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10 lines
176 B
C
10 lines
176 B
C
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#pragma once
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#include "CppScripts.h"
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#include "EnemyNjBuff.h"
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class AmSkeletonEngineer : public EnemyNjBuff
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{
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public:
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void OnHit(Entity* self, Entity* attacker) override;
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};
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