Minor updates to the structure definition files.

This commit is contained in:
lcdr 2015-08-23 18:28:36 +02:00
parent 9298a98f60
commit 1e6dddb073
11 changed files with 17 additions and 18 deletions

View File

@ -17,7 +17,7 @@ Index 28:
[L:BIT1] - ???
Index 29:
[EVAL:creation] - ...
[EVAL:creation]
[L:BIT1] - flag
[L:8] - ???, could be "co" from xml data
[L:BIT1] - flag

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@ -1,4 +1,4 @@
[EVAL:creation] - ...
[EVAL:creation]
[L:BIT1] - flag
[L:4] - ???
[L:BIT1] - ???

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@ -1,5 +1,5 @@
Index 22:
[EVAL:creation] - ...
[EVAL:creation]
[L:BIT1] - flag, expect == False
[L:4] - ??? (seems to be a a count for following?)
[L:4] - ???
@ -38,7 +38,7 @@ Index 22:
[L:4] - ???
Index 23:
[EVAL:creation] - ...
[EVAL:creation]
[L:BIT1] - flag
[L:4] - ???, assert == 0
[L:4] - ???, assert == 0
@ -50,11 +50,11 @@ Index 23:
[L:4] - ???, assert == 0
[L:4] - ???
[L:BIT1] - flag
[L:4] - ???
[L:4] - life
maxhealth=[L:4] - ???, has same number as max health struct, float, assert % 1 == 0
[L:4] - ???
[L:4] - armor
maxarmor=[L:4] - ???, has same number as max armor struct, float, assert % 1 == 0
[L:4] - ???, assert == 0
[L:4] - imagination, assert == 0
maximag=[L:4] - ???, has same number as max imagination, float, assert % 1 == 0
[L:4] - ???, assert == 0
[L:BIT1] - ???
@ -63,8 +63,8 @@ Index 23:
[L:4] - max health, float, assert == maxhealth
[L:4] - max armor, float, assert == maxarmor
[L:4] - max imagination, float, assert == maximag
[L:4] - ??? (count for next struct?)
[L:4] - faction id? (at least something with factions)
[L:4] - count for next struct
[L:4] - faction id
trigger=[L:BIT1] - flag
[EVAL:creation]
[L:BIT1] - flag, assert == False
@ -74,4 +74,4 @@ Index 23:
[L:BIT1] - flag
[L:4] - ???
[L:BIT1] - flag
[L:BIT1] - ???
[L:BIT1] - ???

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@ -1,3 +1,3 @@
Index 36:
[L:BIT1] - flag, assert == True
[L:8] - ???
[L:8] - ???

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@ -17,4 +17,4 @@ Index 30:
[L:1] - compressed data
[L:BIT1] - ??? (perhaps a flag that specifies if the item gets loaded or if data needs to be retrieved from the cdclient database?), expect == True
[L:BIT1] - flag, assert == True
[L:4] - ???, assert == 0
[L:4] - ???, assert == 0

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@ -7,4 +7,3 @@ Index 1 ($+81B2D0):
not sure about this
[L:4] - ???
[L:1] - ???

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@ -18,4 +18,4 @@ Index 1 ($+834DB0):
[L:BIT1] - flag
[L:4] - ???, float
[L:4] - ???, float
[L:4] - ???, float
[L:4] - ???, float

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@ -7,4 +7,4 @@ Index 32:
[L:1] - effectType, string length (# of letters), u8
[L:2] - wchar, wchar
[L:4] - ???, float
[L:8] - ???
[L:8] - ???

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@ -1,6 +1,6 @@
Component 3 - SimplePhysics (tested using LOT 7701)
Index 1 ($+7E4B00):
[EVAL:creation] - ...
[EVAL:creation]
[L:BIT1] - ???
[L:4] - ???, float
[L:BIT1] - flag

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@ -1,7 +1,7 @@
Index 31:
// component_type 9?
// Seems to be related to BehaviorTemplate
[EVAL:creation] - ...
[EVAL:creation]
[L:BIT1] - flag
[L:4] - count for following structs
[L:4] - ???

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@ -19,4 +19,4 @@ objectID=[L:8] - objectID, s64
[L:BIT1] - flag, assert == False
[L:1] - objectWorldState?
[L:BIT1] - flag, assert == False
[L:1] - ???
[L:1] - ???