypointCompletionRadius 25;
|
||||||
_wp setWaypointType "SAD";
|
_wp setWaypointType "SAD";
|
||||||
|
|
||||||
[_group, _destination, 500] call bis_fnc_taskPatrol;
|
[_group, _destination, 350] call bis_fnc_taskPatrol;
|
||||||
_group allowFleeing 0;
|
_group allowFleeing 0;
|
||||||
_group setBehaviour "AWARE";
|
_group setBehaviour "AWARE";
|
||||||
_group setCombatMode "RED";
|
_group setCombatMode "RED";
|
||||||
@ -338,12 +335,12 @@ SC_suitablePlayers = [];
|
|||||||
_group allowFleeing 0;
|
_group allowFleeing 0;
|
||||||
_wp = _group addWaypoint [_destination, 0] ;
|
_wp = _group addWaypoint [_destination, 0] ;
|
||||||
_wp setWaypointFormation "Column";
|
_wp setWaypointFormation "Column";
|
||||||
_wp setWaypointBehaviour "COMBAT";
|
_wp setWaypointBehaviour "AWARE";
|
||||||
_wp setWaypointCombatMode "RED";
|
_wp setWaypointCombatMode "RED";
|
||||||
_wp setWaypointCompletionRadius 25;
|
_wp setWaypointCompletionRadius 25;
|
||||||
_wp setWaypointType "SAD";
|
_wp setWaypointType "SAD";
|
||||||
|
|
||||||
[_group, _destination, 500] call bis_fnc_taskPatrol;
|
[_group, _destination, 350] call bis_fnc_taskPatrol;
|
||||||
_group allowFleeing 0;
|
_group allowFleeing 0;
|
||||||
_group setBehaviour "AWARE";
|
_group setBehaviour "AWARE";
|
||||||
_group setCombatMode "RED";
|
_group setCombatMode "RED";
|
||||||
|
Loading…
Reference in New Issue
Block a user