Namalsk-Server/Mission Files/regular.namalsk/db/globals.xml
SumrakDZN 3fa3167927 Update of files related to the 1.19 game update (small CE tweaks)
Tweaked: Decreased the radius that prevents items from respawning to 100 meters (was 200 meters before)
Tweaked: Mosin rifle moved into Tier 2,3 alongside reduction of its nominal and min value
Tweaked: NAC access card, Lantia locator, APAC module and LEHS parts init damage (now always pristine)
Tweaked: All vehicles will always spawn with all wheels to counter issues with vehicle spawning (regular)
2022-10-23 20:21:41 +02:00

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1.7 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<variables>
<var name="AnimalMaxCount" type="0" value="200"/>
<var name="CleanupAvoidance" type="0" value="50"/>
<var name="CleanupLifetimeDeadAnimal" type="0" value="600"/>
<var name="CleanupLifetimeDeadInfected" type="0" value="300"/>
<var name="CleanupLifetimeDeadPlayer" type="0" value="900"/>
<var name="CleanupLifetimeDefault" type="0" value="45"/>
<var name="CleanupLifetimeLimit" type="0" value="50"/>
<var name="CleanupLifetimeRuined" type="0" value="330"/>
<var name="FlagRefreshFrequency" type="0" value="432000"/>
<var name="FlagRefreshMaxDuration" type="0" value="3456000"/>
<var name="IdleModeCountdown" type="0" value="60"/>
<var name="IdleModeStartup" type="0" value="1"/>
<var name="InitialSpawn" type="0" value="100"/>
<var name="LootDamageMax" type="1" value="0.82"/>
<var name="LootDamageMin" type="1" value="0.0"/>
<var name="LootSpawnAvoidance" type="0" value="100"/>
<var name="LootProxyPlacement" type="0" value="1"/>
<var name="RespawnAttempt" type="0" value="2"/>
<var name="RespawnLimit" type="0" value="20"/>
<var name="RespawnTypes" type="0" value="12"/>
<var name="RestartSpawn" type="0" value="0"/>
<var name="SpawnInitial" type="0" value="1200"/>
<var name="TimeHopping" type="0" value="60"/>
<var name="TimeLogin" type="0" value="15"/>
<var name="TimeLogout" type="0" value="15"/>
<var name="TimePenalty" type="0" value="20"/>
<var name="WorldWetTempUpdate" type="0" value="1"/>
<var name="FoodDecay" type="0" value="1"/>
<var name="ZombieMaxCount" type="0" value="1600"/>
<var name="ZoneSpawnDist" type="0" value="300"/>
</variables>