Update changeLog.txt

This commit is contained in:
second_coming
2016-05-22 23:10:18 +01:00
parent f465d772db
commit b99741e917

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@ -1,12 +1,12 @@
=================================================================================
V42 (18-05-2016)
V42 (22-05-2016)
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Forced reload after spawning AI to make sure they are ready to fire when they spot
an enemy
Added in compatibility with the new DMS feature AI freezing
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V41 (15-05-2016)
V41 (17-05-2016)
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Dead AI should be ejected from any captured land vehicle when you get in them
@ -74,4 +74,4 @@ Added the option to set the maximum crew (crew count will be a random number bet
the max and min). The applies for all AI vehicles.
Added a separate SC_VehicleClassToUseRare list of vehicles which spawn 10% of the
time in place of the standard SC_VehicleClassToUse list.
time in place of the standard SC_VehicleClassToUse list.