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7 lines
283 B
Plaintext
7 lines
283 B
Plaintext
// Load the briefing (it will wait for the player object)
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execVM "briefing.sqf";
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player addRating 9999;
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// it seems onPlayerRespawn is called also on the first spawn.
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//player addAction ["Request mission", { {[player] call spawnPlayerTask;} remoteExecCall ["bis_fnc_call", 2]; } ];
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