root
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9d4a3f1d27
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Added spawn and waitUntil to wait until DMS has executed its postinit before initializing Occupation init
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2016-04-10 03:45:29 +12:00 |
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second_coming
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d3338161ce
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Vehicle AI & AI Behaviour tweaks
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2016-04-08 14:48:25 +01:00 |
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second_coming
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4120471787
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version update
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2016-04-07 11:08:44 +01:00 |
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second_coming
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2e62048313
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Fixed incompatibility with marma
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2016-04-07 11:02:32 +01:00 |
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second_coming
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ef72464dbc
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v5 06/04/2016
various fixes and changes to AI reactions
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2016-04-06 11:29:59 +01:00 |
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second_coming
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4b05f73f28
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Update initServer.sqf
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2016-04-06 11:26:17 +01:00 |
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second_coming
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6044ec5432
|
all the updates
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2016-04-02 20:06:53 +01:00 |
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second_coming
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9213ec24ca
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Tidied file structure
Added old Dayz style helicrashes
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2016-03-30 09:33:25 +01:00 |
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second_coming
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766ae4042b
|
all the updates!
update, adding eventhandlers to vehicle AI and an additional loot crate
option
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2016-03-26 15:41:31 +00:00 |
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second_coming
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9747535b5c
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Global variable rename & added static spawns
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2016-03-23 11:05:19 +00:00 |
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second_coming
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9cd88d98ca
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Update initServer.sqf
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2016-03-22 14:14:26 +00:00 |
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second_coming
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740253f518
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Update initServer.sqf
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2016-03-13 15:52:22 +00:00 |
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second_coming
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4027092d3e
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Create initServer.sqf
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2016-03-13 15:50:46 +00:00 |
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