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5
.dockerignore
Normal file
5
.dockerignore
Normal file
@ -0,0 +1,5 @@
|
||||
credentials.py
|
||||
.idea/
|
||||
__pycache__/
|
||||
venv/
|
||||
.git/
|
6
.gitignore
vendored
Normal file
6
.gitignore
vendored
Normal file
@ -0,0 +1,6 @@
|
||||
credentials.py
|
||||
resources.py
|
||||
.idea/
|
||||
__pycache__/
|
||||
venv/
|
||||
static/policy/
|
14
Dockerfile
Normal file
14
Dockerfile
Normal file
@ -0,0 +1,14 @@
|
||||
# syntax=docker/dockerfile:1
|
||||
|
||||
FROM python:3.8-slim-buster
|
||||
|
||||
WORKDIR /app
|
||||
|
||||
COPY requirements.txt requirements.txt
|
||||
RUN pip3 install -r requirements.txt
|
||||
|
||||
COPY . .
|
||||
|
||||
ENTRYPOINT [ "python3" ]
|
||||
|
||||
CMD [ "app.py" ]
|
661
LICENSE
Normal file
661
LICENSE
Normal file
@ -0,0 +1,661 @@
|
||||
GNU AFFERO GENERAL PUBLIC LICENSE
|
||||
Version 3, 19 November 2007
|
||||
|
||||
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
|
||||
Everyone is permitted to copy and distribute verbatim copies
|
||||
of this license document, but changing it is not allowed.
|
||||
|
||||
Preamble
|
||||
|
||||
The GNU Affero General Public License is a free, copyleft license for
|
||||
software and other kinds of works, specifically designed to ensure
|
||||
cooperation with the community in the case of network server software.
|
||||
|
||||
The licenses for most software and other practical works are designed
|
||||
to take away your freedom to share and change the works. By contrast,
|
||||
our General Public Licenses are intended to guarantee your freedom to
|
||||
share and change all versions of a program--to make sure it remains free
|
||||
software for all its users.
|
||||
|
||||
When we speak of free software, we are referring to freedom, not
|
||||
price. Our General Public Licenses are designed to make sure that you
|
||||
have the freedom to distribute copies of free software (and charge for
|
||||
them if you wish), that you receive source code or can get it if you
|
||||
want it, that you can change the software or use pieces of it in new
|
||||
free programs, and that you know you can do these things.
|
||||
|
||||
Developers that use our General Public Licenses protect your rights
|
||||
with two steps: (1) assert copyright on the software, and (2) offer
|
||||
you this License which gives you legal permission to copy, distribute
|
||||
and/or modify the software.
|
||||
|
||||
A secondary benefit of defending all users' freedom is that
|
||||
improvements made in alternate versions of the program, if they
|
||||
receive widespread use, become available for other developers to
|
||||
incorporate. Many developers of free software are heartened and
|
||||
encouraged by the resulting cooperation. However, in the case of
|
||||
software used on network servers, this result may fail to come about.
|
||||
The GNU General Public License permits making a modified version and
|
||||
letting the public access it on a server without ever releasing its
|
||||
source code to the public.
|
||||
|
||||
The GNU Affero General Public License is designed specifically to
|
||||
ensure that, in such cases, the modified source code becomes available
|
||||
to the community. It requires the operator of a network server to
|
||||
provide the source code of the modified version running there to the
|
||||
users of that server. Therefore, public use of a modified version, on
|
||||
a publicly accessible server, gives the public access to the source
|
||||
code of the modified version.
|
||||
|
||||
An older license, called the Affero General Public License and
|
||||
published by Affero, was designed to accomplish similar goals. This is
|
||||
a different license, not a version of the Affero GPL, but Affero has
|
||||
released a new version of the Affero GPL which permits relicensing under
|
||||
this license.
|
||||
|
||||
The precise terms and conditions for copying, distribution and
|
||||
modification follow.
|
||||
|
||||
TERMS AND CONDITIONS
|
||||
|
||||
0. Definitions.
|
||||
|
||||
"This License" refers to version 3 of the GNU Affero General Public License.
|
||||
|
||||
"Copyright" also means copyright-like laws that apply to other kinds of
|
||||
works, such as semiconductor masks.
|
||||
|
||||
"The Program" refers to any copyrightable work licensed under this
|
||||
License. Each licensee is addressed as "you". "Licensees" and
|
||||
"recipients" may be individuals or organizations.
|
||||
|
||||
To "modify" a work means to copy from or adapt all or part of the work
|
||||
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|
||||
exact copy. The resulting work is called a "modified version" of the
|
||||
earlier work or a work "based on" the earlier work.
|
||||
|
||||
A "covered work" means either the unmodified Program or a work based
|
||||
on the Program.
|
||||
|
||||
To "propagate" a work means to do anything with it that, without
|
||||
permission, would make you directly or secondarily liable for
|
||||
infringement under applicable copyright law, except executing it on a
|
||||
computer or modifying a private copy. Propagation includes copying,
|
||||
distribution (with or without modification), making available to the
|
||||
public, and in some countries other activities as well.
|
||||
|
||||
To "convey" a work means any kind of propagation that enables other
|
||||
parties to make or receive copies. Mere interaction with a user through
|
||||
a computer network, with no transfer of a copy, is not conveying.
|
||||
|
||||
An interactive user interface displays "Appropriate Legal Notices"
|
||||
to the extent that it includes a convenient and prominently visible
|
||||
feature that (1) displays an appropriate copyright notice, and (2)
|
||||
tells the user that there is no warranty for the work (except to the
|
||||
extent that warranties are provided), that licensees may convey the
|
||||
work under this License, and how to view a copy of this License. If
|
||||
the interface presents a list of user commands or options, such as a
|
||||
menu, a prominent item in the list meets this criterion.
|
||||
|
||||
1. Source Code.
|
||||
|
||||
The "source code" for a work means the preferred form of the work
|
||||
for making modifications to it. "Object code" means any non-source
|
||||
form of a work.
|
||||
|
||||
A "Standard Interface" means an interface that either is an official
|
||||
standard defined by a recognized standards body, or, in the case of
|
||||
interfaces specified for a particular programming language, one that
|
||||
is widely used among developers working in that language.
|
||||
|
||||
The "System Libraries" of an executable work include anything, other
|
||||
than the work as a whole, that (a) is included in the normal form of
|
||||
packaging a Major Component, but which is not part of that Major
|
||||
Component, and (b) serves only to enable use of the work with that
|
||||
Major Component, or to implement a Standard Interface for which an
|
||||
implementation is available to the public in source code form. A
|
||||
"Major Component", in this context, means a major essential component
|
||||
(kernel, window system, and so on) of the specific operating system
|
||||
(if any) on which the executable work runs, or a compiler used to
|
||||
produce the work, or an object code interpreter used to run it.
|
||||
|
||||
The "Corresponding Source" for a work in object code form means all
|
||||
the source code needed to generate, install, and (for an executable
|
||||
work) run the object code and to modify the work, including scripts to
|
||||
control those activities. However, it does not include the work's
|
||||
System Libraries, or general-purpose tools or generally available free
|
||||
programs which are used unmodified in performing those activities but
|
||||
which are not part of the work. For example, Corresponding Source
|
||||
includes interface definition files associated with source files for
|
||||
the work, and the source code for shared libraries and dynamically
|
||||
linked subprograms that the work is specifically designed to require,
|
||||
such as by intimate data communication or control flow between those
|
||||
subprograms and other parts of the work.
|
||||
|
||||
The Corresponding Source need not include anything that users
|
||||
can regenerate automatically from other parts of the Corresponding
|
||||
Source.
|
||||
|
||||
The Corresponding Source for a work in source code form is that
|
||||
same work.
|
||||
|
||||
2. Basic Permissions.
|
||||
|
||||
All rights granted under this License are granted for the term of
|
||||
copyright on the Program, and are irrevocable provided the stated
|
||||
conditions are met. This License explicitly affirms your unlimited
|
||||
permission to run the unmodified Program. The output from running a
|
||||
covered work is covered by this License only if the output, given its
|
||||
content, constitutes a covered work. This License acknowledges your
|
||||
rights of fair use or other equivalent, as provided by copyright law.
|
||||
|
||||
You may make, run and propagate covered works that you do not
|
||||
convey, without conditions so long as your license otherwise remains
|
||||
in force. You may convey covered works to others for the sole purpose
|
||||
of having them make modifications exclusively for you, or provide you
|
||||
with facilities for running those works, provided that you comply with
|
||||
the terms of this License in conveying all material for which you do
|
||||
not control copyright. Those thus making or running the covered works
|
||||
for you must do so exclusively on your behalf, under your direction
|
||||
and control, on terms that prohibit them from making any copies of
|
||||
your copyrighted material outside their relationship with you.
|
||||
|
||||
Conveying under any other circumstances is permitted solely under
|
||||
the conditions stated below. Sublicensing is not allowed; section 10
|
||||
makes it unnecessary.
|
||||
|
||||
3. Protecting Users' Legal Rights From Anti-Circumvention Law.
|
||||
|
||||
No covered work shall be deemed part of an effective technological
|
||||
measure under any applicable law fulfilling obligations under article
|
||||
11 of the WIPO copyright treaty adopted on 20 December 1996, or
|
||||
similar laws prohibiting or restricting circumvention of such
|
||||
measures.
|
||||
|
||||
When you convey a covered work, you waive any legal power to forbid
|
||||
circumvention of technological measures to the extent such circumvention
|
||||
is effected by exercising rights under this License with respect to
|
||||
the covered work, and you disclaim any intention to limit operation or
|
||||
modification of the work as a means of enforcing, against the work's
|
||||
users, your or third parties' legal rights to forbid circumvention of
|
||||
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|
||||
|
||||
4. Conveying Verbatim Copies.
|
||||
|
||||
You may convey verbatim copies of the Program's source code as you
|
||||
receive it, in any medium, provided that you conspicuously and
|
||||
appropriately publish on each copy an appropriate copyright notice;
|
||||
keep intact all notices stating that this License and any
|
||||
non-permissive terms added in accord with section 7 apply to the code;
|
||||
keep intact all notices of the absence of any warranty; and give all
|
||||
recipients a copy of this License along with the Program.
|
||||
|
||||
You may charge any price or no price for each copy that you convey,
|
||||
and you may offer support or warranty protection for a fee.
|
||||
|
||||
5. Conveying Modified Source Versions.
|
||||
|
||||
You may convey a work based on the Program, or the modifications to
|
||||
produce it from the Program, in the form of source code under the
|
||||
terms of section 4, provided that you also meet all of these conditions:
|
||||
|
||||
a) The work must carry prominent notices stating that you modified
|
||||
it, and giving a relevant date.
|
||||
|
||||
b) The work must carry prominent notices stating that it is
|
||||
released under this License and any conditions added under section
|
||||
7. This requirement modifies the requirement in section 4 to
|
||||
"keep intact all notices".
|
||||
|
||||
c) You must license the entire work, as a whole, under this
|
||||
License to anyone who comes into possession of a copy. This
|
||||
License will therefore apply, along with any applicable section 7
|
||||
additional terms, to the whole of the work, and all its parts,
|
||||
regardless of how they are packaged. This License gives no
|
||||
permission to license the work in any other way, but it does not
|
||||
invalidate such permission if you have separately received it.
|
||||
|
||||
d) If the work has interactive user interfaces, each must display
|
||||
Appropriate Legal Notices; however, if the Program has interactive
|
||||
interfaces that do not display Appropriate Legal Notices, your
|
||||
work need not make them do so.
|
||||
|
||||
A compilation of a covered work with other separate and independent
|
||||
works, which are not by their nature extensions of the covered work,
|
||||
and which are not combined with it such as to form a larger program,
|
||||
in or on a volume of a storage or distribution medium, is called an
|
||||
"aggregate" if the compilation and its resulting copyright are not
|
||||
used to limit the access or legal rights of the compilation's users
|
||||
beyond what the individual works permit. Inclusion of a covered work
|
||||
in an aggregate does not cause this License to apply to the other
|
||||
parts of the aggregate.
|
||||
|
||||
6. Conveying Non-Source Forms.
|
||||
|
||||
You may convey a covered work in object code form under the terms
|
||||
of sections 4 and 5, provided that you also convey the
|
||||
machine-readable Corresponding Source under the terms of this License,
|
||||
in one of these ways:
|
||||
|
||||
a) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by the
|
||||
Corresponding Source fixed on a durable physical medium
|
||||
customarily used for software interchange.
|
||||
|
||||
b) Convey the object code in, or embodied in, a physical product
|
||||
(including a physical distribution medium), accompanied by a
|
||||
written offer, valid for at least three years and valid for as
|
||||
long as you offer spare parts or customer support for that product
|
||||
model, to give anyone who possesses the object code either (1) a
|
||||
copy of the Corresponding Source for all the software in the
|
||||
product that is covered by this License, on a durable physical
|
||||
medium customarily used for software interchange, for a price no
|
||||
more than your reasonable cost of physically performing this
|
||||
conveying of source, or (2) access to copy the
|
||||
Corresponding Source from a network server at no charge.
|
||||
|
||||
c) Convey individual copies of the object code with a copy of the
|
||||
written offer to provide the Corresponding Source. This
|
||||
alternative is allowed only occasionally and noncommercially, and
|
||||
only if you received the object code with such an offer, in accord
|
||||
with subsection 6b.
|
||||
|
||||
d) Convey the object code by offering access from a designated
|
||||
place (gratis or for a charge), and offer equivalent access to the
|
||||
Corresponding Source in the same way through the same place at no
|
||||
further charge. You need not require recipients to copy the
|
||||
Corresponding Source along with the object code. If the place to
|
||||
copy the object code is a network server, the Corresponding Source
|
||||
may be on a different server (operated by you or a third party)
|
||||
that supports equivalent copying facilities, provided you maintain
|
||||
clear directions next to the object code saying where to find the
|
||||
Corresponding Source. Regardless of what server hosts the
|
||||
Corresponding Source, you remain obligated to ensure that it is
|
||||
available for as long as needed to satisfy these requirements.
|
||||
|
||||
e) Convey the object code using peer-to-peer transmission, provided
|
||||
you inform other peers where the object code and Corresponding
|
||||
Source of the work are being offered to the general public at no
|
||||
charge under subsection 6d.
|
||||
|
||||
A separable portion of the object code, whose source code is excluded
|
||||
from the Corresponding Source as a System Library, need not be
|
||||
included in conveying the object code work.
|
||||
|
||||
A "User Product" is either (1) a "consumer product", which means any
|
||||
tangible personal property which is normally used for personal, family,
|
||||
or household purposes, or (2) anything designed or sold for incorporation
|
||||
into a dwelling. In determining whether a product is a consumer product,
|
||||
doubtful cases shall be resolved in favor of coverage. For a particular
|
||||
product received by a particular user, "normally used" refers to a
|
||||
typical or common use of that class of product, regardless of the status
|
||||
of the particular user or of the way in which the particular user
|
||||
actually uses, or expects or is expected to use, the product. A product
|
||||
is a consumer product regardless of whether the product has substantial
|
||||
commercial, industrial or non-consumer uses, unless such uses represent
|
||||
the only significant mode of use of the product.
|
||||
|
||||
"Installation Information" for a User Product means any methods,
|
||||
procedures, authorization keys, or other information required to install
|
||||
and execute modified versions of a covered work in that User Product from
|
||||
a modified version of its Corresponding Source. The information must
|
||||
suffice to ensure that the continued functioning of the modified object
|
||||
code is in no case prevented or interfered with solely because
|
||||
modification has been made.
|
||||
|
||||
If you convey an object code work under this section in, or with, or
|
||||
specifically for use in, a User Product, and the conveying occurs as
|
||||
part of a transaction in which the right of possession and use of the
|
||||
User Product is transferred to the recipient in perpetuity or for a
|
||||
fixed term (regardless of how the transaction is characterized), the
|
||||
Corresponding Source conveyed under this section must be accompanied
|
||||
by the Installation Information. But this requirement does not apply
|
||||
if neither you nor any third party retains the ability to install
|
||||
modified object code on the User Product (for example, the work has
|
||||
been installed in ROM).
|
||||
|
||||
The requirement to provide Installation Information does not include a
|
||||
requirement to continue to provide support service, warranty, or updates
|
||||
for a work that has been modified or installed by the recipient, or for
|
||||
the User Product in which it has been modified or installed. Access to a
|
||||
network may be denied when the modification itself materially and
|
||||
adversely affects the operation of the network or violates the rules and
|
||||
protocols for communication across the network.
|
||||
|
||||
Corresponding Source conveyed, and Installation Information provided,
|
||||
in accord with this section must be in a format that is publicly
|
||||
documented (and with an implementation available to the public in
|
||||
source code form), and must require no special password or key for
|
||||
unpacking, reading or copying.
|
||||
|
||||
7. Additional Terms.
|
||||
|
||||
"Additional permissions" are terms that supplement the terms of this
|
||||
License by making exceptions from one or more of its conditions.
|
||||
Additional permissions that are applicable to the entire Program shall
|
||||
be treated as though they were included in this License, to the extent
|
||||
that they are valid under applicable law. If additional permissions
|
||||
apply only to part of the Program, that part may be used separately
|
||||
under those permissions, but the entire Program remains governed by
|
||||
this License without regard to the additional permissions.
|
||||
|
||||
When you convey a copy of a covered work, you may at your option
|
||||
remove any additional permissions from that copy, or from any part of
|
||||
it. (Additional permissions may be written to require their own
|
||||
removal in certain cases when you modify the work.) You may place
|
||||
additional permissions on material, added by you to a covered work,
|
||||
for which you have or can give appropriate copyright permission.
|
||||
|
||||
Notwithstanding any other provision of this License, for material you
|
||||
add to a covered work, you may (if authorized by the copyright holders of
|
||||
that material) supplement the terms of this License with terms:
|
||||
|
||||
a) Disclaiming warranty or limiting liability differently from the
|
||||
terms of sections 15 and 16 of this License; or
|
||||
|
||||
b) Requiring preservation of specified reasonable legal notices or
|
||||
author attributions in that material or in the Appropriate Legal
|
||||
Notices displayed by works containing it; or
|
||||
|
||||
c) Prohibiting misrepresentation of the origin of that material, or
|
||||
requiring that modified versions of such material be marked in
|
||||
reasonable ways as different from the original version; or
|
||||
|
||||
d) Limiting the use for publicity purposes of names of licensors or
|
||||
authors of the material; or
|
||||
|
||||
e) Declining to grant rights under trademark law for use of some
|
||||
trade names, trademarks, or service marks; or
|
||||
|
||||
f) Requiring indemnification of licensors and authors of that
|
||||
material by anyone who conveys the material (or modified versions of
|
||||
it) with contractual assumptions of liability to the recipient, for
|
||||
any liability that these contractual assumptions directly impose on
|
||||
those licensors and authors.
|
||||
|
||||
All other non-permissive additional terms are considered "further
|
||||
restrictions" within the meaning of section 10. If the Program as you
|
||||
received it, or any part of it, contains a notice stating that it is
|
||||
governed by this License along with a term that is a further
|
||||
restriction, you may remove that term. If a license document contains
|
||||
a further restriction but permits relicensing or conveying under this
|
||||
License, you may add to a covered work material governed by the terms
|
||||
of that license document, provided that the further restriction does
|
||||
not survive such relicensing or conveying.
|
||||
|
||||
If you add terms to a covered work in accord with this section, you
|
||||
must place, in the relevant source files, a statement of the
|
||||
additional terms that apply to those files, or a notice indicating
|
||||
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|
||||
|
||||
Additional terms, permissive or non-permissive, may be stated in the
|
||||
form of a separately written license, or stated as exceptions;
|
||||
the above requirements apply either way.
|
||||
|
||||
8. Termination.
|
||||
|
||||
You may not propagate or modify a covered work except as expressly
|
||||
provided under this License. Any attempt otherwise to propagate or
|
||||
modify it is void, and will automatically terminate your rights under
|
||||
this License (including any patent licenses granted under the third
|
||||
paragraph of section 11).
|
||||
|
||||
However, if you cease all violation of this License, then your
|
||||
license from a particular copyright holder is reinstated (a)
|
||||
provisionally, unless and until the copyright holder explicitly and
|
||||
finally terminates your license, and (b) permanently, if the copyright
|
||||
holder fails to notify you of the violation by some reasonable means
|
||||
prior to 60 days after the cessation.
|
||||
|
||||
Moreover, your license from a particular copyright holder is
|
||||
reinstated permanently if the copyright holder notifies you of the
|
||||
violation by some reasonable means, this is the first time you have
|
||||
received notice of violation of this License (for any work) from that
|
||||
copyright holder, and you cure the violation prior to 30 days after
|
||||
your receipt of the notice.
|
||||
|
||||
Termination of your rights under this section does not terminate the
|
||||
licenses of parties who have received copies or rights from you under
|
||||
this License. If your rights have been terminated and not permanently
|
||||
reinstated, you do not qualify to receive new licenses for the same
|
||||
material under section 10.
|
||||
|
||||
9. Acceptance Not Required for Having Copies.
|
||||
|
||||
You are not required to accept this License in order to receive or
|
||||
run a copy of the Program. Ancillary propagation of a covered work
|
||||
occurring solely as a consequence of using peer-to-peer transmission
|
||||
to receive a copy likewise does not require acceptance. However,
|
||||
nothing other than this License grants you permission to propagate or
|
||||
modify any covered work. These actions infringe copyright if you do
|
||||
not accept this License. Therefore, by modifying or propagating a
|
||||
covered work, you indicate your acceptance of this License to do so.
|
||||
|
||||
10. Automatic Licensing of Downstream Recipients.
|
||||
|
||||
Each time you convey a covered work, the recipient automatically
|
||||
receives a license from the original licensors, to run, modify and
|
||||
propagate that work, subject to this License. You are not responsible
|
||||
for enforcing compliance by third parties with this License.
|
||||
|
||||
An "entity transaction" is a transaction transferring control of an
|
||||
organization, or substantially all assets of one, or subdividing an
|
||||
organization, or merging organizations. If propagation of a covered
|
||||
work results from an entity transaction, each party to that
|
||||
transaction who receives a copy of the work also receives whatever
|
||||
licenses to the work the party's predecessor in interest had or could
|
||||
give under the previous paragraph, plus a right to possession of the
|
||||
Corresponding Source of the work from the predecessor in interest, if
|
||||
the predecessor has it or can get it with reasonable efforts.
|
||||
|
||||
You may not impose any further restrictions on the exercise of the
|
||||
rights granted or affirmed under this License. For example, you may
|
||||
not impose a license fee, royalty, or other charge for exercise of
|
||||
rights granted under this License, and you may not initiate litigation
|
||||
(including a cross-claim or counterclaim in a lawsuit) alleging that
|
||||
any patent claim is infringed by making, using, selling, offering for
|
||||
sale, or importing the Program or any portion of it.
|
||||
|
||||
11. Patents.
|
||||
|
||||
A "contributor" is a copyright holder who authorizes use under this
|
||||
License of the Program or a work on which the Program is based. The
|
||||
work thus licensed is called the contributor's "contributor version".
|
||||
|
||||
A contributor's "essential patent claims" are all patent claims
|
||||
owned or controlled by the contributor, whether already acquired or
|
||||
hereafter acquired, that would be infringed by some manner, permitted
|
||||
by this License, of making, using, or selling its contributor version,
|
||||
but do not include claims that would be infringed only as a
|
||||
consequence of further modification of the contributor version. For
|
||||
purposes of this definition, "control" includes the right to grant
|
||||
patent sublicenses in a manner consistent with the requirements of
|
||||
this License.
|
||||
|
||||
Each contributor grants you a non-exclusive, worldwide, royalty-free
|
||||
patent license under the contributor's essential patent claims, to
|
||||
make, use, sell, offer for sale, import and otherwise run, modify and
|
||||
propagate the contents of its contributor version.
|
||||
|
||||
In the following three paragraphs, a "patent license" is any express
|
||||
agreement or commitment, however denominated, not to enforce a patent
|
||||
(such as an express permission to practice a patent or covenant not to
|
||||
sue for patent infringement). To "grant" such a patent license to a
|
||||
party means to make such an agreement or commitment not to enforce a
|
||||
patent against the party.
|
||||
|
||||
If you convey a covered work, knowingly relying on a patent license,
|
||||
and the Corresponding Source of the work is not available for anyone
|
||||
to copy, free of charge and under the terms of this License, through a
|
||||
publicly available network server or other readily accessible means,
|
||||
then you must either (1) cause the Corresponding Source to be so
|
||||
available, or (2) arrange to deprive yourself of the benefit of the
|
||||
patent license for this particular work, or (3) arrange, in a manner
|
||||
consistent with the requirements of this License, to extend the patent
|
||||
license to downstream recipients. "Knowingly relying" means you have
|
||||
actual knowledge that, but for the patent license, your conveying the
|
||||
covered work in a country, or your recipient's use of the covered work
|
||||
in a country, would infringe one or more identifiable patents in that
|
||||
country that you have reason to believe are valid.
|
||||
|
||||
If, pursuant to or in connection with a single transaction or
|
||||
arrangement, you convey, or propagate by procuring conveyance of, a
|
||||
covered work, and grant a patent license to some of the parties
|
||||
receiving the covered work authorizing them to use, propagate, modify
|
||||
or convey a specific copy of the covered work, then the patent license
|
||||
you grant is automatically extended to all recipients of the covered
|
||||
work and works based on it.
|
||||
|
||||
A patent license is "discriminatory" if it does not include within
|
||||
the scope of its coverage, prohibits the exercise of, or is
|
||||
conditioned on the non-exercise of one or more of the rights that are
|
||||
specifically granted under this License. You may not convey a covered
|
||||
work if you are a party to an arrangement with a third party that is
|
||||
in the business of distributing software, under which you make payment
|
||||
to the third party based on the extent of your activity of conveying
|
||||
the work, and under which the third party grants, to any of the
|
||||
parties who would receive the covered work from you, a discriminatory
|
||||
patent license (a) in connection with copies of the covered work
|
||||
conveyed by you (or copies made from those copies), or (b) primarily
|
||||
for and in connection with specific products or compilations that
|
||||
contain the covered work, unless you entered into that arrangement,
|
||||
or that patent license was granted, prior to 28 March 2007.
|
||||
|
||||
Nothing in this License shall be construed as excluding or limiting
|
||||
any implied license or other defenses to infringement that may
|
||||
otherwise be available to you under applicable patent law.
|
||||
|
||||
12. No Surrender of Others' Freedom.
|
||||
|
||||
If conditions are imposed on you (whether by court order, agreement or
|
||||
otherwise) that contradict the conditions of this License, they do not
|
||||
excuse you from the conditions of this License. If you cannot convey a
|
||||
covered work so as to satisfy simultaneously your obligations under this
|
||||
License and any other pertinent obligations, then as a consequence you may
|
||||
not convey it at all. For example, if you agree to terms that obligate you
|
||||
to collect a royalty for further conveying from those to whom you convey
|
||||
the Program, the only way you could satisfy both those terms and this
|
||||
License would be to refrain entirely from conveying the Program.
|
||||
|
||||
13. Remote Network Interaction; Use with the GNU General Public License.
|
||||
|
||||
Notwithstanding any other provision of this License, if you modify the
|
||||
Program, your modified version must prominently offer all users
|
||||
interacting with it remotely through a computer network (if your version
|
||||
supports such interaction) an opportunity to receive the Corresponding
|
||||
Source of your version by providing access to the Corresponding Source
|
||||
from a network server at no charge, through some standard or customary
|
||||
means of facilitating copying of software. This Corresponding Source
|
||||
shall include the Corresponding Source for any work covered by version 3
|
||||
of the GNU General Public License that is incorporated pursuant to the
|
||||
following paragraph.
|
||||
|
||||
Notwithstanding any other provision of this License, you have
|
||||
permission to link or combine any covered work with a work licensed
|
||||
under version 3 of the GNU General Public License into a single
|
||||
combined work, and to convey the resulting work. The terms of this
|
||||
License will continue to apply to the part which is the covered work,
|
||||
but the work with which it is combined will remain governed by version
|
||||
3 of the GNU General Public License.
|
||||
|
||||
14. Revised Versions of this License.
|
||||
|
||||
The Free Software Foundation may publish revised and/or new versions of
|
||||
the GNU Affero General Public License from time to time. Such new versions
|
||||
will be similar in spirit to the present version, but may differ in detail to
|
||||
address new problems or concerns.
|
||||
|
||||
Each version is given a distinguishing version number. If the
|
||||
Program specifies that a certain numbered version of the GNU Affero General
|
||||
Public License "or any later version" applies to it, you have the
|
||||
option of following the terms and conditions either of that numbered
|
||||
version or of any later version published by the Free Software
|
||||
Foundation. If the Program does not specify a version number of the
|
||||
GNU Affero General Public License, you may choose any version ever published
|
||||
by the Free Software Foundation.
|
||||
|
||||
If the Program specifies that a proxy can decide which future
|
||||
versions of the GNU Affero General Public License can be used, that proxy's
|
||||
public statement of acceptance of a version permanently authorizes you
|
||||
to choose that version for the Program.
|
||||
|
||||
Later license versions may give you additional or different
|
||||
permissions. However, no additional obligations are imposed on any
|
||||
author or copyright holder as a result of your choosing to follow a
|
||||
later version.
|
||||
|
||||
15. Disclaimer of Warranty.
|
||||
|
||||
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
|
||||
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
|
||||
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
|
||||
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
|
||||
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
|
||||
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
|
||||
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
|
||||
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
|
||||
|
||||
16. Limitation of Liability.
|
||||
|
||||
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
|
||||
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
|
||||
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
|
||||
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
|
||||
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
|
||||
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
|
||||
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
|
||||
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
|
||||
SUCH DAMAGES.
|
||||
|
||||
17. Interpretation of Sections 15 and 16.
|
||||
|
||||
If the disclaimer of warranty and limitation of liability provided
|
||||
above cannot be given local legal effect according to their terms,
|
||||
reviewing courts shall apply local law that most closely approximates
|
||||
an absolute waiver of all civil liability in connection with the
|
||||
Program, unless a warranty or assumption of liability accompanies a
|
||||
copy of the Program in return for a fee.
|
||||
|
||||
END OF TERMS AND CONDITIONS
|
||||
|
||||
How to Apply These Terms to Your New Programs
|
||||
|
||||
If you develop a new program, and you want it to be of the greatest
|
||||
possible use to the public, the best way to achieve this is to make it
|
||||
free software which everyone can redistribute and change under these terms.
|
||||
|
||||
To do so, attach the following notices to the program. It is safest
|
||||
to attach them to the start of each source file to most effectively
|
||||
state the exclusion of warranty; and each file should have at least
|
||||
the "copyright" line and a pointer to where the full notice is found.
|
||||
|
||||
Darkflame Universe Account Manager, simple account manager to DLU.
|
||||
Copyright (C) 2021 Wincent01
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU Affero General Public License as published
|
||||
by the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU Affero General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU Affero General Public License
|
||||
along with this program. If not, see <https://www.gnu.org/licenses/>.
|
||||
|
||||
Also add information on how to contact you by electronic and paper mail.
|
||||
|
||||
If your software can interact with users remotely through a computer
|
||||
network, you should also make sure that it provides a way for users to
|
||||
get its source. For example, if your program is a web application, its
|
||||
interface could display a "Source" link that leads users to an archive
|
||||
of the code. There are many ways you could offer source, and different
|
||||
solutions will be better for different programs; see section 13 for the
|
||||
specific requirements.
|
||||
|
||||
You should also get your employer (if you work as a programmer) or school,
|
||||
if any, to sign a "copyright disclaimer" for the program, if necessary.
|
||||
For more information on this, and how to apply and follow the GNU AGPL, see
|
||||
<https://www.gnu.org/licenses/>.
|
39
README.md
Normal file
39
README.md
Normal file
@ -0,0 +1,39 @@
|
||||
# Darkflame Universe Account Manager
|
||||
|
||||
This is a quick and simple web application intended for account creation and management for a [DLU](https://github.com/DarkflameUniverse/DLUv3) instance created by Wincent.
|
||||
|
||||
Logo by BlasterBuilder.
|
||||
|
||||
## Run and Install
|
||||
* Clone this repository
|
||||
* Install `requirements.txt`
|
||||
* Create `credentials.py`
|
||||
```py
|
||||
# credentials.py
|
||||
|
||||
# Make sure this is a long random string
|
||||
SECRET_KEY = 'long-random-string'
|
||||
|
||||
# Replace instances of <> with the database credentials
|
||||
DB_URL = 'mysql+pymysql://<mysql-user>:<mysql-password>@<mysql-host>/<mysql-database>'
|
||||
```
|
||||
* Create `resources.py`
|
||||
```py
|
||||
# resources.py
|
||||
|
||||
# Path to the logo image to display on the application
|
||||
LOGO = 'logo/logo.png'
|
||||
|
||||
# Path to the privacy policy users have to agree to
|
||||
PRIVACY_POLICY = 'policy/Privacy Policy.pdf'
|
||||
|
||||
# Path to the terms of use users have to agree to
|
||||
TERMS_OF_USE = 'policy/Terms of Use.pdf'
|
||||
```
|
||||
* Run the application
|
||||
```sh
|
||||
# Run the python application, with a given port number
|
||||
flask run --port 5000
|
||||
# or simply
|
||||
python app.py
|
||||
```
|
561
app.py
Normal file
561
app.py
Normal file
@ -0,0 +1,561 @@
|
||||
from flask import Flask, render_template, request, redirect, url_for, jsonify, abort
|
||||
from flask.wrappers import Response
|
||||
from flask_login.utils import login_url
|
||||
from flask_sqlalchemy import SQLAlchemy
|
||||
from flask_bootstrap import Bootstrap
|
||||
from flask_login import LoginManager, UserMixin, login_user, login_required, logout_user, current_user
|
||||
|
||||
from bcrypt import checkpw, hashpw, gensalt
|
||||
|
||||
import re
|
||||
import random
|
||||
import string
|
||||
import hashlib
|
||||
import time
|
||||
import json
|
||||
|
||||
import resources as res
|
||||
|
||||
class Resources():
|
||||
def __init__(self) -> None:
|
||||
self.LOGO = res.LOGO or 'logo/logo.png'
|
||||
self.PRIVACY_POLICY = res.PRIVACY_POLICY
|
||||
self.TERMS_OF_USE = res.TERMS_OF_USE
|
||||
|
||||
resources = Resources()
|
||||
|
||||
# Application instance
|
||||
app = Flask(__name__)
|
||||
|
||||
# SQL instance
|
||||
db = SQLAlchemy()
|
||||
|
||||
# Login instance
|
||||
login_manager = LoginManager()
|
||||
|
||||
|
||||
class UserModel(UserMixin):
|
||||
def __init__(self, id, username, gm_level):
|
||||
self.id = id
|
||||
self.username = username
|
||||
self.gm_level = gm_level
|
||||
|
||||
def __repr__(self):
|
||||
return '<User %r>' % self.username
|
||||
|
||||
def get_id(self):
|
||||
return self.id
|
||||
|
||||
def is_authenticated(self):
|
||||
return True
|
||||
|
||||
def is_active(self):
|
||||
return True
|
||||
|
||||
def is_anonymous(self):
|
||||
return False
|
||||
|
||||
|
||||
# Activity data
|
||||
class Activity():
|
||||
def __init__(self, start, end, map_id):
|
||||
self.start = start
|
||||
self.end = end
|
||||
self.map_id = map_id
|
||||
|
||||
class CharacterLog():
|
||||
def __init__(self, character_id):
|
||||
self.character_id = character_id
|
||||
self.activity_log = [] # List of activities
|
||||
self.last_logout = 0
|
||||
self.last_activity = None
|
||||
|
||||
def register_login(self, start, map_id):
|
||||
self.last_activity = Activity(start, None, map_id)
|
||||
|
||||
def register_logout(self, end):
|
||||
if not self.last_activity:
|
||||
return
|
||||
self.last_activity.end = end
|
||||
self.activity_log.append(self.last_activity)
|
||||
self.last_activity = None
|
||||
|
||||
def get_play_time(self):
|
||||
total_time = 0
|
||||
for activity in self.activity_log:
|
||||
total_time += activity.end - activity.start
|
||||
return total_time
|
||||
|
||||
def get_play_time_during(self, start, end):
|
||||
total_time = 0
|
||||
for activity in self.activity_log:
|
||||
if activity.start >= start and activity.end <= end:
|
||||
total_time += activity.end - activity.start
|
||||
return total_time
|
||||
|
||||
def get_play_time_during_in_map(self, start, end, map_id):
|
||||
total_time = 0
|
||||
for activity in self.activity_log:
|
||||
if activity.start >= start and activity.end <= end and activity.map_id == map_id:
|
||||
total_time += activity.end - activity.start
|
||||
return total_time
|
||||
|
||||
|
||||
def __repr__(self):
|
||||
return '<CharacterLog %r>' % self.character_id
|
||||
|
||||
|
||||
class Dataset():
|
||||
def __init__(self, label, data, borderColor, borderWidth):
|
||||
self.label = label
|
||||
self.data = data
|
||||
self.borderColor = borderColor
|
||||
self.borderWidth = borderWidth
|
||||
|
||||
def toJSON(self):
|
||||
return json.dumps(self, default=lambda o: o.__dict__,
|
||||
sort_keys=True, indent=4)
|
||||
|
||||
|
||||
class ActivityData():
|
||||
def __init__(self, labels, title, datasets):
|
||||
self.labels = labels
|
||||
self.title = title
|
||||
self.datasets = datasets
|
||||
|
||||
def toJSON(self):
|
||||
return json.dumps(self, default=lambda o: o.__dict__,
|
||||
sort_keys=True, indent=4)
|
||||
|
||||
activitie_data = {}
|
||||
|
||||
# Color definitions per map_id, alpha always 1
|
||||
map_colors = {
|
||||
# 1000: Gray
|
||||
1000: 'rgba(200, 200, 200, 1)',
|
||||
# 1100: Green
|
||||
1100: 'rgba(0, 255, 0, 1)',
|
||||
# 1200: Blue
|
||||
1200: 'rgba(54, 162, 235, 1)',
|
||||
# 1300: Dark Red
|
||||
1300: 'rgba(255, 99, 132, 1)',
|
||||
# 1400: Purple
|
||||
1400: 'rgba(153, 102, 255, 1)',
|
||||
# 1600: Orange
|
||||
1600: 'rgba(255, 204, 0, 1)',
|
||||
# 1700: Light Blue
|
||||
1700: 'rgba(75, 192, 192, 1)',
|
||||
# 1800: Light Red
|
||||
1800: 'rgba(102, 0, 204, 1)',
|
||||
# 1900: Yellow
|
||||
1900: 'rgba(255, 159, 64, 1)',
|
||||
# 2000: Black
|
||||
2000: 'rgba(0, 0, 0, 1)',
|
||||
}
|
||||
|
||||
|
||||
@app.route('/load_activities', methods=['GET', 'POST'])
|
||||
@login_required
|
||||
def load_activities():
|
||||
if current_user.gm_level != 9:
|
||||
abort(403)
|
||||
return
|
||||
|
||||
global activitie_data
|
||||
|
||||
connection = db.engine
|
||||
|
||||
epoch_time = int(time.time())
|
||||
# Calculate the time 7 days ago
|
||||
last_time = epoch_time - (7 * 24 * 60 * 60)
|
||||
|
||||
query = "SELECT character_id, activity, time, map_id FROM activity_log WHERE time > %s"
|
||||
|
||||
result = connection.execute(query, (last_time)).all()
|
||||
|
||||
# Get all unique characters, create a new CharacterLog for each and put it in a dictionary
|
||||
characters = {}
|
||||
for row in result:
|
||||
if row[0] not in characters:
|
||||
characters[row[0]] = CharacterLog(row[0])
|
||||
|
||||
# Loop through the results, if activity = 0, then it's a login, if activity = 1, then it's a logout
|
||||
for row in result:
|
||||
if row[1] == 0:
|
||||
characters[row[0]].register_login(row[2], row[3])
|
||||
else:
|
||||
characters[row[0]].register_logout(row[2])
|
||||
|
||||
# Create activity data for the last 7 days
|
||||
# Titled: Sessions in the last 7 days
|
||||
# Data: Number of sessions
|
||||
labels = []
|
||||
data = []
|
||||
for i in range(7):
|
||||
labels.append(time.strftime("%a", time.localtime(epoch_time - (i * 24 * 60 * 60))))
|
||||
data.append(0)
|
||||
|
||||
for character in characters:
|
||||
character_data = characters[character]
|
||||
for activity in character_data.activity_log:
|
||||
index = (activity.start - last_time) // (24 * 60 * 60)
|
||||
data[index] += 1
|
||||
|
||||
# Flip labels
|
||||
labels.reverse()
|
||||
|
||||
# Insert the data into the dictionary
|
||||
activitie_data["sessions"] = ActivityData(labels, "Sessions in the last 7 days", [Dataset("Sessions", data, "rgba(255, 99, 132, 1)", 3)])
|
||||
|
||||
# Create activity data for total play time over the last 7 days
|
||||
# Titled: Total play time in the last 7 days
|
||||
# Data: Total play time in seconds
|
||||
labels = []
|
||||
data = []
|
||||
for i in range(7):
|
||||
labels.append(time.strftime("%a", time.localtime(epoch_time - (i * 24 * 60 * 60))))
|
||||
data.append(0)
|
||||
|
||||
# Get the play time for the current day
|
||||
for character in characters:
|
||||
character_data = characters[character]
|
||||
begin = epoch_time - ((i + 1) * 24 * 60 * 60)
|
||||
end = begin + (24 * 60 * 60)
|
||||
play_time = character_data.get_play_time_during(begin, end) / (60 * 60)
|
||||
data[i] += play_time
|
||||
|
||||
# Flip labels and data
|
||||
labels.reverse()
|
||||
data.reverse()
|
||||
|
||||
# Insert the data into the dictionary
|
||||
activitie_data["play_time"] = ActivityData(labels, "Total play time in the last 7 days", [Dataset("Play time", data, "rgba(255, 99, 132, 1)", 3)])
|
||||
|
||||
# Create activity data for each unique map played in the last 7 days
|
||||
# Titled: Maps played in the last 7 days
|
||||
# Data: Number of times played
|
||||
labels = []
|
||||
maps = {} # { 'map_id': [...] }
|
||||
|
||||
# Get all unique maps
|
||||
for character in characters:
|
||||
character_data = characters[character]
|
||||
for activity in character_data.activity_log:
|
||||
# If the map_id is not devicible by 100, skip it
|
||||
if activity.map_id % 100 != 0:
|
||||
continue
|
||||
|
||||
if activity.map_id not in maps:
|
||||
maps[activity.map_id] = []
|
||||
# Make the array of length 7
|
||||
for i in range(7):
|
||||
maps[activity.map_id].append(0)
|
||||
|
||||
for i in range(7):
|
||||
labels.append(time.strftime("%a", time.localtime(epoch_time - (i * 24 * 60 * 60))))
|
||||
|
||||
# Get the total time played in each map over this day
|
||||
for map_id in maps:
|
||||
begin = epoch_time - ((i + 1) * 24 * 60 * 60)
|
||||
end = begin + (24 * 60 * 60)
|
||||
for character in characters:
|
||||
character_data = characters[character]
|
||||
play_time = character_data.get_play_time_during_in_map(begin, end, map_id) / (60 * 60)
|
||||
maps[map_id][6 - i] += play_time
|
||||
|
||||
# Flip labels and data
|
||||
labels.reverse()
|
||||
|
||||
# Insert the data into the dictionary, one dataset per map
|
||||
datasets = []
|
||||
for map_id in maps:
|
||||
color = map_colors[map_id]
|
||||
datasets.append(Dataset(map_id, maps[map_id], color, 3))
|
||||
|
||||
activitie_data["zone_play_time"] = ActivityData(labels, "Maps played in the last 7 days", datasets)
|
||||
|
||||
|
||||
# Return 200
|
||||
return "OK", 200
|
||||
|
||||
|
||||
@app.route('/activity_data/<name>', methods=['GET', 'POST'])
|
||||
@login_required
|
||||
def activity_data(name):
|
||||
if current_user.gm_level != 9:
|
||||
abort(403)
|
||||
return
|
||||
|
||||
global activitie_data
|
||||
|
||||
# Get the entry from the dictionary
|
||||
# Convert it to json and return it
|
||||
# In the format of:
|
||||
# {
|
||||
# "labels": [...]
|
||||
# "title": "..."
|
||||
# "datasets": [{...}, {...}]
|
||||
# }
|
||||
# Cannot use jsonify because it doesn't support the Dataset class
|
||||
return activitie_data[name].toJSON()
|
||||
|
||||
|
||||
|
||||
# User loader
|
||||
@login_manager.user_loader
|
||||
def load_user(user_id):
|
||||
connection = db.engine
|
||||
|
||||
query = "SELECT name, gm_level FROM accounts WHERE id = %s;"
|
||||
|
||||
account_result = connection.execute(query, (user_id)).fetchone()
|
||||
|
||||
if account_result is None:
|
||||
return None
|
||||
|
||||
return UserModel(user_id, account_result[0], account_result[1])
|
||||
|
||||
|
||||
# Index route. Allow both GET and POST requests. Render the "account_creation" page.
|
||||
@app.route('/activate', defaults={'key': None}, methods=['GET', 'POST'])
|
||||
@app.route('/activate/<key>', methods=['GET', 'POST'])
|
||||
def account_creation(key):
|
||||
# If we get a POST request, collect the form data:
|
||||
# play_key, account_name, account_password, & account_repeat_password
|
||||
if request.method == 'POST':
|
||||
play_key = request.form['play_key']
|
||||
account_name = request.form['account_name']
|
||||
account_password = request.form['account_password']
|
||||
account_repeat_password = request.form['account_repeat_password']
|
||||
agree = request.form['agree'] if 'agree' in request.form else False
|
||||
|
||||
# If the user didn't agree to the terms, return an error.
|
||||
if not agree:
|
||||
return render_template('public/account_creation.html', error="You must agree to the Privacy Policy and Terms of Service to continue.", resources=resources)
|
||||
|
||||
# If the passwords don't match, return an error.
|
||||
if account_password != account_repeat_password:
|
||||
return render_template('public/account_creation.html', error="Passwords don't match!", resources=resources)
|
||||
|
||||
connection = db.engine
|
||||
|
||||
# Check if the play_key is valid.
|
||||
query = "SELECT id, key_uses, active FROM play_keys WHERE key_string = %s"
|
||||
|
||||
key_result = connection.execute(query, (play_key)).fetchone()
|
||||
|
||||
# If the play key is not active, or keyUses is 0, return an error.
|
||||
if not key_result or key_result['active'] == False or key_result['key_uses'] == 0:
|
||||
return render_template('public/account_creation.html', error="Invalid play key!", resources=resources)
|
||||
|
||||
# Check if the username only contains alphanumeric characters, no spaces, or special characters.
|
||||
if not re.match("^[A-Za-z0-9_-]*$", account_name):
|
||||
return render_template('public/account_creation.html', error="Username contains invalid characters!", resources=resources)
|
||||
|
||||
# Check if the username is no more than 32 characters long.
|
||||
if len(account_name) > 32:
|
||||
return render_template('public/account_creation.html', error="Username is too long!", resources=resources)
|
||||
|
||||
# Check if the username is already taken.
|
||||
query = "SELECT COUNT(*) FROM accounts WHERE name = %s;"
|
||||
|
||||
username_taken = connection.execute(query, (account_name))
|
||||
|
||||
# If the username is taken, return an error.
|
||||
if username_taken.fetchone()[0] > 0:
|
||||
return render_template('public/account_creation.html', error="Username already taken!", resources=resources)
|
||||
|
||||
# Decrement keyUses from the play_keys table by id.
|
||||
query = 'UPDATE play_keys SET key_uses = ' + str(key_result['key_uses'] - 1) + ' WHERE id = ' + str(key_result['id']) + ';'
|
||||
|
||||
connection.execute(query)
|
||||
|
||||
# Hash the password.
|
||||
password_hash = hashpw(account_password.encode('utf-8'), gensalt(prefix=b"2a"))
|
||||
|
||||
# Insert the new account into the database.
|
||||
query = 'INSERT INTO accounts (name, password, play_key_id) VALUES (%s, %s, ' + str(key_result['id']) + ');'
|
||||
|
||||
connection.execute(query, (account_name, password_hash))
|
||||
|
||||
# Notify the user of the successful account creation.
|
||||
return render_template('public/account_creation.html', message="Successfully created account '{}'!".format(account_name), resources=resources)
|
||||
|
||||
key = key if key else ""
|
||||
|
||||
return render_template('public/account_creation.html', key=key, resources=resources)
|
||||
|
||||
|
||||
@login_manager.unauthorized_handler
|
||||
def unauthorized_redirect():
|
||||
return redirect(url_for('login'))
|
||||
|
||||
|
||||
@app.route('/logout', methods=['GET', 'POST'])
|
||||
def logout():
|
||||
logout_user()
|
||||
return redirect(url_for('login'))
|
||||
|
||||
|
||||
@app.route('/', methods=['GET', 'POST'])
|
||||
@app.route('/login', methods=['GET', 'POST'])
|
||||
def login():
|
||||
if current_user.is_authenticated:
|
||||
if current_user.gm_level == 9:
|
||||
return redirect(url_for('dashboard'))
|
||||
else:
|
||||
return redirect(url_for('data_download'))
|
||||
|
||||
if request.method == 'POST':
|
||||
username = request.form['account_name']
|
||||
password = request.form['account_password']
|
||||
remember_me = request.form['remember_me'] if 'remember_me' in request.form else False
|
||||
|
||||
# Check if the username is valid.
|
||||
connection = db.engine
|
||||
|
||||
query = "SELECT id, password, gm_level FROM accounts WHERE name = %s;"
|
||||
|
||||
account_result = connection.execute(query, (username)).fetchone()
|
||||
|
||||
# If the username is not valid, return an error.
|
||||
if not account_result:
|
||||
return render_template('private/login.html', error="Incorrect username or password!", resources=resources)
|
||||
|
||||
password_hash = account_result['password']
|
||||
gm_level = account_result['gm_level']
|
||||
|
||||
# Support the old password style
|
||||
old_password = hashlib.sha512((password + username).encode('utf-8')).hexdigest()
|
||||
|
||||
try:
|
||||
# If the password doesn't match the account name, return an error.
|
||||
if old_password != password_hash and not checkpw(password.encode('utf-8'), password_hash.encode('utf-8')):
|
||||
return render_template('private/login.html', error="Incorrect username or password!", resources=resources)
|
||||
except:
|
||||
return render_template('private/login.html', error="Incorrect username or password!", resources=resources)
|
||||
|
||||
# Login user
|
||||
login_user(UserModel(account_result['id'], username, gm_level), remember=remember_me)
|
||||
|
||||
# Redirect to the dashboard.
|
||||
if gm_level == 9:
|
||||
return redirect(url_for('dashboard'))
|
||||
else:
|
||||
return redirect(url_for('data_download'))
|
||||
|
||||
return render_template('private/login.html', resources=resources)
|
||||
|
||||
|
||||
# Data download page
|
||||
@app.route('/data_download', methods=['GET', 'POST'])
|
||||
@login_required
|
||||
def data_download():
|
||||
if request.method == 'POST':
|
||||
# Get the data from the form.
|
||||
character_name = request.form['character_name']
|
||||
|
||||
# Check if the character exists.
|
||||
connection = db.engine
|
||||
|
||||
query = "SELECT id FROM charinfo WHERE name = %s AND account_id = %s;"
|
||||
|
||||
character_result = connection.execute(query, (character_name, current_user.id)).fetchone()
|
||||
|
||||
# If the character doesn't exist, return an error.
|
||||
if not character_result:
|
||||
return render_template('private/data_download.html', error="Character '{}' does not exist!".format(character_name), resources=resources)
|
||||
|
||||
# Get the character's data.
|
||||
query = "SELECT xml_data FROM charxml WHERE id = %s;"
|
||||
|
||||
xml_data = connection.execute(query, (character_result['id'])).fetchone()
|
||||
|
||||
# If the character doesn't have any data, return an error.
|
||||
if not xml_data:
|
||||
return render_template('private/data_download.html', error="Character '{}' does not have any data!".format(character_name), resources=resources)
|
||||
|
||||
# Return the character's data.
|
||||
return Response(xml_data['xml_data'], mimetype='text/xml', headers={"Content-disposition": "attachment; filename=" + character_name + ".xml"})
|
||||
|
||||
return render_template('private/data_download.html', resources=resources)
|
||||
|
||||
|
||||
# Key creation page
|
||||
@app.route('/dashboard', methods=['GET', 'POST'])
|
||||
@login_required
|
||||
def dashboard():
|
||||
if current_user.gm_level != 9:
|
||||
return redirect(url_for('data_download'))
|
||||
|
||||
if request.method == 'POST':
|
||||
connection = db.engine
|
||||
|
||||
key_count = request.form['key_count']
|
||||
|
||||
# Generate keys in the format AAAA-AAAA-AAAA-AAAA. 4 segments of uppercase letters and numbers.
|
||||
key_list = []
|
||||
for i in range(int(key_count)):
|
||||
key = ""
|
||||
|
||||
for j in range(4):
|
||||
key += ''.join(random.choice(string.ascii_uppercase + string.digits) for _ in range(4)) + '-'
|
||||
|
||||
# Remove last dash
|
||||
key = key[:-1]
|
||||
|
||||
key_list.append(key)
|
||||
|
||||
# Insert the keys into the database.
|
||||
for key in key_list:
|
||||
query = "INSERT INTO play_keys (key_string, active) VALUES (%s, 1);"
|
||||
connection.execute(query, (key))
|
||||
|
||||
# Notify the user of the successful key creation.
|
||||
return render_template('private/dashboard.html', message="Successfully created {} keys!".format(key_count), keys=key_list, resources=resources)
|
||||
|
||||
return render_template('private/dashboard.html', current_user=current_user, resources=resources)
|
||||
|
||||
|
||||
"""
|
||||
App configuration
|
||||
|
||||
Some properties are in env variables.
|
||||
"""
|
||||
|
||||
from os import getenv
|
||||
|
||||
|
||||
def run_app():
|
||||
|
||||
secret_key = getenv('SECRET_KEY')
|
||||
db_url = getenv('DB_URL')
|
||||
|
||||
# If either of the env variables are not set, attempt to read them from credentials.py.
|
||||
if not secret_key or not db_url:
|
||||
from credentials import SECRET_KEY, DB_URL
|
||||
|
||||
secret_key = SECRET_KEY
|
||||
db_url = DB_URL
|
||||
|
||||
app.config['DEBUG'] = True
|
||||
app.config['SECRET_KEY'] = secret_key
|
||||
app.config['SQLALCHEMY_DATABASE_URI'] = db_url
|
||||
app.config['SQLALCHEMY_TRACK_MODIFICATIONS'] = False
|
||||
app.config['SQLALCHEMY_ECHO'] = False
|
||||
app.config['WTF_CSRF_ENABLED'] = False
|
||||
|
||||
# Setup SQL
|
||||
db.init_app(app)
|
||||
|
||||
# Setup Login
|
||||
login_manager.init_app(app)
|
||||
|
||||
# Setup Bootstrap
|
||||
Bootstrap(app)
|
||||
|
||||
app.run(host='0.0.0.0', port=5000)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
run_app()
|
19
requirements.txt
Normal file
19
requirements.txt
Normal file
@ -0,0 +1,19 @@
|
||||
bcrypt==3.2.0
|
||||
cffi==1.14.6
|
||||
click==8.0.1
|
||||
colorama==0.4.4
|
||||
dominate==2.6.0
|
||||
Flask==2.0.1
|
||||
Flask-Bootstrap==3.3.7.1
|
||||
Flask-Login==0.5.0
|
||||
Flask-SQLAlchemy==2.5.1
|
||||
greenlet==1.1.0
|
||||
itsdangerous==2.0.1
|
||||
Jinja2==3.0.1
|
||||
MarkupSafe==2.0.1
|
||||
pycparser==2.20
|
||||
PyMySQL==1.0.2
|
||||
six==1.16.0
|
||||
SQLAlchemy==1.4.22
|
||||
visitor==0.1.3
|
||||
Werkzeug==2.0.1
|
BIN
static/logo/logo.png
Normal file
BIN
static/logo/logo.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 29 KiB |
188
templates/private/dashboard.html
Normal file
188
templates/private/dashboard.html
Normal file
@ -0,0 +1,188 @@
|
||||
{% extends "bootstrap/base.html" %}
|
||||
{% block title %}Key Creation{% endblock %}
|
||||
|
||||
{% block navbar %}
|
||||
<nav class="navbar navbar-default">
|
||||
<div class="container-fluid">
|
||||
<div class="navbar-header">
|
||||
<a class="navbar-brand" href="{{ url_for('dashboard') }}">Dashboard</a>
|
||||
</div>
|
||||
<ul class="nav navbar-nav">
|
||||
</ul>
|
||||
<ul class="nav navbar-nav" style="float: right">
|
||||
<li class="active"><a href="#">Welcome {{ current_user.username }}!</a></li>
|
||||
<li><a href="{{ url_for('logout') }}">Logout</a></li>
|
||||
</ul>
|
||||
</div>
|
||||
</nav>
|
||||
{% endblock navbar %}}
|
||||
|
||||
{% block content %}
|
||||
{# LOGO #}
|
||||
<div class="container" style="margin-top: 50px">
|
||||
|
||||
{# Display logo #}
|
||||
<div style="margin-bottom: 50px">
|
||||
<img
|
||||
src="{{ url_for('static', filename=resources.LOGO) }}"
|
||||
class="center-block img-responsive mx-auto d-block"
|
||||
alt="Logo"
|
||||
width="100"
|
||||
height="100"
|
||||
>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
{# Key creation #}
|
||||
<div class="container">
|
||||
<div class="text-center">
|
||||
<h3>Key Creation</h3>
|
||||
</div>
|
||||
|
||||
<div class="col-lg-3">
|
||||
</div>
|
||||
<div class="col-lg-6">
|
||||
|
||||
{# If the error value is set, display the error in red text #}
|
||||
{% if error %}
|
||||
<div class="alert alert-danger">
|
||||
{{ error }}
|
||||
</div>
|
||||
{% endif %}
|
||||
|
||||
{# If the message value is set, display the message in green text #}
|
||||
{% if message %}
|
||||
<div class="alert alert-success">
|
||||
{{ message }}
|
||||
</div>
|
||||
{% endif %}
|
||||
|
||||
{# Form which takes in Admin Username, Admin Password, and the amount of keys to create. #}
|
||||
<form action="{{ url_for('dashboard') }}" method="post">
|
||||
{# Key count input #}
|
||||
<div class="form-group">
|
||||
<label for="key_count">Generate keys</label>
|
||||
<input type="number" class="form-control" name="key_count" placeholder="Enter number of keys...">
|
||||
<small class="form-text text-muted">Number of keys to create.</small>
|
||||
</div>
|
||||
|
||||
{# Submit button #}
|
||||
<div class="form-group">
|
||||
<button type="submit" class="btn btn-primary">Generate Keys</button>
|
||||
</div>
|
||||
</form>
|
||||
|
||||
{# If the keys value is set, create a list for each key in keys #}
|
||||
{% if keys %}
|
||||
<div class="alert alert-success">
|
||||
<ul>
|
||||
{% for key in keys %}
|
||||
<li>{{ key }}</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
</div>
|
||||
{% endif %}
|
||||
</div>
|
||||
<div class="col-lg-3">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{# Activity graphs #}
|
||||
<div class="container">
|
||||
|
||||
<div class="text-center">
|
||||
<h3>Activity</h3>
|
||||
</div>
|
||||
|
||||
<div class="col-lg-3">
|
||||
</div>
|
||||
|
||||
<div class="col-lg-6">
|
||||
|
||||
<canvas id="sessions_graph" width="400" height="400"></canvas>
|
||||
<canvas id="play_time_graph" width="400" height="400"></canvas>
|
||||
<canvas id="zone_play_time_graph" width="400" height="400"></canvas>
|
||||
|
||||
</div>
|
||||
|
||||
<div class="col-lg-3">
|
||||
</div>
|
||||
</div>
|
||||
{% endblock %}
|
||||
|
||||
{% block scripts %}
|
||||
<script src="https://cdn.jsdelivr.net/npm/chart.js@3.5.1/dist/chart.min.js"></script>
|
||||
<script src="https://ajax.googleapis.com/ajax/libs/jquery/3.5.1/jquery.min.js"></script>
|
||||
|
||||
<script>
|
||||
// Make a get request to the server to load the activity data
|
||||
$.get("{{ url_for('load_activities') }}", function(data) {
|
||||
|
||||
});
|
||||
|
||||
// Make a get request to the server to get the activity data for "sessions"
|
||||
$.get("{{ url_for('activity_data', name='sessions') }}", function(data) {
|
||||
// Load data as a json object
|
||||
data = JSON.parse(data);
|
||||
var ctx = document.getElementById('sessions_graph').getContext('2d');
|
||||
var myChart = new Chart(ctx, {
|
||||
type: 'line',
|
||||
data: {
|
||||
labels: data.labels,
|
||||
datasets: data.datasets
|
||||
},
|
||||
options: {
|
||||
scales: {
|
||||
y: {
|
||||
beginAtZero: true
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
// Make a get request to the server to get the activity data for "play_time"
|
||||
$.get("{{ url_for('activity_data', name='play_time') }}", function(data) {
|
||||
// Load data as a json object
|
||||
data = JSON.parse(data);
|
||||
var ctx = document.getElementById('play_time_graph').getContext('2d');
|
||||
var myChart = new Chart(ctx, {
|
||||
type: 'line',
|
||||
data: {
|
||||
labels: data.labels,
|
||||
datasets: data.datasets
|
||||
},
|
||||
options: {
|
||||
scales: {
|
||||
y: {
|
||||
beginAtZero: true
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
// Make a get request to the server to get the activity data for "zone_play_time"
|
||||
$.get("{{ url_for('activity_data', name='zone_play_time') }}", function(data) {
|
||||
// Load data as a json object
|
||||
data = JSON.parse(data);
|
||||
var ctx = document.getElementById('zone_play_time_graph').getContext('2d');
|
||||
var myChart = new Chart(ctx, {
|
||||
type: 'line',
|
||||
data: {
|
||||
labels: data.labels,
|
||||
datasets: data.datasets
|
||||
},
|
||||
options: {
|
||||
scales: {
|
||||
y: {
|
||||
beginAtZero: true
|
||||
}
|
||||
}
|
||||
}
|
||||
});
|
||||
});
|
||||
</script>
|
||||
{% endblock scripts %}}
|
53
templates/private/data_download.html
Normal file
53
templates/private/data_download.html
Normal file
@ -0,0 +1,53 @@
|
||||
{% extends "bootstrap/base.html" %}
|
||||
{% block title %}Data Download{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
<div class="container" style="margin-top: 50px">
|
||||
|
||||
{# Display logo #}
|
||||
<div style="margin-bottom: 50px">
|
||||
<img
|
||||
src="{{ url_for('static', filename=resources.LOGO) }}"
|
||||
class="center-block img-responsive mx-auto d-block"
|
||||
alt="DLU Logo"
|
||||
>
|
||||
</div>
|
||||
|
||||
<div class="col-lg-3">
|
||||
</div>
|
||||
<div class="col-lg-6">
|
||||
|
||||
{# If the error value is set, display the error in red text #}
|
||||
{% if error %}
|
||||
<div class="alert alert-danger">
|
||||
{{ error }}
|
||||
</div>
|
||||
{% endif %}
|
||||
|
||||
{# If the message value is set, display the message in green text #}
|
||||
{% if message %}
|
||||
<div class="alert alert-success">
|
||||
{{ message }}
|
||||
</div>
|
||||
{% endif %}
|
||||
|
||||
{# Form which takes in Character Name #}
|
||||
<form action="{{ url_for('data_download') }}" method="post">
|
||||
{# Account Name input #}
|
||||
<div class="form-group">
|
||||
<label for="character_name">Character Name</label>
|
||||
<input type="text" class="form-control" name="character_name" placeholder="Enter username...">
|
||||
<small class="form-text text-muted">Full character name.</small>
|
||||
</div>
|
||||
|
||||
{# Submit button #}
|
||||
<div class="form-group">
|
||||
<button type="submit" class="btn btn-primary">Download</button>
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
<div class="col-lg-3">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{% endblock %}
|
77
templates/private/login.html
Normal file
77
templates/private/login.html
Normal file
@ -0,0 +1,77 @@
|
||||
{% extends "bootstrap/base.html" %}
|
||||
{% block title %}Admin Login{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
<div class="container" style="margin-top: 50px">
|
||||
|
||||
{# Display logo #}
|
||||
<div style="margin-bottom: 50px">
|
||||
<img
|
||||
src="{{ url_for('static', filename=resources.LOGO) }}"
|
||||
class="center-block img-responsive mx-auto d-block"
|
||||
alt="Logo"
|
||||
>
|
||||
</div>
|
||||
|
||||
<div class="col-lg-3">
|
||||
</div>
|
||||
<div class="col-lg-6">
|
||||
|
||||
{# If the error value is set, display the error in red text #}
|
||||
{% if error %}
|
||||
<div class="alert alert-danger">
|
||||
{{ error }}
|
||||
</div>
|
||||
{% endif %}
|
||||
|
||||
{# If the message value is set, display the message in green text #}
|
||||
{% if message %}
|
||||
<div class="alert alert-success">
|
||||
{{ message }}
|
||||
</div>
|
||||
{% endif %}
|
||||
|
||||
{# Form which takes in Admin Username, Admin Password, and the amount of keys to create. #}
|
||||
<form action="{{ url_for('login') }}" method="post">
|
||||
{# Admin Username input #}
|
||||
<div class="form-group">
|
||||
<label for="account_name">Username</label>
|
||||
<input type="text" class="form-control" name="account_name" placeholder="Enter username...">
|
||||
</div>
|
||||
|
||||
{# Admin password input #}
|
||||
<div class="form-group">
|
||||
<label for="account_password">Password</label>
|
||||
<input type="password" class="form-control" name="account_password" placeholder="Enter password...">
|
||||
<small class="form-text text-muted"></small>
|
||||
</div>
|
||||
|
||||
{# Remember Me #}
|
||||
<div class="form-group">
|
||||
<label for="remember_me">Remember Me</label>
|
||||
<input type="checkbox" class="form-control" name="remember_me">
|
||||
<small class="form-text text-muted"></small>
|
||||
</div>
|
||||
|
||||
{# Submit button #}
|
||||
<div class="form-group">
|
||||
<button type="submit" class="btn btn-primary">Login</button>
|
||||
</div>
|
||||
</form>
|
||||
|
||||
{# If the keys value is set, create a list for each key in keys #}
|
||||
{% if keys %}
|
||||
<div class="alert alert-success">
|
||||
<ul>
|
||||
{% for key in keys %}
|
||||
<li>{{ key }}</li>
|
||||
{% endfor %}
|
||||
</ul>
|
||||
</div>
|
||||
{% endif %}
|
||||
</div>
|
||||
<div class="col-lg-3">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{% endblock %}
|
82
templates/public/account_creation.html
Normal file
82
templates/public/account_creation.html
Normal file
@ -0,0 +1,82 @@
|
||||
{% extends "bootstrap/base.html" %}
|
||||
{% block title %}Account Creation{% endblock %}
|
||||
|
||||
{% block content %}
|
||||
<div class="container" style="margin-top: 50px">
|
||||
|
||||
{# Display DLU.png #}
|
||||
<div style="margin-bottom: 50px">
|
||||
<img
|
||||
src="{{ url_for('static', filename=resources.LOGO) }}"
|
||||
class="center-block img-responsive mx-auto d-block"
|
||||
alt="DLU Logo"
|
||||
>
|
||||
</div>
|
||||
|
||||
<div class="col-lg-3">
|
||||
</div>
|
||||
<div class="col-lg-6">
|
||||
|
||||
{# If the error value is set, display the error in red text #}
|
||||
{% if error %}
|
||||
<div class="alert alert-danger">
|
||||
{{ error }}
|
||||
</div>
|
||||
{% endif %}
|
||||
|
||||
{# If the message value is set, display the message in green text #}
|
||||
{% if message %}
|
||||
<div class="alert alert-success">
|
||||
{{ message }}
|
||||
</div>
|
||||
{% endif %}
|
||||
|
||||
{# Form which takes in Play Key, Account Name, and Account Password #}
|
||||
<form action="{{ url_for('account_creation') }}" method="post">
|
||||
{# Play Key input #}
|
||||
<div class="form-group">
|
||||
<label for="play_key">Play Key</label>
|
||||
<input type="text" class="form-control" name="play_key" aria-describedby="emailHelp" placeholder="AAAA-BBBB-CCCC-DDDD" value="{{ key }}">
|
||||
<small class="form-text text-muted">In the format: AAAA-BBBB-CCCC-DDDD</small>
|
||||
</div>
|
||||
|
||||
{# Account Name input #}
|
||||
<div class="form-group">
|
||||
<label for="account_name">Username</label>
|
||||
<input type="text" class="form-control" name="account_name" placeholder="Enter username...">
|
||||
<small class="form-text text-muted">Limited to a-z, A-Z, and 0-9. No spaces or special characters. Max 32 characters.</small>
|
||||
</div>
|
||||
|
||||
{# Account Password input #}
|
||||
<div class="form-group">
|
||||
<label for="account_password">Password</label>
|
||||
<input type="password" class="form-control" name="account_password" placeholder="Enter password...">
|
||||
<small class="form-text text-muted"></small>
|
||||
</div>
|
||||
|
||||
{# Account Repeat Password input #}
|
||||
<div class="form-group">
|
||||
<label for="account_repeat_password">Repeat Password</label>
|
||||
<input type="password" class="form-control" name="account_repeat_password" placeholder="Repeat password...">
|
||||
<small class="form-text text-muted"></small>
|
||||
</div>
|
||||
|
||||
{# Agree to the Privacy Policy and Terms of Service #}
|
||||
<div class="form-group">
|
||||
<label class="checkbox-inline">
|
||||
<input type="checkbox" name="agree">
|
||||
I agree to the <a href="{{ url_for('static', filename=resources.PRIVACY_POLICY) }}" target="_blank">Privacy Policy</a> and <a href="{{ url_for('static', filename=resources.TERMS_OF_USE) }}" target="_blank">Terms of Service</a>
|
||||
</label>
|
||||
</div>
|
||||
|
||||
{# Submit button #}
|
||||
<div class="form-group">
|
||||
<button type="submit" class="btn btn-primary">Create Account</button>
|
||||
</div>
|
||||
</form>
|
||||
</div>
|
||||
<div class="col-lg-3">
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
{% endblock %}
|
Loading…
Reference in New Issue
Block a user