fixing typos

This commit is contained in:
Eero af Heurlin 2016-07-25 00:05:39 +03:00
parent 04d45b552d
commit b0a2d285d1
4 changed files with 6 additions and 6 deletions

View File

@ -24,6 +24,6 @@ _groupEnemy = createGroup east;
if (_includeAA) then
{
"O_soldier_AA_F" createUnit [_position, _groupEnemy,"",0.75, "CORPORAL"];
}
};
[_groupEnemy]

View File

@ -6,7 +6,7 @@ showGPS=1;
Respawn = 3;
RespawnDelay = 8;
RespawnDialog = 0;
respawnOnStart = 1;
respawnOnStart = 0;
respawnButton = 1;
enabledebugconsole = 1;
loadScreen = "main.jpg";

View File

@ -6,11 +6,11 @@ _lzCount = 86;
//createPickupLZ = compile preProcessfile "createPickupLZ.sqf";
//createSquad = compile preProcessfile "createSquad.sqf";
//createEnemySquads = compile preProcessfile "createEnemySquads.sqf";
createEnemySquads = compile preProcessfile "createEnemySquads.sqf";
deleteSquads = compile preProcessfile "deleteSquads.sqf";
//playerVehicleInList = compile preProcessfile "playerVehicleInList.sqf";
//playerVehicleInListBool = compile preProcessfile "playerVehicleInListBool.sqf";
playerVehicleInList = compile preProcessfile "playerVehicleInList.sqf";
playerVehicleInListBool = compile preProcessfile "playerVehicleInListBool.sqf";
//getSideTasks = compile preProcessfile "getSideTasks.sqf";

View File

@ -5,7 +5,7 @@ private _returnValue = false;
if (!(([_triggerList] call playerVehicleInList) isEqualTo false)) then
{
_returnValue = true;
}
};
diag_log format["playerVehicleInListBool returning: %1", _returnValue];
_returnValue