minor formatting fix

This commit is contained in:
BuildTools 2021-12-15 13:27:57 -06:00
parent 34050f641d
commit de202ac6cc

View File

@ -778,8 +778,8 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
script = new ImaginationBackpackHealServer(); script = new ImaginationBackpackHealServer();
else if (scriptName == "scripts\\ai\\GENERAL\\L_LEGO_DIE_ROLL.lua") else if (scriptName == "scripts\\ai\\GENERAL\\L_LEGO_DIE_ROLL.lua")
script = new LegoDieRoll(); script = new LegoDieRoll();
else if (scriptName == "scripts\\EquipmentScripts\\BuccaneerValiantShip.lua") else if (scriptName == "scripts\\EquipmentScripts\\BuccaneerValiantShip.lua")
script = new BuccaneerValiantShip(); script = new BuccaneerValiantShip();
//Ignore these scripts: //Ignore these scripts:
else if (scriptName == "scripts\\02_server\\Enemy\\General\\L_SUSPEND_LUA_AI.lua") else if (scriptName == "scripts\\02_server\\Enemy\\General\\L_SUSPEND_LUA_AI.lua")