Commit Graph

21 Commits

Author SHA1 Message Date
second_coming
81b78aeae6 V43 Tweaks 2016-05-26 23:11:11 +01:00
second_coming
f465d772db V42 Tweaks 2016-05-22 23:08:11 +01:00
second_coming
ea9064414a V40 Changes 2016-05-12 13:44:47 +01:00
second_coming
e9061a2e44 v35 changes & fixes 2016-05-05 12:23:52 +01:00
second_coming
41603f5c74 v27 updates and fixes 2016-04-26 10:29:50 +01:00
second_coming
abd4462132 v25 updates & fixes
added fastNights, configurable gear for both bandits and survivors,
static spawning for both bandit and survivors
2016-04-20 15:25:17 +01:00
second_coming
560dba02ff v23 fixes & changes 2016-04-18 14:01:41 +01:00
second_coming
fb3a0de122 v22 fixes 2016-04-16 20:12:56 +01:00
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f6aac51555 v21 fixes & tweaks 2016-04-16 02:32:48 +01:00
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b08f08ec0c v19 tweaks & fixes
Survivor AI now attack hostile players. Survivor side changed from WEST
to CIVILIAN
2016-04-15 01:49:24 +01:00
second_coming
6d1e98ab6c v18 fixes & tweaks 2016-04-14 15:09:04 +01:00
second_coming
f48e02f403 v13 tweaks 2016-04-13 22:03:44 +01:00
second_coming
d0f81fc838 edits
add configurable % chance for survivor spawning
2016-04-13 13:02:59 +01:00
second_coming
e056743d1a . 2016-04-12 17:16:40 +01:00
second_coming
999892c9fd minor tweaks 2016-04-12 11:14:07 +01:00
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22475d3e46 Survivor AI option added to OccupationPlaces 2016-04-12 01:25:35 +01:00
second_coming
d7fbd39a4b public bus service added
bug fix: attempt to sort the issue where AI groups kill each other on
spawning
2016-04-11 13:59:33 +01:00
second_coming
90e2fa3e16 bug fixes 2016-04-10 15:42:45 +01:00
second_coming
d3338161ce Vehicle AI & AI Behaviour tweaks 2016-04-08 14:48:25 +01:00
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ef72464dbc v5 06/04/2016
various fixes and changes to AI reactions
2016-04-06 11:29:59 +01:00
second_coming
6044ec5432 all the updates 2016-04-02 20:06:53 +01:00