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505f412e42
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@ -4,8 +4,15 @@ diag_log format["initPlayer called, _this: %1", _this];
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_target = _this select 0;
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_playerno = _this select 1;
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_target addMPEventHandler ["mpkilled", {Null = _this, _playerno execVM "playerkilled.sqf";}];
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_target addMPEventHandler ["respawn", {Null = unit, _playerno execVM "playerspawn.sqf";}];
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player addEventHandler ["Killed", {Null = _this, _playerno execVM "playerkilled.sqf";}];
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player addMPEventHandler ["MPKilled", {Null = _this, _playerno execVM "playerkilled.sqf";}];
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player addEventHandler ["Respawn", {Null = unit, _playerno execVM "playerspawn.sqf";}];
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player addMPEventHandler ["MPRespawn", {Null = unit, _playerno execVM "playerspawn.sqf";}];
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_target addEventHandler ["Killed", {Null = _this, _playerno execVM "playerkilled.sqf";}];
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_target addMPEventHandler ["MPKilled", {Null = _this, _playerno execVM "playerkilled.sqf";}];
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_target addEventHandler ["Respawn", {Null = unit, _playerno execVM "playerspawn.sqf";}];
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_target addMPEventHandler ["MPRespawn", {Null = unit, _playerno execVM "playerspawn.sqf";}];
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[_target, _playerno] execVM "playerspawn.sqf";
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@ -2,10 +2,6 @@ diag_log format["playerspawn called, _this: %1", _this];
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_target = _this select 0;
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_playerno = _this select 1;
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playersArray set [_playerno, _target];
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(playersArray select _playerno) addEventHandler ["killed", {Null = _this, _playerno execVM "playerkilled.sqf";}];
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(playersArray select _playerno) addMPEventHandler ["mpkilled", {Null = _this, _playerno execVM "playerkilled.sqf";}];
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(playersArray select _playerno) addEventHandler ["respawn", {Null = unit, _playerno execVM "playerspawn.sqf";}];
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(playersArray select _playerno) addMPEventHandler ["mprespawn", {Null = unit, _playerno execVM "playerspawn.sqf";}];
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ferryingArray set [_playerno, false];
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landingCompleteArray set [_playerno, false];
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