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https://github.com/NRZ7/modChecker---Exile-version.git
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@ -25,7 +25,7 @@ if (isClass(configFile >> "CfgPatches" >> "Exile_Client")) then {
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errorLevel = errorLevel + 99
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};
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// Esseker Example
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// Esseker Example - DELETE OR MODIFY
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if (isClass(configFile >> "CfgPatches" >> "Esseker")) then {
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checkEsseker = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>Esseker Map is</t><t color='#2fd402' size='0.9' shadow='1' shadowColor='#000000' align='center'> found!</t><br/>";
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} else {
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@ -33,7 +33,7 @@ if (isClass(configFile >> "CfgPatches" >> "Esseker")) then {
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errorLevel = errorLevel + 99
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};
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// Zombis & Demonds Example
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// Zombis & Demonds Example - DELETE OR MODIFY
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if (isClass(configFile >> "CfgPatches" >> "Ryanzombies")) then {
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checkRyan = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>Zombies and Demonds is</t><t color='#2fd402' size='0.9' shadow='1' shadowColor='#000000' align='center'> found!</t><br/>";
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} else {
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@ -41,23 +41,23 @@ if (isClass(configFile >> "CfgPatches" >> "Ryanzombies")) then {
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errorLevel = errorLevel + 99
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};
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// CUP_Weapons Example
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// CUP_Weapons Example - DELETE OR MODIFY
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if (isClass(configFile >> "CfgPatches" >> "CUP_Weapons_WeaponsCore")) then {
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checkWeapons = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>CUP Weapons is</t><t color='#2fd402' size='0.9' shadow='1' shadowColor='#000000' align='center'> found!</t><br/>";
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} else {
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checkWeapons = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>CUP Weapons is</t><t color='#ff0000' size='0.9' shadow='1' shadowColor='#000000' align='center'> NOT FOUND!</t><br/>";
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errorLevel = errorLevel + 1
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errorLevel = errorLevel + 99
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};
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// CUP_Vehicles Example
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// CUP_Vehicles Example - DELETE OR MODIFY
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if (isClass(configFile >> "CfgPatches" >> "CUP_Vehicles_Core")) then {
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checkVehicles = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>CUP Vehicles is</t><t color='#2fd402' size='0.9' shadow='1' shadowColor='#000000' align='center'> found!</t><br/>";
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} else {
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checkVehicles = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>CUP Vehicles is</t><t color='#ff0000' size='0.9' shadow='1' shadowColor='#000000' align='center'> NOT FOUND!</t><br/>";
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errorLevel = errorLevel + 1
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errorLevel = errorLevel + 99
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};
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// CUP_TerrainCore Example
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// CUP_TerrainCore Example - DELETE OR MODIFY
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if (isClass(configFile >> "CfgPatches" >> "CUP_Worlds")) then {
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checkTerrain = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>CUP Terrain Core is</t><t color='#2fd402' size='0.9' shadow='1' shadowColor='#000000' align='center'> found!</t><br/>";
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} else {
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@ -65,15 +65,15 @@ if (isClass(configFile >> "CfgPatches" >> "CUP_Worlds")) then {
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errorLevel = errorLevel + 1
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};
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// CUP_Units Example
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// CUP_Units Example - DELETE OR MODIFY
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if (isClass(configFile >> "CfgPatches" >> "CUP_Creatures_People_Core")) then {
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checkUnits = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>CUP Units is</t><t color='#2fd402' size='0.9' shadow='1' shadowColor='#000000' align='center'> found!</t><br/>";
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} else {
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checkUnits = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>CUP Units is</t><t color='#ff0000' size='0.9' shadow='1' shadowColor='#000000' align='center'> NOT FOUND!</t><br/>";
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errorLevel = errorLevel + 1
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errorLevel = errorLevel + 99
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};
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// Community Base Addon Example
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// Community Base Addon Example - DELETE OR MODIFY
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if (isClass(configFile >> "CfgPatches" >> "CBA_main")) then
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{
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checkCBA = "<t size='0.9' shadow='1' shadowColor='#000000' align='center'>CBA_A3 is</t><t color='#2fd402' size='0.9' shadow='1' shadowColor='#000000' align='center'> found!</t><br/>";
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@ -82,6 +82,10 @@ if (isClass(configFile >> "CfgPatches" >> "CBA_main")) then
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errorLevel = errorLevel + 1
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};
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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// DO NOT TOUCH UNDER THIS LINE IF DON'T KNOW WHAT ARE YOU DOING
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/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
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if (errorLevel > 0) then {
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warnMessage = "<t color='#ff0000' size='1.3' shadow='1' shadowColor='#000000' align='center'>Some is WRONG with your MODS</t><br/>";
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} else {
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@ -14,7 +14,7 @@
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Link: http://www.exilemod.com/topic/10375-advanced-server-rules-for-xm8/
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*/
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if ((firstCheck == 0) && (errorLevel > 0)) then { player allowdamage false }; // God Mode ON to avoid die and close dialog only if ModCheckerDisplay is auto opened.
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if ((firstCheck == 0) && (errorLevel > 0)) then { player allowdamage false }; // God Mode ON to avoid die and close dialog only if ModCheckerDisplay is auto executed.
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disableSerialization;
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[
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@ -36,7 +36,8 @@ _textSpoiler = _display displayctrl 1101;
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_text2 = _display displayCtrl 1102;
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/////////////////////////////////////////////////////////////////////////////////////////////
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// Remember to add-delete-modify the same mod variable names like modChecker.sqf
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// CUSTOMIZABLE PART HERE
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// Remember to add-delete-modify the same mod variable names used in modChecker.sqf
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/////////////////////////////////////////////////////////////////////////////////////////////
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// Display header
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@ -47,7 +48,7 @@ _message = _message + "<t align='center'>_______________________________________
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_message = _message + warnMessage;
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_message = _message + "<t align='center'><br />";
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//Mod variable names
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//Mod variable names - MODIFY HERE
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_message = _message + checkExile;
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_message = _message + checkEsseker;
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_message = _message + checkRyan;
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@ -57,14 +58,14 @@ _message = _message + checkUnits;
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_message = _message + checkTerrain;
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_message = _message + checkCBA;
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// Custom message with community links
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// Custom message with community links - MODIFY HERE
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_message = _message + "<br />";
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_message = _message + "If you get any error, please, read the following links<br /><br />";
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_message = _message + "Download the mods from <a href= 'http://steamcommunity.com/sharedfiles/filedetails/?id=752130537' color='#ff9900'>Steam Workshop</a> Only click on Subscribe!<br />";
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_message = _message + "<a href= 'http://standarol.com/index.php/topic,674.0.html' color='#ff9900'>Guía de lanzamiento e instalación de mods [ESPAÑOL]</a> </t><br /><br />";
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/////////////////////////////////////////////////////////////////////////////////////////////////////
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// END OF CUSTOMIZABLE TEXT, DO NOT TOUCH UNDER THIS LINE IF YOU DON'T KWOW WHAT ARE YOU WANT
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// END OF CUSTOMIZABLE TEXT, DO NOT TOUCH UNDER THIS LINE IF YOU DON'T KWOW WHAT ARE YOU DOING
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////////////////////////////////////////////////////////////////////////////////////////////////////
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//Fill only the first text
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