DarkflameServer/dGame/dComponents
David Markowitz 8cdb388915
Optimize scripts for faster compilation (#597)
* Implement Precompiled Headers

* First volume of optimizations

* Scripts A-B

Gonna be doing this in alphabetical order now.

* C Scripts and remove unneeded includes from base cppscripts header

Remove the MissionComponent and Loot includes from all base scripts and place their needed includes in the respective scripts.

* D scripts

* F scripts

* F scripts 2

Finish up removing extraneous includes from scripts that start with the letter F

* G scripts

Removing extraneous includes from scripts that start with the letter G

* I scripts

Removing extraneous includes from scripts that start with the letter I

* M-Z scripts

Removing extraneous includes from scripts that start with the letter M-Z

* Revert "Implement Precompiled Headers"

This reverts commit d79d8d4991.

* Revert "Revert "Implement Precompiled Headers""

This reverts commit 0597faf308.

* Add back in PCH

Add back in PCH

* Fix CMake

Whitespace

Remove duplicate file glob

Remove newline
2022-07-04 23:00:10 -07:00
..
BaseCombatAIComponent.cpp Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
BaseCombatAIComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BouncerComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BouncerComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BuffComponent.cpp Comply with Xiphoseer required changes. 2022-01-12 22:48:27 -05:00
BuffComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
BuildBorderComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
BuildBorderComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
CharacterComponent.cpp Add Venture Vision Behavior (#609) 2022-07-04 21:48:56 -07:00
CharacterComponent.h Add Venture Vision Behavior (#609) 2022-07-04 21:48:56 -07:00
Component.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
Component.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ControllablePhysicsComponent.cpp Added Loot Buff Behavior 2022-04-27 12:40:43 -07:00
ControllablePhysicsComponent.h Added Loot Buff Behavior 2022-04-27 12:40:43 -07:00
DestroyableComponent.cpp Move owner override 2022-06-11 20:50:01 -07:00
DestroyableComponent.h Skill Tasks changes 2022-04-25 03:25:07 -07:00
InventoryComponent.cpp breakout possessor from char comp (#606) 2022-06-29 18:50:24 -05:00
InventoryComponent.h Implement Precompiled Headers (#591) 2022-07-04 15:24:45 -07:00
LUPExhibitComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
LUPExhibitComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionComponent.cpp Comply with Xiphoseer required changes. 2022-01-12 22:48:27 -05:00
MissionComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MissionOfferComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MissionOfferComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModelComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModelComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModuleAssemblyComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ModuleAssemblyComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MovementAIComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MovementAIComponent.h resolved MacOS compilation warnings 2022-04-05 05:11:06 -07:00
MovingPlatformComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
MovingPlatformComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PetComponent.cpp update name 2022-06-18 13:25:34 -07:00
PetComponent.h Dont take imagination on initial tame 2022-06-18 00:16:00 -07:00
PhantomPhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PhantomPhysicsComponent.h to improve (broken) 2021-12-09 21:06:01 +00:00
PossessableComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PossessableComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PossessorComponent.cpp breakout possessor from char comp (#606) 2022-06-29 18:50:24 -05:00
PossessorComponent.h breakout possessor from char comp (#606) 2022-06-29 18:50:24 -05:00
PropertyComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PropertyComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
PropertyEntranceComponent.cpp Add Aarch64 support (#231) 2022-07-03 21:33:05 -07:00
PropertyEntranceComponent.h removed newline 2022-03-30 22:05:09 -07:00
PropertyManagementComponent.cpp Optimize scripts for faster compilation (#597) 2022-07-04 23:00:10 -07:00
PropertyManagementComponent.h more specific logging 2022-04-09 18:48:13 -07:00
PropertyVendorComponent.cpp Added negative checks 2022-03-30 21:58:59 -07:00
PropertyVendorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ProximityMonitorComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ProximityMonitorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RacingControlComponent.cpp breakout possessor from char comp (#606) 2022-06-29 18:50:24 -05:00
RacingControlComponent.h Implementing and Fixing All Racing Achievements (#366) 2022-02-05 12:28:17 +01:00
RailActivatorComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RailActivatorComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RebuildComponent.cpp Optimize scripts for faster compilation (#597) 2022-07-04 23:00:10 -07:00
RebuildComponent.h Update RebuildComponent.h 2022-05-02 22:50:28 -07:00
RenderComponent.cpp Comply with Xiphoseer required changes. 2022-01-12 22:48:27 -05:00
RenderComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RigidbodyPhantomPhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RigidbodyPhantomPhysicsComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
RocketLaunchLupComponent.cpp remove cdclient include 2022-05-17 10:20:36 -05:00
RocketLaunchLupComponent.h fix Java doc comments 2022-05-04 19:26:56 -05:00
RocketLaunchpadControlComponent.cpp Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
RocketLaunchpadControlComponent.h Proper Rocket Holding 2022-05-08 19:57:36 -05:00
ScriptedActivityComponent.cpp only make teams for minigames 2022-05-27 15:25:57 -05:00
ScriptedActivityComponent.h Repaired some bugs 2021-12-24 00:25:52 +00:00
ShootingGalleryComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
ShootingGalleryComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SimplePhysicsComponent.cpp maybe fix it 2022-05-19 08:40:50 -05:00
SimplePhysicsComponent.h resolve comments 2022-05-18 06:36:21 -05:00
SkillComponent.cpp Merge branch 'main' into main 2022-05-24 19:00:52 -05:00
SkillComponent.h Skill Tasks changes 2022-04-25 03:25:07 -07:00
SoundTriggerComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SoundTriggerComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SwitchComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
SwitchComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VehiclePhysicsComponent.cpp Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VehiclePhysicsComponent.h Public release of the DLU server code! 2021-12-05 18:54:36 +01:00
VendorComponent.cpp Vendor refresh change 2022-04-27 01:35:46 -07:00
VendorComponent.h Updated vendor component 2022-04-26 03:41:16 -07:00