mirror of
https://github.com/DarkflameUniverse/DarkflameServer
synced 2024-08-30 18:43:58 +00:00
Fix Avant Gardens Survival
This addresses the Avant Gardens Survival bug. Squeezing it in with the README changes since it is a small change.
This commit is contained in:
parent
64e8016b98
commit
b1a1ce2d84
@ -157,8 +157,8 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
|
||||
Game::logger->Log("GameMessageHandler", "Player %s (%llu) loaded.", entity->GetCharacter()->GetName().c_str(), entity->GetObjectID());
|
||||
|
||||
// After we've done our thing, tell the client they're ready
|
||||
GameMessages::SendPlayerReady(dZoneManager::Instance()->GetZoneControlObject(), sysAddr);
|
||||
GameMessages::SendPlayerReady(entity, sysAddr);
|
||||
GameMessages::SendPlayerReady(dZoneManager::Instance()->GetZoneControlObject(), sysAddr);
|
||||
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user