Namalsk-Server/Mission Files/hardcore.namalsk
SumrakDZN bbec8ad7c5 Updated files for 1.14 game update
Added: LE-MAS assault rifle into Tier 4 areas with a guaranteed magazine spawn
Added: 25rnd LE-MAS magazine into Tier 4 areas
Added: NV-PVS4 scope to Tier 4 (sea-ice exclusive) areas
Added: Hunting traps (small fish trap, fish net trap, snare trap, all with 2 hour lifetime)
Added: Sardines, Bitterlings and Hare (crafted output from hunting traps)
Added: Hare leg and pelt (crafted output from skinning hare)
Added: Tripwire trap (crafted)
Added: Yellow NBC suit into medic and firefighter areas
Added: PO-X antidote into medical crate dynamic event
Added: Gas mask filter into Tier 2 and 3 firefighter, industrial and medical areas
Added: A chance for a gas mask filter to spawn in NBC respirator and gas mask
Added: Grey and yellow NBC infected with a chance to spawn a gas mask filter
Changed: Expanded reach of Tier 2 area over Brensk railway station and whole Tara island
Tweaked: NBC respirator now spawns in firefighter and medical areas only
Tweaked: Combat gas mask now spawns in military areas only
Tweaked: Combat gas mask random init quantity to an interval of 40 and 100
Tweaked: Gas mask now spawns only in Tier 2 and 3 industrial areas
Tweaked: Lowered number of grey NBC suit parts to compensate for the addition of the yellow one
Tweaked: Lowered number of 1PN51 scopes to compensate for the addition of NV-PVS4 scope
Tweaked: Alakit water tower spawns weapon loot on top
Fixed: Missing entry for Carp, Mackerel in types list
Removed: A chance to spawn civilian bullets in NBC pants
Removed: Un-used Bait and BoneBait in types list
2021-09-28 19:46:03 +02:00
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db Updated files for 1.14 game update 2021-09-28 19:46:03 +02:00
env Moved BK-T12 infected helicrash zone closer to the actual helicrash site 2020-12-13 13:21:07 +01:00
areaflags.map Updated files for 1.14 game update 2021-09-28 19:46:03 +02:00
cfgeconomycore.xml CE files updates (related to split of island/survival). 2020-11-25 18:11:36 +01:00
cfgEffectArea.json Updated files for 1.14 game update 2021-09-28 19:46:03 +02:00
cfgenvironment.xml Added mission folders 2020-11-22 19:53:57 +01:00
cfgeventspawns.xml Added mission folders 2020-11-22 19:53:57 +01:00
cfglimitsdefinition.xml Updated files for Content Update 2 2021-08-18 20:36:03 +02:00
cfglimitsdefinitionuser.xml Updated files for Content Update 2 2021-08-18 20:36:03 +02:00
cfgplayerspawnpoints.xml Re-distributed player spawn points more towards north east 2020-12-13 14:53:11 +01:00
cfgrandompresets.xml Updated files for Content Update 2 2021-08-18 20:36:03 +02:00
cfgspawnabletypes.xml Updated files for 1.14 game update 2021-09-28 19:46:03 +02:00
init.c Update of mission files for Content Update 2 2021-08-24 08:32:12 +02:00
mapclusterproto.xml Added mission folders 2020-11-22 19:53:57 +01:00
mapgroupcluster.xml Update of mission files for Content Update 2 2021-08-24 08:32:12 +02:00
mapgroupdirt.xml CE files updates (related to split of island/survival). 2020-11-25 18:11:36 +01:00
mapgrouppos.xml Update of mission files for Content Update 2 2021-08-24 08:32:12 +02:00
mapgroupproto.xml Updated files for 1.14 game update 2021-09-28 19:46:03 +02:00