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https://github.com/DarkflameUniverse/DarkflameServer
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fix: rebase
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d67ac7759b
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@ -17,6 +17,7 @@ add_library(dGameBase OBJECT ${DGAME_SOURCES})
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target_precompile_headers(dGameBase PRIVATE ${HEADERS_DGAME})
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target_include_directories(dGameBase PUBLIC "." "dEntity"
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PRIVATE "dComponents" "dGameMessages" "dBehaviors" "dMission" "dUtilities" "dInventory"
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$<TARGET_PROPERTY:dPropertyBehaviors,INTERFACE_INCLUDE_DIRECTORIES>
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"${PROJECT_SOURCE_DIR}/dCommon"
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"${PROJECT_SOURCE_DIR}/dCommon/dEnums"
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"${PROJECT_SOURCE_DIR}/dCommon/dClient"
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@ -51,6 +51,8 @@ set(DGAME_DCOMPONENTS_SOURCES
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add_library(dComponents OBJECT ${DGAME_DCOMPONENTS_SOURCES})
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target_include_directories(dComponents PUBLIC "."
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"${PROJECT_SOURCE_DIR}/dGame/dPropertyBehaviors" # via ModelComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dPropertyBehaviors/ControlBehaviorMessages"
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"${PROJECT_SOURCE_DIR}/dGame/dMission" # via MissionComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dBehaviors" # via InventoryComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dInventory" # via InventoryComponent.h
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@ -13,7 +13,7 @@ target_include_directories(dNet PRIVATE
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${PROJECT_SOURCE_DIR}/dCommon/dEnums
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${PROJECT_SOURCE_DIR}/dZoneManager
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${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase
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${PROJECT_SOURCE_DIR}/dDatabase/CDClientDatabase/CDClientTables
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${PROJECT_SOURCE_DIR}/dDatabase/GameDatabase
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@ -55,4 +55,3 @@ target_include_directories(dScriptsServer INTERFACE
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$<TARGET_PROPERTY:dScriptsServerMap,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerPets,INTERFACE_INCLUDE_DIRECTORIES>
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)
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