try to set the spawned crew side correctly

This commit is contained in:
Eero af Heurlin 2016-07-31 18:32:04 +03:00
parent fabd3f689e
commit 31288f923b

View File

@ -2,9 +2,13 @@
private _vehicle = _this select 0;
private _caller = _this select 1;
private _returnValue = [];
_returnValue = [ _vehicle, group _caller, false, typeof _vehicle ] call BIS_fnc_spawnCrew;
private _group = group _caller;
private _tmpGroup = createGroup civilian;
_returnValue = [ _vehicle, _tmpGroup, false, typeof _vehicle] call BIS_fnc_spawnCrew;
// a bit of twiddling to get the units to the correct side
_returnValue joinSilent grpNull;
_returnValue joinSilent _group;
deleteGroup _tmpGroup;
//diag_log format["spawnCrewAction returning: %1", _returnValue];
_returnValue