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Update script value to that in the lua file (#331)
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@ -20,7 +20,7 @@ void AgSpaceStuff::OnStartup(Entity* self) {
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self->SetVar(u"ShakeObject", ref->GetObjectID());
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self->AddTimer("ShipShakeIdle", 1.0f);
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self->AddTimer("ShipShakeIdle", 2.0f);
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self->SetVar(u"RandomTime", 10);
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}
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