Update of files related to the 1.19 game update (small CE tweaks)

Tweaked: Decreased the radius that prevents items from respawning to 100 meters (was 200 meters before)
Tweaked: Mosin rifle moved into Tier 2,3 alongside reduction of its nominal and min value
Tweaked: NAC access card, Lantia locator, APAC module and LEHS parts init damage (now always pristine)
Tweaked: All vehicles will always spawn with all wheels to counter issues with vehicle spawning (regular)
This commit is contained in:
SumrakDZN 2022-10-23 20:21:41 +02:00
parent bcdceaa7d4
commit 3fa3167927
6 changed files with 57 additions and 27 deletions

View File

@ -1753,6 +1753,21 @@
<type name="Ammo_FlareRed">
<damage min="0.0" max="0.35" />
</type>
<type name="dzn_module_card">
<damage min="0.0" max="0.0" />
</type>
<type name="dzn_module_lantia">
<damage min="0.0" max="0.0" />
</type>
<type name="dzn_module_surge">
<damage min="0.0" max="0.0" />
</type>
<type name="dzn_lehs_o2tank">
<damage min="0.0" max="0.0" />
</type>
<type name="dzn_lehs_battery">
<damage min="0.0" max="0.0" />
</type>
<!-- NAMALSK - CONTAINERS - GIFT BOXES -->
<type name="GiftBox_Small_1">

View File

@ -15,7 +15,7 @@
<var name="InitialSpawn" type="0" value="100"/>
<var name="LootDamageMax" type="1" value="0.82"/>
<var name="LootDamageMin" type="1" value="0.0"/>
<var name="LootSpawnAvoidance" type="0" value="200"/>
<var name="LootSpawnAvoidance" type="0" value="100"/>
<var name="LootProxyPlacement" type="0" value="1"/>
<var name="RespawnAttempt" type="0" value="2"/>
<var name="RespawnLimit" type="0" value="20"/>

View File

@ -243,7 +243,7 @@
<tag name="military" />
</type>
<type name="Mosin9130">
<nominal>5</nominal>
<nominal>4</nominal>
<lifetime>7200</lifetime>
<restock>300</restock>
<min>3</min>
@ -252,7 +252,7 @@
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier12" />
<value user="Tier23" />
<category name="rifles" />
<tag name="civilian" />
<tag name="hunting" />

View File

@ -1753,6 +1753,21 @@
<type name="Ammo_FlareRed">
<damage min="0.0" max="0.35" />
</type>
<type name="dzn_module_card">
<damage min="0.0" max="0.0" />
</type>
<type name="dzn_module_lantia">
<damage min="0.0" max="0.0" />
</type>
<type name="dzn_module_surge">
<damage min="0.0" max="0.0" />
</type>
<type name="dzn_lehs_o2tank">
<damage min="0.0" max="0.0" />
</type>
<type name="dzn_lehs_battery">
<damage min="0.0" max="0.0" />
</type>
<!-- specific to regular setup -->
<type name="SparkPlug">
<damage min="0.0" max="0.35" />
@ -1841,16 +1856,16 @@
<attachments chance="1.00">
<item name="HatchbackWheel" chance="1.00" />
</attachments>
<attachments chance="0.95">
<attachments chance="1.00">
<item name="HatchbackWheel" chance="1.00" />
</attachments>
<attachments chance="0.90">
<attachments chance="1.00">
<item name="HatchbackWheel" chance="1.00" />
</attachments>
<attachments chance="0.85">
<attachments chance="1.00">
<item name="HatchbackWheel" chance="1.00" />
</attachments>
<attachments chance="0.40">
<attachments chance="1.00">
<item name="HatchbackWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
@ -1886,16 +1901,16 @@
<attachments chance="1.00">
<item name="CivSedanWheel" chance="1.00" />
</attachments>
<attachments chance="0.95">
<attachments chance="1.00">
<item name="CivSedanWheel" chance="1.00" />
</attachments>
<attachments chance="0.90">
<attachments chance="1.00">
<item name="CivSedanWheel" chance="1.00" />
</attachments>
<attachments chance="0.85">
<attachments chance="1.00">
<item name="CivSedanWheel" chance="1.00" />
</attachments>
<attachments chance="0.40">
<attachments chance="1.00">
<item name="CivSedanWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
@ -1937,16 +1952,16 @@
<attachments chance="1.00">
<item name="Hatchback_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.95">
<attachments chance="1.00">
<item name="Hatchback_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.90">
<attachments chance="1.00">
<item name="Hatchback_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.85">
<attachments chance="1.00">
<item name="Hatchback_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.40">
<attachments chance="1.00">
<item name="Hatchback_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
@ -1988,16 +2003,16 @@
<attachments chance="1.00">
<item name="Sedan_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.95">
<attachments chance="1.00">
<item name="Sedan_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.90">
<attachments chance="1.00">
<item name="Sedan_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.85">
<attachments chance="1.00">
<item name="Sedan_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.40">
<attachments chance="1.00">
<item name="Sedan_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
@ -2078,16 +2093,16 @@
<attachments chance="1.00">
<item name="Offroad_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.95">
<attachments chance="1.00">
<item name="Offroad_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.90">
<attachments chance="1.00">
<item name="Offroad_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.85">
<attachments chance="1.00">
<item name="Offroad_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.30">
<attachments chance="1.00">
<item name="Offroad_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">

View File

@ -15,7 +15,7 @@
<var name="InitialSpawn" type="0" value="100"/>
<var name="LootDamageMax" type="1" value="0.82"/>
<var name="LootDamageMin" type="1" value="0.0"/>
<var name="LootSpawnAvoidance" type="0" value="200"/>
<var name="LootSpawnAvoidance" type="0" value="100"/>
<var name="LootProxyPlacement" type="0" value="1"/>
<var name="RespawnAttempt" type="0" value="2"/>
<var name="RespawnLimit" type="0" value="20"/>

View File

@ -243,16 +243,16 @@
<tag name="military" />
</type>
<type name="Mosin9130">
<nominal>10</nominal>
<nominal>8</nominal>
<lifetime>3600</lifetime>
<restock>300</restock>
<min>8</min>
<min>5</min>
<quantmin>0</quantmin>
<quantmax>80</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier12" />
<value user="Tier23" />
<category name="rifles" />
<tag name="civilian" />
<tag name="hunting" />