More undestandable comments

This commit is contained in:
NRZ7
2016-10-08 20:10:17 +02:00
parent f27297b007
commit 2d523189f1
2 changed files with 35 additions and 18 deletions

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@ -5,18 +5,21 @@
// @file Name: modChecker.sqf
// @file Author: NRZ7 (www.standarol.com)
// @description: This script check the mods loaded by the client. If any mod is not loaded, pop's a screen with detailed information and clickable community links (modCheckerDisplay.sqf).
// You can configure requiered addons (error 99) or optional addons (error 1). If any required mod fails, the client load "You Loose" screen after close the dialog.
//
// You can configure requiered addons (errorLevel 99) or optional addons (errorLevel 1). If any mod fails or this script is manually executed, launch modCheckerDisplay.sqf
// You can execute this script running this code in local // [] execVM "addons\scripts\modChecker.sqf"
errorLevel = 0;
errorLevel = 0; // Do not touch. Set errors to 0 before run modChecker.sqf
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Exile_Client Example - READ TO UNDERSTAND - DO NOT TOUCH - READ - DO NOT TOUCH - READ - DO NOT TOUCH
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Exile_Client Example
// Change "Exile_Client" to name of the Cfg patche from desired mod
// Change "Exile_Client" to name of the CfgPatches from desired mod.
// You can find under editor. ("Tools" - "Config Viewer" - "Configfile" - "CfpPatches")
if (isClass(configFile >> "CfgPatches" >> "Exile_Client")) then {
// Change checkExile to your desired mod variable name
// Change "Exile Mod is" to your mod string
// Change checkExile to your desired and unique mod variable name
// Change "Exile Mod is" to your mod string. For advanced users, can change size, color, allign, etc.
checkExile = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>Exile Mod is</t><t color='#2fd402' size='0.9' shadow='1' shadowColor='#000000' align='center'> found!</t><br/>";
} else {
// Change "Exile Mod is" to your mod string
@ -25,6 +28,10 @@ if (isClass(configFile >> "CfgPatches" >> "Exile_Client")) then {
errorLevel = errorLevel + 99
};
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// START OF MODS CONFIG - EDIT OR DELETE UNDER THIS LINE
///////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// Esseker Example - DELETE OR MODIFY
if (isClass(configFile >> "CfgPatches" >> "Esseker")) then {
checkEsseker = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>Esseker Map is</t><t color='#2fd402' size='0.9' shadow='1' shadowColor='#000000' align='center'> found!</t><br/>";
@ -82,20 +89,34 @@ if (isClass(configFile >> "CfgPatches" >> "CBA_main")) then
errorLevel = errorLevel + 1
};
// YOU CAN ADD MORE MODS, ADD FOR EACH SOME CODE LIKE THIS
/*
if (isClass(configFile >> "CfgPatches" >> "YOUR_MOD_CLASSNAME")) then
{
checkYOURMOD = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>YOUR MOD is</t><t color='#2fd402' size='0.9' shadow='1' shadowColor='#000000' align='center'> found!</t><br/>";
} else {
checkYOURMOD = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>YOUR MOD is</t><t color='#ff0000' size='0.9' shadow='1' shadowColor='#000000' align='center'> NOT FOUND!</t><br/>";
errorLevel = errorLevel + 1
};
*/
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
// DO NOT TOUCH UNDER THIS LINE IF DON'T KNOW WHAT ARE YOU DOING
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
if (errorLevel > 0) then {
warnMessage = "<t color='#ff0000' size='1.3' shadow='1' shadowColor='#000000' align='center'>Some is WRONG with your MODS</t><br/>";
warnMessage = "<t color='#ff0000' size='1.3' shadow='1' shadowColor='#000000' align='center'>Some is WRONG with your MODS</t><br/>"; // General error message
} else {
warnMessage = "<t color='#2fd402' size='1.3' shadow='1' shadowColor='#000000' align='center'>All MODS are FINE</t><br/>";
warnMessage = "<t color='#2fd402' size='1.3' shadow='1' shadowColor='#000000' align='center'>All MODS are FINE</t><br/>"; // All mods are loaded message
};
if ((errorLevel == 0) && (firstCheck == 0)) then {
firstCheck = 1 // Do nothing
if ((errorLevel == 0) && (firstCheck == 0)) then {
firstCheck = 1
} else {
execVM "addons\modChecker\modCheckerDisplay.sqf"
execVM "addons\modChecker\modCheckerDisplay.sqf"
};
// execVM "addons\modChecker\modCheckerDisplay.sqf"

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@ -10,19 +10,15 @@ uiSleep 3;
firstCheck = 0;
execVM "addons\modChecker\modChecker.sqf";
/*Note, if you have Exile ProtectionRemember.sqf, use this
///////////////////////////////////////////////////////////////////////////
// MOD CHECKER + PROTECTION REMEMBER
///////////////////////////////////////////////////////////////////////////
/*Note, if you have Exile ProtectionRemember.sqf, use this
waitUntil {!isNull findDisplay 46 && !isNil 'ExileClientLoadedIn' && getPlayerUID player != ''}; // wait until player is in spawned
uiSleep 3;
execVM "addons\scripts\protectionRemember.sqf";
///////////////////////////////////////////////////////////////////////////
// MOD CHECKER
///////////////////////////////////////////////////////////////////////////
firstCheck = 0;
execVM "addons\modChecker\modChecker.sqf";