DarkflameServer/dGame/dUtilities
David Markowitz fc75d6048f
dGame Precompiled header improvements (#876)
* moving branch

* Add deleteinven slash command

* Change name of BRICKS_IN_BBB

* Use string_view instead of strcmp

* Clean up include tree

* Remove unneeded headers from PCH files

Removes unneeded headers from pre-compiled headers.  This increases compile time, however reduces development time for most files.

* Update Entity.h

* Update EntityManager.h

* Update GameMessages.cpp

* There it compiles now

Co-authored-by: Aaron Kimbrell <aronwk.aaron@gmail.com>
2023-01-06 23:17:05 -06:00
..
BrickDatabase.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
BrickDatabase.h format codebase 2022-07-28 08:39:57 -05:00
CMakeLists.txt Remove Locale (#808) 2022-11-27 16:56:55 -08:00
GameConfig.cpp format codebase 2022-07-28 08:39:57 -05:00
GameConfig.h format codebase 2022-07-28 08:39:57 -05:00
GUID.cpp format codebase 2022-07-28 08:39:57 -05:00
GUID.h format codebase 2022-07-28 08:39:57 -05:00
Loot.cpp format codebase 2022-07-28 08:39:57 -05:00
Loot.h format codebase 2022-07-28 08:39:57 -05:00
Mail.cpp Eliminate WorldConfig Magic Numbers 2023-01-01 05:20:03 -08:00
Mail.h format codebase 2022-07-28 08:39:57 -05:00
Preconditions.cpp Packages updates (#864) 2022-12-11 00:27:01 -08:00
Preconditions.h convert to unix line endings 2022-08-05 22:01:59 -05:00
SlashCommandHandler.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
SlashCommandHandler.h format codebase 2022-07-28 08:39:57 -05:00
VanityUtilities.cpp dGame Precompiled header improvements (#876) 2023-01-06 23:17:05 -06:00
VanityUtilities.h format codebase 2022-07-28 08:39:57 -05:00