eXpochVectorBuild4Exile/eXile.MAPNAME/eXpochVectorBldg
DESKTOP-UH65DCE\MusTanG 4d433a6df6 Exile 1.0.4 compatibility and readme updates
2 construction overrides with changes.
This was to get it in the hands of all that use before the weekend.
Testing is still being done to ensure full function but should be fine
as these changes should not effect the vector!

btw, I noticed some added escape mission stuff in the keyUp file.
These changes were added to keep all building functions compatible with
your mission files and modes
2018-03-14 11:22:44 -05:00
..
ExileClient_construction_beginExistingObject.sqf Upgrades/Fixes for DPBEA Compatibility 2017-03-23 12:32:38 -05:00
ExileClient_construction_beginNewObject.sqf Exile 1.0.4 compatibility and readme updates 2018-03-14 11:22:44 -05:00
ExileClient_construction_thread.sqf Exile 1.0.4 compatibility and readme updates 2018-03-14 11:22:44 -05:00
ExileClient_gui_constructionMode_update.sqf Upgrades/Fixes for DPBEA Compatibility 2017-03-23 12:32:38 -05:00
ExileClient_gui_hud_event_onKeyDown.sqf Exile Snap Mode Rotation Correction 2017-07-24 08:56:34 -05:00
ExileClient_gui_hud_event_onKeyUp.sqf Exile 1.0.4 compatibility and readme updates 2018-03-14 11:22:44 -05:00
ExileClient_object_construction_move.sqf Upgrades/Fixes for DPBEA Compatibility 2017-03-23 12:32:38 -05:00
ExileClient_util_world_canBuildHere.sqf Upgrades/Fixes for DPBEA Compatibility 2017-03-23 12:32:38 -05:00