Updated files for 1.19 game update

Added: BK-12 shotgun in Tier 1 civilian spawns and its sawed off variant (crafted)
Added: SSG-82 rifle into police spawns across the whole map with a random magazine chance
Added: Blowtorch into generic industrial spawns
Added: GPS receiver into military and hunting spawns across the whole map
Added: Vanilla black plate carrier into random attachment spawns of NAC soldier infected (rare spawn)
Added: Vanilla olive plate carrier into random attachment spawns of RU soldier infected (rare spawn)
Added: Vanilla camo plate carrier into random attachment spawns of standard soldier infected (rare spawn)
Added: Colour variants of all plate carrier holster and pouches and rebalanced the count
Added: Improvised eye patch (crafted)
Added: M1025 multipurpose vehicle, can spawn in several military locations (regular)
Added: M1025 wheels into industrial and military spawns (regular)
Added: Glowplug into industrial and military spawns (regular)
Added: A chance for the spare wheel to appear on civilian vehicles (regular)
Changed: Items will now not respawn if a player is closer than 200 meters from a building
Changed: All items (with few exceptions) are now spawning in a random condition (from pristine to badly damaged)
Tweaked: Reduced chance for finding the vanilla tan plate carrier on US soldier infected
Tweaked: Lowered the amount of BK-43 shotguns
Tweaked: Changed the format of attachment randomization for vehicle parts (regular)
Fixed: An error message about missing "cfgeventgroups.xml" (Namalsk does not use event groups, but added an empty file)
Removed: Plate carrier holster from the police spawns
This commit is contained in:
SumrakDZN 2022-10-17 20:49:52 +02:00
parent 22ca4c65d0
commit bcdceaa7d4
12 changed files with 994 additions and 72 deletions

View File

@ -0,0 +1,3 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<eventgroupdef>
</eventgroupdef>

View File

@ -259,10 +259,11 @@
<item name="dzn_milberet_black" chance="0.10" />
</attachments>
<attachments chance="0.25" name="vestsNAC">
<item name="dzn_ballisticvest_nac" chance="0.25" />
<item name="dzn_ballisticvest_nac" chance="0.20" />
<item name="dzn_highcapacityvest_nac" chance="0.25" />
<item name="dzn_smershvest_black" chance="0.25" />
<item name="UKAssVest_Black" chance="0.25" />
<item name="PlateCarrierVest_Black" chance="0.05" />
</attachments>
<!-- army infected - USMC -->
<attachments chance="0.70" name="headsUS">
@ -270,10 +271,10 @@
<item name="dzn_milberet_green" chance="0.20" />
</attachments>
<attachments chance="0.25" name="vestsUS">
<item name="UKAssVest_Camo" chance="0.25" />
<item name="UKAssVest_Khaki" chance="0.25" />
<item name="UKAssVest_Olive" chance="0.25" />
<item name="PlateCarrierVest" chance="0.25" />
<item name="UKAssVest_Camo" chance="0.30" />
<item name="UKAssVest_Olive" chance="0.30" />
<item name="UKAssVest_Khaki" chance="0.30" />
<item name="PlateCarrierVest" chance="0.10" />
</attachments>
<!-- army infected - RU -->
<attachments chance="0.70" name="headsRU">
@ -283,7 +284,13 @@
<item name="dzn_milberet_specnaz" chance="0.10" />
</attachments>
<attachments chance="0.25" name="vestsRU">
<item name="HighCapacityVest_Olive" chance="0.50" />
<item name="SmershVest" chance="0.50" />
<item name="HighCapacityVest_Olive" chance="0.45" />
<item name="PlateCarrierVest_Green" chance="0.05" />
</attachments>
<attachments chance="0.25" name="vestsRUCamo">
<item name="SmershVest" chance="0.50" />
<item name="HighCapacityVest_Olive" chance="0.45" />
<item name="PlateCarrierVest_Camo" chance="0.05" />
</attachments>
</randompresets>

View File

@ -1,6 +1,5 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<spawnabletypes>
<damage min="0.3" max="1.0" />
<!-- NAMALSK - WEAPONS - RIFLES -->
<type name="AK74">
<attachments chance="1.00">
@ -327,6 +326,7 @@
</attachments>
</type>
<type name="Izh43Shotgun" />
<type name="Izh18Shotgun" />
<type name="Mp133Shotgun">
<attachments chance="0.50">
<item name="FNP45_MRDSOptic" chance="0.27" />
@ -352,6 +352,11 @@
<item name="ACOGOptic_6x" chance="0.10" />
</attachments>
</type>
<type name="SSG82">
<attachments chance="0.30">
<item name="Mag_SSG82_5rnd" chance="1.00" />
</attachments>
</type>
<!-- NAMALSK - WEAPONS - PISTOLS -->
@ -1283,6 +1288,45 @@
</type>
<type name="PlateCarrierHolster" />
<type name="PlateCarrierPouches" />
<type name="PlateCarrierVest_Black">
<attachments chance="0.30">
<item name="PlateCarrierHolster_Black" chance="1.00" />
</attachments>
<attachments chance="0.30">
<item name="PlateCarrierPouches_Black" chance="1.00" />
</attachments>
<cargo preset="toolsmilitary" />
<cargo preset="ammomilitary" />
<cargo preset="magsmilitary" />
</type>
<type name="PlateCarrierHolster_Black" />
<type name="PlateCarrierPouches_Black" />
<type name="PlateCarrierVest_Camo">
<attachments chance="0.30">
<item name="PlateCarrierHolster_Camo" chance="1.00" />
</attachments>
<attachments chance="0.30">
<item name="PlateCarrierPouches_Camo" chance="1.00" />
</attachments>
<cargo preset="toolsmilitary" />
<cargo preset="ammomilitary" />
<cargo preset="magsmilitary" />
</type>
<type name="PlateCarrierHolster_Camo" />
<type name="PlateCarrierPouches_Camo" />
<type name="PlateCarrierVest_Green">
<attachments chance="0.30">
<item name="PlateCarrierHolster_Green" chance="1.00" />
</attachments>
<attachments chance="0.30">
<item name="PlateCarrierPouches_Green" chance="1.00" />
</attachments>
<cargo preset="toolsmilitary" />
<cargo preset="ammomilitary" />
<cargo preset="magsmilitary" />
</type>
<type name="PlateCarrierHolster_Green" />
<type name="PlateCarrierPouches_Green" />
<type name="ChestHolster">
<attachments chance="0.05">
<item name="dzn_meme_banana" chance="1.00" />
@ -1605,6 +1649,111 @@
<!-- none require special care -->
<!-- NAMALSK - SPECIFIC DMG CASES -->
<!-- shared -->
<type name="M4_Suppressor">
<damage min="0.0" max="0.0" />
</type>
<type name="AK_Suppressor">
<damage min="0.0" max="0.0" />
</type>
<type name="PistolSuppressor">
<damage min="0.0" max="0.0" />
</type>
<type name="GiftWrapPaper">
<damage min="0.0" max="0.0" />
</type>
<type name="dzn_Pot">
<damage min="0.0" max="0.35" />
</type>
<type name="FryingPan">
<damage min="0.0" max="0.35" />
</type>
<type name="Tripod">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_Explosive">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_ChemGas">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_Smoke_Black">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_Smoke_Green">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_Smoke_Red">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_Smoke_White">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_45ACP">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_308Win">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_308WinTracer">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_9x19">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_380">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_556x45">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_556x45Tracer">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_762x54">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_762x54Tracer">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_762x39">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_762x39Tracer">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_9x39">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_9x39AP">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_22">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_12gaPellets">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_12gaSlug">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_12gaRubberSlug">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_357">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_545x39">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_545x39Tracer">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_FlareRed">
<damage min="0.0" max="0.35" />
</type>
<!-- NAMALSK - CONTAINERS - GIFT BOXES -->
<type name="GiftBox_Small_1">
<cargo preset="Gifts_AmmoBoxes" />
@ -2133,7 +2282,7 @@
<cargo preset="toolsmilitary" />
<cargo preset="ammomilitary" />
<attachments preset="headsRU" />
<attachments preset="vestsRU" />
<attachments preset="vestsRUCamo" />
</type>
<type name="ZmbM_usSoldier_Officer_Desert">
<cargo preset="toolsmilitary" />

View File

@ -13,6 +13,9 @@
<var name="IdleModeCountdown" type="0" value="60"/>
<var name="IdleModeStartup" type="0" value="1"/>
<var name="InitialSpawn" type="0" value="100"/>
<var name="LootDamageMax" type="1" value="0.82"/>
<var name="LootDamageMin" type="1" value="0.0"/>
<var name="LootSpawnAvoidance" type="0" value="200"/>
<var name="LootProxyPlacement" type="0" value="1"/>
<var name="RespawnAttempt" type="0" value="2"/>
<var name="RespawnLimit" type="0" value="20"/>

View File

@ -388,6 +388,21 @@
<tag name="hunting" />
</type>
<type name="Izh43Shotgun">
<nominal>2</nominal>
<lifetime>5400</lifetime>
<restock>400</restock>
<min>3</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier1" />
<category name="rifles" />
<tag name="civilian" />
<tag name="hunting" />
</type>
<type name="Izh18Shotgun">
<nominal>5</nominal>
<lifetime>5400</lifetime>
<restock>400</restock>
@ -444,6 +459,20 @@
<category name="rifles" />
<tag name="police" />
</type>
<type name="SSG82">
<nominal>2</nominal>
<lifetime>7200</lifetime>
<restock>1800</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="rifles" />
<tag name="police" />
</type>
<!-- NAMALSK - WEAPONS - PISTOLS -->
<type name="Colt1911">
@ -3540,6 +3569,20 @@
<category name="tools" />
<tag name="industrial" />
</type>
<type name="Blowtorch">
<nominal>6</nominal>
<min>4</min>
<lifetime>5400</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="tools" />
<tag name="industrial" />
</type>
<type name="LargeGasCanister">
<nominal>12</nominal>
<min>10</min>
@ -4348,6 +4391,21 @@
<tag name="hunting" />
<tag name="military" />
</type>
<type name="GPSReceiver">
<nominal>8</nominal>
<min>6</min>
<lifetime>5400</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="tools" />
<tag name="hunting" />
<tag name="military" />
</type>
<type name="Binoculars">
<nominal>15</nominal>
<min>10</min>
@ -7629,13 +7687,97 @@
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier234" />
<value />
<category name="clothes" />
<tag name="military" />
</type>
<type name="PlateCarrierVest_Black">
<nominal>0</nominal>
<min>0</min>
<lifetime>3600</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="clothes" />
<tag name="military" />
</type>
<type name="PlateCarrierVest_Green">
<nominal>0</nominal>
<min>0</min>
<lifetime>3600</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="clothes" />
<tag name="military" />
</type>
<type name="PlateCarrierVest_Camo">
<nominal>0</nominal>
<min>0</min>
<lifetime>3600</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="clothes" />
<tag name="military" />
</type>
<type name="PlateCarrierHolster">
<nominal>10</nominal>
<min>6</min>
<nominal>3</nominal>
<min>2</min>
<lifetime>3600</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierHolster_Black">
<nominal>2</nominal>
<min>1</min>
<lifetime>3600</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierHolster_Green">
<nominal>2</nominal>
<min>1</min>
<lifetime>3600</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierHolster_Camo">
<nominal>2</nominal>
<min>1</min>
<lifetime>3600</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
@ -7646,11 +7788,52 @@
<value />
<category name="containers" />
<tag name="military" />
<tag name="police" />
</type>
<type name="PlateCarrierPouches">
<nominal>5</nominal>
<min>3</min>
<nominal>2</nominal>
<min>1</min>
<lifetime>3600</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier34" />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierPouches_Black">
<nominal>1</nominal>
<min>1</min>
<lifetime>3600</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier34" />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierPouches_Camo">
<nominal>1</nominal>
<min>1</min>
<lifetime>3600</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier34" />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierPouches_Green">
<nominal>1</nominal>
<min>1</min>
<lifetime>3600</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
@ -11219,6 +11402,10 @@
<lifetime>5400</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
</type>
<type name="SawedoffIzh18Shotgun">
<lifetime>5400</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
</type>
<type name="SawedoffMosin9130">
<lifetime>7200</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
@ -11627,6 +11814,10 @@
<lifetime>3600</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="EyePatch_Improvised">
<lifetime>3600</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="FaceCover_Improvised">
<lifetime>3600</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>

View File

@ -0,0 +1,3 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<eventgroupdef>
</eventgroupdef>

View File

@ -779,4 +779,14 @@
<pos x="4841.010742" z="6182.644531" a="351.878357"/>
<pos x="7819.107422" z="7685.915039" a="358.453125"/>
</event>
<event name="VehicleMilitary">
<pos x="4077.066650" z="9224.20" a="87.275803"/>
<pos x="3410.266357" z="6696.48" a="31.068636"/>
<pos x="4956.786133" z="6676.12" a="2.000000"/>
<pos x="7354.631836" z="10549.82" a="270.145935"/>
<pos x="6309.859375" z="9420.02" a="16.114429"/>
<pos x="4202.667969" z="6608.36" a="248.617035"/>
<pos x="5135.328125" z="8937.34" a="218.193024"/>
<pos x="5994.585938" z="6588.97" a="139.615509"/>
</event>
</eventposdef>

View File

@ -261,10 +261,11 @@
<item name="dzn_milberet_black" chance="0.10" />
</attachments>
<attachments chance="0.25" name="vestsNAC">
<item name="dzn_ballisticvest_nac" chance="0.25" />
<item name="dzn_ballisticvest_nac" chance="0.20" />
<item name="dzn_highcapacityvest_nac" chance="0.25" />
<item name="dzn_smershvest_black" chance="0.25" />
<item name="UKAssVest_Black" chance="0.25" />
<item name="PlateCarrierVest_Black" chance="0.05" />
</attachments>
<!-- army infected - USMC -->
<attachments chance="0.70" name="headsUS">
@ -272,10 +273,10 @@
<item name="dzn_milberet_green" chance="0.20" />
</attachments>
<attachments chance="0.25" name="vestsUS">
<item name="UKAssVest_Camo" chance="0.25" />
<item name="UKAssVest_Khaki" chance="0.25" />
<item name="UKAssVest_Olive" chance="0.25" />
<item name="PlateCarrierVest" chance="0.25" />
<item name="UKAssVest_Camo" chance="0.30" />
<item name="UKAssVest_Olive" chance="0.30" />
<item name="UKAssVest_Khaki" chance="0.30" />
<item name="PlateCarrierVest" chance="0.10" />
</attachments>
<!-- army infected - RU -->
<attachments chance="0.70" name="headsRU">
@ -285,7 +286,13 @@
<item name="dzn_milberet_specnaz" chance="0.10" />
</attachments>
<attachments chance="0.25" name="vestsRU">
<item name="HighCapacityVest_Olive" chance="0.50" />
<item name="SmershVest" chance="0.50" />
<item name="HighCapacityVest_Olive" chance="0.45" />
<item name="PlateCarrierVest_Green" chance="0.05" />
</attachments>
<attachments chance="0.25" name="vestsRUCamo">
<item name="SmershVest" chance="0.50" />
<item name="HighCapacityVest_Olive" chance="0.45" />
<item name="PlateCarrierVest_Camo" chance="0.05" />
</attachments>
</randompresets>

View File

@ -1,6 +1,5 @@
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<spawnabletypes>
<damage min="0.3" max="1.0" />
<!-- NAMALSK - WEAPONS - RIFLES -->
<type name="AK74">
<attachments chance="1.00">
@ -327,6 +326,7 @@
</attachments>
</type>
<type name="Izh43Shotgun" />
<type name="Izh18Shotgun" />
<type name="Mp133Shotgun">
<attachments chance="0.50">
<item name="FNP45_MRDSOptic" chance="0.27" />
@ -352,6 +352,11 @@
<item name="ACOGOptic_6x" chance="0.10" />
</attachments>
</type>
<type name="SSG82">
<attachments chance="0.30">
<item name="Mag_SSG82_5rnd" chance="1.00" />
</attachments>
</type>
<!-- NAMALSK - WEAPONS - PISTOLS -->
@ -1283,6 +1288,45 @@
</type>
<type name="PlateCarrierHolster" />
<type name="PlateCarrierPouches" />
<type name="PlateCarrierVest_Black">
<attachments chance="0.30">
<item name="PlateCarrierHolster_Black" chance="1.00" />
</attachments>
<attachments chance="0.30">
<item name="PlateCarrierPouches_Black" chance="1.00" />
</attachments>
<cargo preset="toolsmilitary" />
<cargo preset="ammomilitary" />
<cargo preset="magsmilitary" />
</type>
<type name="PlateCarrierHolster_Black" />
<type name="PlateCarrierPouches_Black" />
<type name="PlateCarrierVest_Camo">
<attachments chance="0.30">
<item name="PlateCarrierHolster_Camo" chance="1.00" />
</attachments>
<attachments chance="0.30">
<item name="PlateCarrierPouches_Camo" chance="1.00" />
</attachments>
<cargo preset="toolsmilitary" />
<cargo preset="ammomilitary" />
<cargo preset="magsmilitary" />
</type>
<type name="PlateCarrierHolster_Camo" />
<type name="PlateCarrierPouches_Camo" />
<type name="PlateCarrierVest_Green">
<attachments chance="0.30">
<item name="PlateCarrierHolster_Green" chance="1.00" />
</attachments>
<attachments chance="0.30">
<item name="PlateCarrierPouches_Green" chance="1.00" />
</attachments>
<cargo preset="toolsmilitary" />
<cargo preset="ammomilitary" />
<cargo preset="magsmilitary" />
</type>
<type name="PlateCarrierHolster_Green" />
<type name="PlateCarrierPouches_Green" />
<type name="ChestHolster">
<attachments chance="0.05">
<item name="dzn_meme_banana" chance="1.00" />
@ -1605,6 +1649,136 @@
<!-- none require special care -->
<!-- NAMALSK - SPECIFIC DMG CASES -->
<!-- shared -->
<type name="M4_Suppressor">
<damage min="0.0" max="0.0" />
</type>
<type name="AK_Suppressor">
<damage min="0.0" max="0.0" />
</type>
<type name="PistolSuppressor">
<damage min="0.0" max="0.0" />
</type>
<type name="GiftWrapPaper">
<damage min="0.0" max="0.0" />
</type>
<type name="dzn_Pot">
<damage min="0.0" max="0.35" />
</type>
<type name="FryingPan">
<damage min="0.0" max="0.35" />
</type>
<type name="Tripod">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_Explosive">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_ChemGas">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_Smoke_Black">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_Smoke_Green">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_Smoke_Red">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_40mm_Smoke_White">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_45ACP">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_308Win">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_308WinTracer">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_9x19">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_380">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_556x45">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_556x45Tracer">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_762x54">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_762x54Tracer">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_762x39">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_762x39Tracer">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_9x39">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_9x39AP">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_22">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_12gaPellets">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_12gaSlug">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_12gaRubberSlug">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_357">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_545x39">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_545x39Tracer">
<damage min="0.0" max="0.35" />
</type>
<type name="Ammo_FlareRed">
<damage min="0.0" max="0.35" />
</type>
<!-- specific to regular setup -->
<type name="SparkPlug">
<damage min="0.0" max="0.35" />
</type>
<type name="Glowplug">
<damage min="0.0" max="0.35" />
</type>
<type name="CarRadiator">
<damage min="0.0" max="0.0" />
</type>
<type name="CarBattery">
<damage min="0.0" max="0.35" />
</type>
<type name="TruckBattery">
<damage min="0.0" max="0.35" />
</type>
<type name="SmallStone">
<damage min="0.0" max="0.0" />
</type>
<type name="WoodenPlank">
<damage min="0.0" max="0.0" />
</type>
<type name="MetalPlate">
<damage min="0.0" max="0.0" />
</type>
<!-- NAMALSK - CONTAINERS - GIFT BOXES -->
<type name="GiftBox_Small_1">
<cargo preset="Gifts_AmmoBoxes" />
@ -1667,26 +1841,26 @@
<attachments chance="1.00">
<item name="HatchbackWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="HatchbackWheel" chance="0.95" />
<attachments chance="0.95">
<item name="HatchbackWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="HatchbackWheel" chance="0.90" />
<attachments chance="0.90">
<item name="HatchbackWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="HatchbackWheel" chance="0.85" />
<attachments chance="0.85">
<item name="HatchbackWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="HatchbackWheel" chance="0.40" />
<attachments chance="0.40">
<item name="HatchbackWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="CarRadiator" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="CarBattery" chance="0.30" />
<attachments chance="0.30">
<item name="CarBattery" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="SparkPlug" chance="0.30" />
<attachments chance="0.30">
<item name="SparkPlug" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="HeadlightH7" chance="1.00" />
@ -1712,23 +1886,26 @@
<attachments chance="1.00">
<item name="CivSedanWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="CivSedanWheel" chance="0.95" />
<attachments chance="0.95">
<item name="CivSedanWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="CivSedanWheel" chance="0.90" />
<attachments chance="0.90">
<item name="CivSedanWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="CivSedanWheel" chance="0.85" />
<attachments chance="0.85">
<item name="CivSedanWheel" chance="1.00" />
</attachments>
<attachments chance="0.40">
<item name="CivSedanWheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="CarRadiator" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="CarBattery" chance="0.30" />
<attachments chance="0.30">
<item name="CarBattery" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="SparkPlug" chance="0.30" />
<attachments chance="0.30">
<item name="SparkPlug" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="HeadlightH7" chance="1.00" />
@ -1760,23 +1937,26 @@
<attachments chance="1.00">
<item name="Hatchback_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Hatchback_02_Wheel" chance="0.95" />
<attachments chance="0.95">
<item name="Hatchback_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Hatchback_02_Wheel" chance="0.90" />
<attachments chance="0.90">
<item name="Hatchback_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Hatchback_02_Wheel" chance="0.85" />
<attachments chance="0.85">
<item name="Hatchback_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.40">
<item name="Hatchback_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="CarRadiator" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="CarBattery" chance="0.30" />
<attachments chance="0.30">
<item name="CarBattery" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="SparkPlug" chance="0.30" />
<attachments chance="0.30">
<item name="SparkPlug" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="HeadlightH7" chance="1.00" />
@ -1808,23 +1988,26 @@
<attachments chance="1.00">
<item name="Sedan_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Sedan_02_Wheel" chance="0.95" />
<attachments chance="0.95">
<item name="Sedan_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Sedan_02_Wheel" chance="0.90" />
<attachments chance="0.90">
<item name="Sedan_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Sedan_02_Wheel" chance="0.85" />
<attachments chance="0.85">
<item name="Sedan_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.40">
<item name="Sedan_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="CarRadiator" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="CarBattery" chance="0.30" />
<attachments chance="0.30">
<item name="CarBattery" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="SparkPlug" chance="0.30" />
<attachments chance="0.30">
<item name="SparkPlug" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="HeadlightH7" chance="1.00" />
@ -1871,8 +2054,8 @@
<attachments chance="1.00">
<item name="Truck_01_WheelDouble" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="TruckBattery" chance="0.30" />
<attachments chance="0.30">
<item name="TruckBattery" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="HeadlightH7" chance="1.00" />
@ -1891,6 +2074,47 @@
</attachments>
</type>
<type name="Offroad_02">
<attachments chance="1.00">
<item name="Offroad_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.95">
<item name="Offroad_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.90">
<item name="Offroad_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.85">
<item name="Offroad_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="0.30">
<item name="Offroad_02_Wheel" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="HeadlightH7" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="HeadlightH7" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Offroad_02_Door_1_1" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Offroad_02_Door_1_2" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Offroad_02_Door_2_1" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Offroad_02_Door_2_2" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Offroad_02_Hood" chance="1.00" />
</attachments>
<attachments chance="1.00">
<item name="Offroad_02_Trunk" chance="1.00" />
</attachments>
</type>
<!-- NAMALSK - INFECTED -->
<type name="ZmbF_BlueCollarFat_Blue">
@ -2363,7 +2587,7 @@
<cargo preset="toolsmilitary" />
<cargo preset="ammomilitary" />
<attachments preset="headsRU" />
<attachments preset="vestsRU" />
<attachments preset="vestsRUCamo" />
</type>
<type name="ZmbM_usSoldier_Officer_Desert">
<cargo preset="toolsmilitary" />

View File

@ -528,4 +528,21 @@
<child lootmax="0" lootmin="0" max="2" min="2" type="Truck_01_Covered"/>
</children>
</event>
<event name="VehicleMilitary">
<nominal>2</nominal>
<min>2</min>
<max>2</max>
<lifetime>300</lifetime>
<restock>0</restock>
<saferadius>200</saferadius>
<distanceradius>50</distanceradius>
<cleanupradius>200</cleanupradius>
<flags deletable="0" init_random="0" remove_damaged="1" sec_spawner="0"/>
<position>fixed</position>
<limit>mixed</limit>
<active>1</active>
<children>
<child lootmax="0" lootmin="0" max="2" min="2" type="Offroad_02"/>
</children>
</event>
</events>

View File

@ -13,6 +13,9 @@
<var name="IdleModeCountdown" type="0" value="60"/>
<var name="IdleModeStartup" type="0" value="1"/>
<var name="InitialSpawn" type="0" value="100"/>
<var name="LootDamageMax" type="1" value="0.82"/>
<var name="LootDamageMin" type="1" value="0.0"/>
<var name="LootSpawnAvoidance" type="0" value="200"/>
<var name="LootProxyPlacement" type="0" value="1"/>
<var name="RespawnAttempt" type="0" value="2"/>
<var name="RespawnLimit" type="0" value="20"/>

View File

@ -388,6 +388,21 @@
<tag name="hunting" />
</type>
<type name="Izh43Shotgun">
<nominal>5</nominal>
<lifetime>2700</lifetime>
<restock>400</restock>
<min>10</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier1" />
<category name="rifles" />
<tag name="civilian" />
<tag name="hunting" />
</type>
<type name="Izh18Shotgun">
<nominal>12</nominal>
<lifetime>2700</lifetime>
<restock>400</restock>
@ -444,6 +459,20 @@
<category name="rifles" />
<tag name="police" />
</type>
<type name="SSG82">
<nominal>2</nominal>
<lifetime>3600</lifetime>
<restock>300</restock>
<min>1</min>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="rifles" />
<tag name="police" />
</type>
<!-- NAMALSK - WEAPONS - PISTOLS -->
<type name="Colt1911">
@ -3602,6 +3631,20 @@
<category name="tools" />
<tag name="industrial" />
</type>
<type name="Blowtorch">
<nominal>6</nominal>
<min>4</min>
<lifetime>2700</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="tools" />
<tag name="industrial" />
</type>
<type name="LargeGasCanister">
<nominal>12</nominal>
<min>10</min>
@ -4540,6 +4583,21 @@
<tag name="hunting" />
<tag name="military" />
</type>
<type name="GPSReceiver">
<nominal>8</nominal>
<min>6</min>
<lifetime>2700</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="tools" />
<tag name="hunting" />
<tag name="military" />
</type>
<type name="Binoculars">
<nominal>15</nominal>
<min>10</min>
@ -8103,13 +8161,97 @@
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier234" />
<value />
<category name="clothes" />
<tag name="military" />
</type>
<type name="PlateCarrierVest_Black">
<nominal>0</nominal>
<min>0</min>
<lifetime>1800</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="clothes" />
<tag name="military" />
</type>
<type name="PlateCarrierVest_Green">
<nominal>0</nominal>
<min>0</min>
<lifetime>1800</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="clothes" />
<tag name="military" />
</type>
<type name="PlateCarrierVest_Camo">
<nominal>0</nominal>
<min>0</min>
<lifetime>1800</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="clothes" />
<tag name="military" />
</type>
<type name="PlateCarrierHolster">
<nominal>10</nominal>
<min>6</min>
<nominal>3</nominal>
<min>2</min>
<lifetime>1800</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierHolster_Black">
<nominal>2</nominal>
<min>1</min>
<lifetime>1800</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierHolster_Green">
<nominal>2</nominal>
<min>1</min>
<lifetime>1800</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierHolster_Camo">
<nominal>2</nominal>
<min>1</min>
<lifetime>1800</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
@ -8120,11 +8262,52 @@
<value />
<category name="containers" />
<tag name="military" />
<tag name="police" />
</type>
<type name="PlateCarrierPouches">
<nominal>5</nominal>
<min>3</min>
<nominal>2</nominal>
<min>1</min>
<lifetime>1800</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier34" />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierPouches_Black">
<nominal>1</nominal>
<min>1</min>
<lifetime>1800</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier34" />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierPouches_Camo">
<nominal>1</nominal>
<min>1</min>
<lifetime>1800</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_map="1" count_in_hoarder="0" count_in_cargo="0" count_in_player="0" crafted="0" deloot="0" />
<usage />
<value user="Tier34" />
<category name="containers" />
<tag name="military" />
</type>
<type name="PlateCarrierPouches_Green">
<nominal>1</nominal>
<min>1</min>
<lifetime>1800</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
@ -11693,6 +11876,10 @@
<lifetime>2700</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
</type>
<type name="SawedoffIzh18Shotgun">
<lifetime>2700</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
</type>
<type name="SawedoffMosin9130">
<lifetime>3600</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0" />
@ -12173,6 +12360,10 @@
<lifetime>1800</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="EyePatch_Improvised">
<lifetime>1800</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<type name="FaceCover_Improvised">
<lifetime>1800</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
@ -14470,6 +14661,7 @@
<tag name="civilian" />
<tag name="industrial" />
</type>
<!-- V3S -->
<type name="Truck_01_Covered">
<nominal>0</nominal>
@ -14550,6 +14742,106 @@
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<!-- OFFROAD 02 -->
<type name="Offroad_02">
<nominal>0</nominal>
<min>0</min>
<lifetime>1209600</lifetime>
<restock>1800</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
</type>
<type name="Offroad_02_Door_1_1">
<nominal>0</nominal>
<min>0</min>
<lifetime>2700</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools" />
<tag name="military" />
</type>
<type name="Offroad_02_Door_1_2">
<nominal>0</nominal>
<min>0</min>
<lifetime>2700</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools" />
<tag name="military" />
</type>
<type name="Offroad_02_Door_2_1">
<nominal>0</nominal>
<min>0</min>
<lifetime>2700</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools" />
<tag name="military" />
</type>
<type name="Offroad_02_Door_2_2">
<nominal>0</nominal>
<min>0</min>
<lifetime>2700</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools" />
<tag name="military" />
</type>
<type name="Offroad_02_Hood">
<nominal>0</nominal>
<min>0</min>
<lifetime>2700</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools" />
<tag name="military" />
</type>
<type name="Offroad_02_Trunk">
<nominal>0</nominal>
<min>0</min>
<lifetime>2700</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools" />
<tag name="military" />
</type>
<type name="Offroad_02_Wheel">
<nominal>12</nominal>
<min>8</min>
<lifetime>2700</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools" />
<tag name="military" />
</type>
<type name="Offroad_02_Wheel_Ruined">
<lifetime>1800</lifetime>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="1" deloot="0"/>
</type>
<!-- GENERAL VEHICLE PARTS -->
<type name="CanisterGasoline">
<nominal>25</nominal>
@ -14594,6 +14886,19 @@
<tag name="civilian" />
<tag name="industrial" />
</type>
<type name="GlowPlug">
<nominal>10</nominal>
<min>8</min>
<lifetime>2700</lifetime>
<restock>0</restock>
<quantmin>-1</quantmin>
<quantmax>-1</quantmax>
<cost>100</cost>
<flags count_in_cargo="0" count_in_hoarder="0" count_in_map="1" count_in_player="0" crafted="0" deloot="0"/>
<category name="tools" />
<tag name="military" />
<tag name="industrial" />
</type>
<type name="CarRadiator">
<nominal>12</nominal>
<min>9</min>