second_coming
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40221e8737
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V44 Fixes and Tweaks
|
2016-05-31 16:22:46 +01:00 |
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second_coming
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f465d772db
|
V42 Tweaks
|
2016-05-22 23:08:11 +01:00 |
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second_coming
|
ea9064414a
|
V40 Changes
|
2016-05-12 13:44:47 +01:00 |
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second_coming
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94dd74e9d3
|
V39 Updates
|
2016-05-09 17:58:20 +01:00 |
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second_coming
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e9061a2e44
|
v35 changes & fixes
|
2016-05-05 12:23:52 +01:00 |
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second_coming
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b08f08ec0c
|
v19 tweaks & fixes
Survivor AI now attack hostile players. Survivor side changed from WEST
to CIVILIAN
|
2016-04-15 01:49:24 +01:00 |
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second_coming
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0f4b922a46
|
v15 fixes
|
2016-04-14 09:47:40 +01:00 |
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second_coming
|
f48e02f403
|
v13 tweaks
|
2016-04-13 22:03:44 +01:00 |
|
second_coming
|
999892c9fd
|
minor tweaks
|
2016-04-12 11:14:07 +01:00 |
|
second_coming
|
22475d3e46
|
Survivor AI option added to OccupationPlaces
|
2016-04-12 01:25:35 +01:00 |
|
second_coming
|
d7fbd39a4b
|
public bus service added
bug fix: attempt to sort the issue where AI groups kill each other on
spawning
|
2016-04-11 13:59:33 +01:00 |
|
second_coming
|
90e2fa3e16
|
bug fixes
|
2016-04-10 15:42:45 +01:00 |
|
second_coming
|
ef72464dbc
|
v5 06/04/2016
various fixes and changes to AI reactions
|
2016-04-06 11:29:59 +01:00 |
|
second_coming
|
6044ec5432
|
all the updates
|
2016-04-02 20:06:53 +01:00 |
|
second_coming
|
9213ec24ca
|
Tidied file structure
Added old Dayz style helicrashes
|
2016-03-30 09:33:25 +01:00 |
|